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  1. Title: Itty Bitty Poring City Catergory: Loading/Login Screen Art IGN: Jin Mori
    20 points
  2. Title: Night at Niflheim Expect the unexpected. Category: Login or Loading Screen Art IGN: Wafflewich
    15 points
  3. IGN: Social Climber Purple Dino [Ancy]: RAWR! Destroy!! Gei Zod: YAMERO!!!
    15 points
  4. Hope you like it. Under Full Body (Normal) : GM PURE IGN: Zero7
    12 points
  5. Title: Itty Bitty Poring City Category: Login/Loading Screen Art IGN: Jin Mori
    12 points
  6. Hi friends! Here's my take on the Prontera Invasion. Please like IGN: Breadstix
    12 points
  7. Group Picture IGN: Wafflewich Hope you like it
    10 points
  8. Title: Anunaki Card Category: Card Art IGN: Zero7
    10 points
  9. Title: Grand Metaling Card Category: Card Art IGN: Zero7
    9 points
  10. When the Prontera(Bikini Bottom) is under attack the responsibility bestow upon us!Please Like Guys.馃槉 Warning:The More you stare the creepier it gets!馃槇 IGN:Savage
    9 points
  11. Title : Squish- Opuntia Card Category: Card Art IGN : SugarFree
    8 points
  12. Title: Let it snow -Grand Marin Card Category: Card Art IGN: SugarFree
    7 points
  13. Hi Here's my entry, sorry for the terrible quality 馃槯 Not Nobby IGN: Wafflewich
    7 points
  14. Special Thanks to Rage and Wild. Permission pls from the both of you. Title : "Love Moves in During Invasion". Pls Like. - mr Ensui Ver2
    7 points
  15. IGN : Mozarella Category: Group Pic Buzzer Beater!!! Rush rush!!!
    6 points
  16. Category: Group Picture IGN: PapiSmurf
    6 points
  17. Full body (Chibi) of GM Pure. IGN: Eri
    6 points
  18. Hello! (I'm an amateur but I worked decently hard on this so enjoy!) IGN: Umi Here is my entry under Full Body (Chibi) for GM Tea: (You can click on the art to see it better)
    6 points
  19. Title: Bring it on! Category: General Art IGN: Negate
    6 points
  20. when someone with huge dmg shows up (my ign is Zuber ehehe and that black assasin is Ketan -__-)
    6 points
  21. Hello, I didn't make this guide from scratch, I referred to the old guides, thought it may be useful for new people here. Hopefully the farming tips below are still relevant in here. Tips 101: Always try to sell the loots with your character that has level 10 overcharge so you get more zeny! Moscovia 3 Either target only Mavkas or also Baba Yagas for optional loots. You can get around 3-5 million zeny in 30 minutes!! And lastly dont forget to use these @alootid commands unless you want to be a Kukre and loot everything, which is never a bad idea! Witherless Rose: @alootid +748 Crystal Mirror: @alootid +747 Piece of Cake: @alootid +539 Blue Herb: @alootid +510 Prices (without Overcharge skill) Witherless Rose: 27,500 zeny Crystal Mirror: 7,500 zeny Piece of Cake: 1,500 zeny Blue Herb: 30 zeny. This is better off stored or sold to Blue Pot Crafters or other players with higher price. Players also need blue pots, if necessary, store it. Ein Dungeon Level 2 The main item you want to get here is the "1carat Diamond" that the Obsidian monster carries. They drop it all the time (if not, then most of the time). The Teddy Bear drops "Oridecon Hammer" and the Mineral drops "Topaz" (and in rare occasions, "Gold"). Here's list of how much they sell: 1carat Diamond = 5000z Oridecon Hammer = 2500z Topaz = 3000z Gold = 100000z (you can vend this to sell to players for higher value, since gold is useful i.e. for handcrafting) Geffenia (level 4?) Monsters : Succubus, Incubus, Mini Demon with 2 spawns of Deviruchis, Violy, etc. etc. Loots: Little Evil Wing = 1000z Mastela = 4250z Gold Ring = 15000z Diamond Ring = 22500z For the Priest class: use Magnus Exorcimus skill (with No Cast-Time) except for Fake Angel and Violy. Abysmal Knights do roam around these areas every now and then. If you happen to kill them, there's a little chance they might drop an Abysmal Knight Card, which can be sold to players for quite a price. Sphinx level 4 / 5 Monster to kill: Pasana. Main items to loot: " Undershirt" and "Stiletto" (bear in mind the drop rate is not 100%). This monster is mostly around and can be spotted easily. Level 5 has more Pasana spawns than level 4, though in level 5, there's Pharaoh MVP, so make sure you choose carefully! Undershirt = 10000z Stiletto = 9750z Juperos (core/ruins 1) Monsters: Venatu and Dimik. They are aggressive and can gang up on you very easily so stay alert. Crest Piece (any kind) = 2500z Professional Cooking Kit = 1000z Drifter = 40000z Dusk = 11750z Thunder-P = 38000z Armor Charm = 10000z Steel = 7500 (can be sold to players for better price?) Tips: A Wizard / High Wizard with No-Cast of AOE (Area of Effect) like Storm Gust and Lord of Vermillion skills can pretty much swipe clean the area. Assassin / Assassin Cross types can also round up as many as they want (just make sure you have enough Flee rate to dodge their attacks) and once they have formed a line trying to attack you, use Hiding and Grimtooth (must have Katar type weapon to be used). I'll update this when I have more time. Let me know if you have any feedback so I can also update this post. Also let me know what guides you want to see. I don't take any credit for this guide.
    5 points
  22. Category: Profile Picture, Half body something (?) GM/Admin: Optimus (Oppai) Prime IGN: g c q, yandereQueen Note: I will send a version without watermarks to Oppai directly if he desires so. I can also resize/cut it more if he wants, ty. Artwork: Step by Step collage, Wip thingy:
    5 points
  23. gcq's Cedi Guide ... and you Cedi is a custom instance system from revivalRO, former rebirthRO. You collect points to trade them in to catalyst items (Nectar and Ambrosia) to fight MVPs and get loot. In depth guidance on gettin' started in Cedi can be found in the Wiki, also with all gear drops: https://wiki.ragnarevival.com/wiki/Cedi_MVP_System Sidenote: this guide will focus more on Characters and general behavior in Cedi, less on the MVP itself or the Drops, for these information kindly use the Wiki. IGN, yandereQueen, g c q, Scilla, and many more. ========== How to obtain Cedi Points? ========== As of right now, there three ways to obtain cedi points: finish Monster of the Day (MotD) and get a small amount there open the Cursed Box you get on day 24 and 31 in daily log in (they give a random amount) give Marvin the cards he is asking for, this is the main way Marvin Marvin is a NPC that ask every 2h for a random card. You can either talk to him directly in Yuno (/navi yuno 146/191), left side of the spawn. You can also find out the current card and your cedi points by pm-ing "NPC:Marvin" with any message. Tim Tom Tim Tom is the NPC that gives you Nectars for the cedi points you collected. He can be found in the northern part of Yuno (/navi yuno 115/288). For each deal with him you need cedi points and a small amount of zeny. For higher tiers you also need to collect the "Samples" you get from the previous run. BillyBob NPC Billy trades in your cedi points and Samples for Nectar. This Nectar will be used to run "new" Cedi and Odin's Shrine 01. Billy can be found at Yunos Airport (/navi yuno 53/211) first floor (/navi y_airport 43/41). ========== OLD CEDI ========== Ancient Tapestry If you got all the Nectar needed you can start your Cedi run at the Ancient Tapestry in yuno (/navi yuno 210/305). Tiers D, C and B will be done there. The Tapestry also provides you with a Concierge NPC that Heals, includes a Tool Dealer shop and Repairs your items if needed. Beiside that is Zotar. All Loot the Party Leader gets will be stored in Zotar (including the Samples), so ake sure you take your loot from him before starting the next Tier. Watery Lair Tier A will take place in Byalan dungeon 5, (/navi iz_dun04 130/229). If you are lazy gettin all your alts on the Lair, it is also enough if they just on the spawn point of the map to get teleported in the Lair. The Lair also provides the Concierge NPC and Zotar. ========== NEW CEDI ========== Beacon New Cedi, Tier D-2, C-2 and B-2 takes place at Odin's Shrine Beacon (/navi odin_tem01 135/135). The beacon also provides Concierge and Zotar. ======================================== ========== FIGHTNING THE MVPs ========== General tips, to make runs as smooth as possible. For the detailed information to every MVP, check the wiki page, it's well written. 路 Make sure important Buffs are up, like FCP (especially in Tier B for the tank; or for the Killers if WS buffs are used). 路 Don't panic if the Tank dies. If you catch the Aggro of a MVP, try walk with it back to the tank (and not into your team). 路 If the tank loses the Aggro, stop attacking. It's hard for the tank to get the MVP back to him if it jumps from one killer to another. 路 Keep distance, especially in Tier B. 路 Make sure you and alts if there any, have Yggdrasil Leaves, to Resurrect in an emergency. 路 Snipers, make sure you got your arrows. ========== THE PARTY ========== Main classes that are used in Cedi are, Professors, Priests and Sniper. Sniper is the best killer to go, sad to say to any else. Other supports that often get used (but mainly as alts) are, Whitesmith, Creators, Soul Linker, Professors and Performer (Gypsy). A usual Party set up be: Professor that does the main tanking (LP yourself if needed, Vulcano the Killers, Dispell the MVP, stay alive) (any) number of (usually 1 or 2) Priests; (in lower tiers you mostly don't even need that), Buffing, resurrect people, Lex Aeterna the MVP (any) number of Sniper; Crit build, make sure the MVP dies Following can be used as alts or main (tho you won't have much to do) Soul Linker; Kaizel and Kaupe are always nice Creator; FCP (needed for the Tank in Tier B and B-2) (or needed if a WS buffs "Over Thurst") Whitesmith; Weapon buffs Weapon Perfection and Over Thurst, Repairing Weapons if they break due to Over Thurst Performer, mainly Gypsy; using Fortunes Kiss to improve the Crit damage of the Killers Tier A, new Cedi another Professor, using Vulcano For Tier B, A, and new Cedi; Paladins Gospel can be help too, also in Tier B the Paladin can support the Tank with Devotion. For Tier A; since Chutullu takes longer to kill, a second Gypsy and Clown can be useful using the ensemble song "Drum on the Battlefield" !OVERALL NOTE ON THE EQUIPMENT I POST UNDER THE CLASSES: I will mention if it's character bound, If I not post anything mentioning like that, it's tradable with no restriction. ========== THE TANK ========== Professor. In general, basically everyone that can reach 99 def can tank, Professor just evolved to be the best choice 'coz of their other skills to support. SKILLS Energy Coat, Safety Wall, Sight Dispell, Land Protector, Vulcano, Indulge, Sense, Magic Rod, ( Wall of Fog; Occasionally) CONSUMABLES Yggdrasil Berry, Reraise Potion, Yggdrasil Leaf (to help resu if someone dies), Panacea, Cold Proof Potion (Tier A if you can't get 100% Water Resistence); (Blue Potion, Magical and Normal Defense Potion, not a must have tho) GEARS & STAT & PLAYSTYLE Tier D, C, B, D-2 and C-2 Goal is to reach (or get close to) 99 HARD DEF (the left number) to take as less damage as possible from the MVPs. Old school gears include Elunium Set that can be crafted by Metalworking. Tenshi Ring gives nice defense too and can be obtained in a small Quest. Keris also can be obtained via a Quest, tho requiers luck to get it with high def boni. High Refines help, since they reduce the damage you take but aren't a "must have". In the following you can see 2 different ways to approach tanking in Cedi. - - Gears Tenshi Ring [0] - Quest Item Large White Angelwing [1] - Cedi Tier B, A (Account Bound on equipping) Fuzzy Bunny Scarf [0] - Easter Event (Account Bound) Hip Ribbon [0] - Quest GO set: Great Old Hauberk, Great Old Cloak, Great Old Boots, Great Old Ring [all 0] - Cedi Tier A (Account Bound on equipping) Elunium set: Mask, Breast, Shoulders, Greaves [all 0] - Metalworking Keris [1] - Dewata Quest Vigilante Shield [1]* - Cedi Tier B, A (Account Bound on equipping) Strong Shield [1] - Monster Drop Enchancing Clip [0] - Quest Topaz Ring [0] - Handicrafting Sapphire Ring [0] - Handicrafting Vendor's Clip [1] - Event Shop Cards Mistress Card (Nullify Gemstones for skills) Golem Card Alice Card Osiris Card *Note on Vigilante Shield: It can be slotted with Cedi Orbs Pushback (prevent knockback) or Coma (prevent Coma). To be a alternative to Strong Shield it need to be slotted with Pushback Orb, otherwise better use Strong Shield. Important is also, to have Knockback immunity (can be archived with Pushback Orb or Strong Shield OR if you are rich Bronze Greaves). Some MVP can cause Coma (1HP/1SP) on you, like Baphomet and Dark Lord, make sure to be prepared for that with either a Coma Orb in shield or an Enhancing Clip. Keris is an weapon that can be enchanted. Try to get as high as possible DEF enchants on it. Tier D, C, B, D-2, C-2 If you start a run, make sure you are the only one moving to the middle, to face the MVP (the tank, obviously). Before that make sure you dropped Vulcano for your Killers, if they use Fire Armor their damage gets boosted. The MVP will keep the attention on you and won't attack the rest of the party as long as you won't die. The lower Tiers D and C are usually not big of a deal, only MVP that can become annoying are Thanatos and Detale. Your Job be to spam Dispell and keep yourself in Safety Wall. Tier C is most likely the same chorus, Vulcano, face MVP, Dispell and try not to die. Some MVP tend to use Coma, so make sure you are prepared. Thanatos in Tier C, Detale in Tier D, Garm and Bascojin in Tier B tend to change their elements. Use Sense on them to tell your Killers what element to use. Tier B MVP, Garm and Bacsojin are hard to tank. Spam Safety Wall or if the run is smoothly, let your Priest help you with that. A Paladins Devotion also helps a lot there. One more note to Tier B, especially Bacsojin: There 2 ways you can face her. First of all, she tends to spam Pneuma, which is very very bad for Snipers. Use Vulcano on the Snipers and Land Protector under Bacsojin. This requires 2 Professors. Use Vulcano in the Snipers and fill the area around Bacso with Safety Wall. Pneuma can't be casted on top of SW and also the SW helps you tanking. Requires only one Professor. Tier A Tier A is different from the other Tiers, it has only one MVP that can appear, Cthullu. He's Plant/Water and mainly uses Water attacks, so tanking him with immunity is the best way to go. Gears Drooping Tortoise [1] - Kraken's Lair Marin Party Hat [2] - RDC Party Planer Large White Angelwing [1] - Cedi Tier B, A (Account Bound on equipping) Kitten Love [0] - Valentine's Event (Account Bound) Yatta [0] - Quest White Death Aura [1] - Quest Great Old Hauberl [0] - Cedi Tier A (Account Bound on equipping) Valkyria Armor [1] - Monster Drop Wool Scarf [1] - Monster Drop Tidal Shoes [1] - Monster Drop Keris [1] - Dewata Quest Vigilante Shield [1] - Cedi Tier B, A (Account Bound on equipping) Strong Shield [1] - Monster Drop Aqua Orb [1] - Mora Dailies Topaz Ring [0] - Handicrafting Sapphire Ring [0] - Handicrafting Vendor's Clip [1] - Event Shop Cards Leaf Cat Card Mistress Card (Nullify Gemstones for skills) Marc Card Marse Card Icering Card Golem Card Alice Card / Alternatively Golden Thiefbug Card (for the Dispell immunity) Alligator Card / Alternatively Osiris Card / any works (there not much options) When arriving in the Lair, you need to find out in which of the 4 Pools he spawned. If that's set, the Tank/or alt Professor cast Vulcano for the Killers and goes down the Pool to take Chtullu closer to the mid (while still being down in the pool). Make sure you are not gettin too close to the edge, so the Party won't get hit by his Storm Gust. One note to take tho is, that Cthullu tends to use Sacrifice after a while, you can avoid that damage by either be spammed with Kaupe or caste Safety Wall. If the run also takes too long, he tends to spam some nasty attacks. If that is the case, tell everyone to stop what they are doing and "change the pool". Normally Cthullu will chill down after that out time and you can proceed to kill him. Beside all of that,things go as usually in the other Tiers, spam Dispell, Safety Wall, make sure you won't die. IF you die, just wait till you get resu and go catch the big squid again. Tier B-2 The gears for B-2 are the same as for the previous Tiers D, C, etc. The only major difference here is how to handle it. The biggest difference be; as tank you need to use Land Protector. King Poring tends to spam Meteor Storm if there is no Land Protector. The other important part is his slaves. Them alone are not dangerous, but if triggered (by attacking them), they will attack and (can) cause Coma. If the slaves won't calm down, you need one of the Killers to keep Sharp Shoot them. As in Tier B, Devotion helps on supporting the Tank. Over all, the main task of the Tank in Cedi is, to survive and Dispell. If you have a hard time surviving, you might should consider changing gears or let someone else tank for the team. ========== THE KILLER ========== Sniper. Overall the best choice for consistent damage. SKILLS Improve Concentration True Sight, Wind Walk, Sharp Shooting, (Ankle Snare, Remove Trap) CONSUMABLES Yggdrasil Berry, Reraise Potion, Yggdrasil Leaf, Fortis Potestas, Abrasvie, Food Box Lv3 (alternatively DEX and LUK food lv10), Arrows (all of them, Fire, Wind, Earth, Water, Immaterial, Shadow, Holy) GEARS & STAT & PLAYSTYLE !!!IMPORTAN!!! REMOVE YOUR FALCON. Falcon does small AoE damage, which will hit slaves and they will then get on you. Avoid unneeded hassle by triggering slaves. Snipers in Cedi basically just hit crit lock the MVP till it dies. If it happens that the tank loses the Aggro and aims the Party, you need to stop your attack and run like a little girl (preferable in the direction your Tank is). Gears Drooping Amistr [0] - Quest (Account Bound) Heirozoist Hat [1] - Halloween Event (Account Bound) Candy Cane Hat [o] - Christmas Events, Retro EP Shop (Account Bound) Gold Snapback Cap [0] - Event Shop (Account Bound) Large Red Angelwing [1] - Cedi Tier B, A (Account Bound on equipping) Froggy Rucksack [0] - Monster of the Day Black/Orange Tie [1] - Halloween Event (Account Bount) NOTE! Cards in there doesn't have effect in Cedi Valentine's Blush [0] - Valentine's Event (Account Bound) Black Death Aura [1] - Quest Luciu's Fierce Armor of Volcano [1] - Monster Drop Pragmatists Mail [1] - Cedi Tier C, A (Account Bound on equipping) Heroic Backpack [1] - Monster of the Day, Cash Shop, etc. Great Demon Shroud [1] - Sealed Shrine Fey Boots [1] - Fluffy Instance Ebony Greaves [1] - Cedi Tier C, A (Account Bound on equipping) Goblin Bow [2] - RDC Recsojin Spectral Bow [4] - Monster Drop. Giant Bow [2] - Jitterbug Instance. Gale Bow Upgraded [3] - Monster Drop, Socket Enchanted (mainly for Tier A) Recondite Ring [1] - Cedi Tier B, A (Account Bound on equipping) Ring Des Niebelungen [1] - Quest Cards Duneyrr Card, Dark Pinguicula Card Gloom Under Night Card (for monsters that it's effective against) Pasana Card (if not using Fire Armor, Enchants Fire) Annunaki Card Ascendent Orc Card, Orc Knight Card (expensive variant) Abysmal Knight Card, Orc Sniper - Orc Fighter Cards Implosion Card, Pokey Card (cheaper variant) Gears can change depending on the enemy you face. That's why there is a wide variety of Headgears you can use that gives you bonus damage on specific elements. If you don't have Frey Boots, you can also use Ebony Greaves or Alligator Sandals (if you use that set). If you don't have a fire Armor, you can use Reset Girl Robe, or any other, just make sure you enchant it with Fire Property to get more damage standing in Vulcano. Tier D, C, B, D-2,C-2 and B-2 Most of the MVPs in these Tiers are either Shadow, Demon or Undead, so use Chubby Bunny /Heirozoist Hat. Mainly you will need Holy Arrows. Tier D Detale, Tier C Thanatos and Tier B Basojin and Garm tend to change Elements. Make sure you hotkey your Arrows so you can quick adjust to that and do the best damage. King Poring in Tier B-2 is Neutral, if you got it use a Gold Snapback Cap. If the slaves of King Poring are bothering the Tank too much, make sure to Sharp Shoot them. It makes the Tanks life easier. Tier A The only major change you do here in your gears is (if you got that) using a Candy Cane Hat and Valentine's Blush. If you don't got these, you can go in with the normal gears from before. Cthulhu is Water property, so use Wind Arrows. A Gale Bow Upgraded is also a nice addition to that. In general there isn't much to say or even do as Killer, you just need to make sure you won't whip accidentally your whole party coz you didn't stopped attacking while your Tank kissed the floor. Also make sure you get the best damage possible with your gears and keep your own buffs up (Attention Concentration and True Sight). ======================================== Other Party Member quick overview. ========== PRIEST ========== I will not go in depth for Priest gears now, but if that's requested I can add that since it's actually my main job (lol). But what I wanted to add as mention here is, for MVPs that use screen wide Coma or status Effects, like Tier D/C Dark Lord or C-2 Sewer Bug, make sure you always Pneuma your Party and Assumptio. Pneuma Blocks the Wide effect and Assumptio reduces the damage taken from it. If everything goes smoothly, don't be a lazy butt and just stand there, you can do several other things then Buff, help on Safety Wall your Tank or Lex Aeterna the MVP. ========== PERFORMER ========== Aka mainly Gypsy. Make sure she has high LUK, so her Crit song Fortunes Kiss gives a lot bonus. If you are using "Drum on the Battlefield", there isn't much on stats to improve that. ========== SOUL LINKER ========== Not mandatory but Kaupe can be a handy little buff on making the tanking easier for the Tank. Kaizel without casting time can also be a nice thing, so make sure you are equipped with Beelze Cards, Orleans Combo and Clock Tower Manager Cards. ======================================== ========== VIDEOS ========== Under the following are SOLO walk through of every Cedi tier to demonstrate what gonna happen, and how to position yourself the best. Videos are recorded by Waz (IGN Ygritte). Thanks for providing them. (Sorry for the awkward display in here, but the editor is a bish) TIER D https://youtu.be/oOXWH5QSk18 TIER C https://youtu.be/YYoVaXVAwUY TIER B https://youtu.be/I-21oJummNE TIER B2 https://youtu.be/Bwg06TIch_c
    5 points
  24. Title: Grand Ghost Ring Category: Card Art IGN: Negate
    5 points
  25. CLOSE 5EVER. thanks for looking
    5 points
  26. An Encyclopedia to Melanis Monsters(Still being updated on how to farm every monsters in Melanis) Melanis Side Quest:- 1)Chat with Yousef until he says something like this. 2)Behind the safe zones of Mirror shard dropping mob hides the Scientist at 326,312 in the trees speak to him and get him back to the camp. 3.)After Reaching back to the camp the scientist will tell you thank you for rescuing him and his name is Markal. 4.)He will ask you to introduce yourself to everyone in the camp. 5.)After your done finally speak to Markal,Now you have completed the Melanis quest you can enchant animal enchantment,Socket enchant,Use Healer and all other Npcs in Melanis. Minx 1.)What are we farming? Minx https://wiki.ragnarevival.com/wiki/Monster:Minx 2.)Where to farm? Melanis 3.)What is Melanis? https://wiki.ragnarevival.com/wiki/Melanis 4.)How to go to Melanis? 1)Go Geffen. 2)Go to 29 119. 3)Go Outside the warp at 29 119. 4)Go to 22 191. 5)Go to 357 187. 6)Go to 70, 341. 7.) Enter the Melanis portal at 70 341. 5.)What to do after entering Melanis? 1)Speak to Yousef for 2 Traverser stones(It allows you to stay in Melanis for 2hours,If you not don't take the stones you will be warped out in 10mins) 2)Speak to Guards or if your Lazy just Jump over the Gate. 3)Minx can be found at the Center of the Map. Class Description: I Believe that in my opinion Assassin Crooss are An elite group of Assassins. The Assassin Cross utilizes stealth and confusion in order to land the perfect killing blow. The Assassin Cross has a huge repertoire of lethal arts including ultimate mastery of poison-use, better than the original Assassin. With these new skills, the Assassin Cross now has a wide choice of brutal methods to overcome opponents. All without ever leaving the shadows... IGN: Loki,Tommy,Tomson. Stats Required:(Max Stats) Equipments Required: Drooping Amistr(Obtainable by Quest https://wiki.ragnarevival.com/wiki/Drooping_Amistr_Quest link here) Trident with 2x Gemini -S58,Orc Hero,Marduk. Red Necktie with Evil Snake Lord Card. Great Demon's Robe with Gloom Under Night Card 10+Ranked VVVSH Sword. 10+Perun Axe with Sniper card(premium) and 2 Aunoes. 10+Heroic Backpack with Anunaki Card. Footgear Antique with General Egnigem Card. Effect:Max Hp at 10%,Speed rate at 15%,No Knock back,After-Cast delay at 5%. 2x Recondite Ring with Ifrit card on each. Equipment Screenshots: About the Monster: How To Farm/Farming Demonstration: Tips to Remember: 1)Use Enchant Deadly Poison. 2)Use Cursed Water. 3)Spam Treasureberry or Ygg berry when about to die. 4)Use Sniper card. 5)Get Weapon perfection Buff. 6)Go Critical attack. 7)Use Anti-Knock Back. Monster Drops:(Drops goes into the Treasure Chest): Consumables: Obtained from Summer Carnival Obtained from Rdc Bought from Players Buy From Item Shop Obtained from Summer Carnival. Dropped from Cedi or Buy from players. Buy from players or farm from HOA. Farm them from False Angel. Video: Chevalier of Void 1.)What are we farming? Chevalier of Void https://wiki.ragnarevival.com/wiki/Monster:Chevalier_of_the_Void 2.)Where to farm? Melanis 3.)What is Melanis? https://wiki.ragnarevival.com/wiki/Melanis 4.)How to go to Melanis? 1)Go Geffen. 2)Go to 29 119. 3)Go Outside the warp at 29 119. 4)Go to 22 191. 5)Go to 357 187. 6)Go to 70, 341. 7.) Enter the Melanis portal at 70 341. 5.)What to do after entering Melanis? 1)Speak to Yousef for 2 Traverser stones(It allows you to stay in Melanis for 2hours,If you not don't take the stones you will be warped out in 10mins) 2)Speak to Guards or if your Lazy just Jump over the Gate. 3)Stand At 29,290 and spam Leap it will take you directly to the Chevalier of Void. Class Description: Star Gladiator is an unusual class in that the majority of their skills are bound to the celestial bodies of the Sun, Moon and Stars, and are very restricted in their use. These skills have three different restrictions in which they can be used, and are as follows: Certain skills can only be used on a day of their respective celestial body Some skills can only be used on maps that are designated as a place of a celestial body Other skills can only be used against enemies that are aligned as an enemy of a celestial body The first restriction is unlike the latter two in that a Star Gladiator cannot change what day is representative of a celestial body; these days are already set. The setting for these celestial days is told in the mantra as follows: The Sun shines brightest on even days. The Moon shines brightest on odd days. And the Stars shine without fail on every 5th day. The second and third restriction can be set personally for each individual Star Gladiator via their respective skills: Feeling of the Sun, Moon and Stars and Hatred of the Sun, Moon, and Stars. However, there are also skills that are also bound by more than one restriction. IGN: G e i,Tommy,Tomson. Stats Required:(Max Stats) Equipments Required: Drooping Amistr(Obtainable by Quest https://wiki.ragnarevival.com/wiki/Drooping_Amistr_Quest link here) Fabled Sword with 2x Gemini -S58,Orc Hero,Marduk. Red Necktie with Maya Purple Card Great Demon's Robe with Gloom Under Night Card 10+Testament with Dracula,Thanatos,Phreeoni Cards. 10+Thanatos Book with Phreeoni,Abysmal Knight Card. Better than Testament since you don't have to use Thanatos and Dracula. Shield Antique with Alice Card Effect:Boss resist at 10%,Near-attack resist at 6%,Long-range resist 6%. Garment Antique with Deviling Card Effect:Neutral Resist at 10%,Critical Defence at 40%,Max Hp 10%,Sp rate at -7%. Footgear Antique with General Egnigem Card Effect:Max Hp at 10%,Speed rate at 15%,No Knock back,After-Cast delay at 5%. 2x Megingjard(Can be bought from Cash shop for 1000 Premium points) Equipment Screenshots: About the Monster: How To Farm/Farming Demonstration: Tips to Remember: 1)Set Hatred on Monster. 2)Spam Tornado Kick while in Tornado Kick Stance. 3)Spam Stellar Heat. 4)Set Warmth Wind to Holy. 5)Set Feelings on the Map. 6)Use Thanatos card.(Chevalier of void is Thana-Bait) 7)Invite people or alts to your party.(More people in your party more the damage that you do. 8)Get weapon Perfection buff from Whitesmith. 9)Higher the Mob Chain better loots,Max Mob Chain is 5,Mob Chain breaks when disbanding party. 10)Use Anti-Knock Back. 11)Have 600+Hit or you will miss. Monster Drops:(Drops goes into the Treasure Chest): Market Value 40-45c Used as Speed Pots Consumables: Obtained from Summer Carnival Obtained from Rdc Bought from Players Buy From Item Shop Obtained from Summer Carnival. Proof that you can really farm a AR using my guide:- Items Required to Enchant AR into 10+Tidal Shoes:-(Before you Enchant do the Melanis Quest) Market Value Proof:- Corrupted Magician:- About the Monster:- Corrupted Magician ID: 3969 On Maps: Elements: HP: 55,210,000 Melanis Neutral 100% Level: 255 Water 150% Race: Demon Earth 50% Property: Undead (Lv4) Fire 200% Size: Large Base Experience: 1,219,200 Wind 100% Attack: 1,205~3,590 Job Experience: 515,200 Poison -100% Defence: 42 Str 12 Int 455 Holy 200% Magic Def: 82 Agi 255 Dex 1,300 Shadow -100% Range: 1~16~20 Vit 14 Luk 1 Ghost 175% Drops: Undead 0% Monster Sprite:- Equipments and Stats:- Drooping Amistr(Obtainable by Quest https://wiki.ragnarevival.com/wiki/Drooping_Amistr_Quest link here) Trident with 2x Gemini -S58,Orc Hero,Marduk. Red Necktie with Evil Snake Lord Card. Variegated Vest with Detale Card for land protector to avoid storm gust and meteor storm from CM. 10+Ranked VVVSH Sword. 10+Perun Axe with2Sniper card(premium) and 1 Valkyrie Randgris Card(To dispell all spells it casts and sniper to leech hp) 10+Heroic Backpack with Anunaki Card. Footgear Antique with General Egnigem Card.(Monster Cast Wide Soul Drain so you need Hp for backsliding) Effect:Max Hp at 10%,Speed rate at 15%,No Knock back,After-Cast delay at 5%. 2x Recondite Ring with Ifrit card on each Double 5% and Random 5% and str orbs. Farming Demonstration:- Tips to Remember:- 1)Don't ever die if you do you cant be revived for next 4mins the Monster casts hell power: 2)Trying to be Smart and trying to cast a ygg leaf on the Monster wont work. 3)You need detale card to cast LP on you to avoid ailments like freeze and also to avoid Storm gust and Meteor storm. 4)Spam Ygg berries when your hp is out the monster use Wide soul drain. 5.)Use Anti Knock back and Anti Freeze. 6.)Use Holy or Fire Vert. Monster Drops:- Woah....this gonna be op and expensive since there are not many Hwc users and its gonna ignore MDEF of holy type Monsters Rip Sacred Nappy and Sacramental Water Users. Somewhat useful for trolling and gunslinger and its unlimited. This rod is nerfed and pretty useless now. An item use to Enchant Kronos into 3slot so you can put forbidden scroll into it. Last Rites:- About the Monster:- Last Rites ID: 3970 On Maps: Elements: HP: 62,978,000 Melanis Neutral 100% Level: 255 Water 150% Race: Undead Earth 50% Property: Undead (Lv4) Fire 200% Size: Large Base Experience: 1,219,200 Wind 100% Attack: 4,250~6,790 Job Experience: 515,200 Poison -100% Defence: 25 Str 26 Int 505 Holy 200% Magic Def: 86 Agi 242 Dex 1,300 Shadow -100% Range: 1~14~20 Vit 8 Luk 1 Ghost 175% Drops: Undead 0% Monster Sprite:- Farming Demonstration:- Tips to Remember:- 1)Use fire or holy vert. 2)Use weapon perfection. 3)Use Detale cards to prevent Heaven Drive. 4.)Use Earth Resistance. Equipments:- Drooping Amistr(Obtainable by Quest https://wiki.ragnarevival.com/wiki/Drooping_Amistr_Quest link here) Trident with 2x Giearth Orc Hero,Marduk. Red Necktie with Evil Snake Lord Card. Earth Armor with Gloom Card. 10+Ranked VVVSH Sword. 10+Perun Axe with 2Sniper card(premium) and Aunoe. 10+Heroic Backpack with Hode Card.(For earth resist) Footgear Antique with General Egnigem Card. Effect:Max Hp at 10%,Speed rate at 15%,No Knock back,After-Cast delay at 5%. 2x Recondite Ring with Ifrit card on each Double 5% and Random 5% and str orbs. Monster Drops:- https://wiki.ragnarevival.com/wiki/Yggdrasil_Branch https://wiki.ragnarevival.com/wiki/Sacramental_Water Unholy Marksman:- About the Monster:- Unholy Marksman ID: 3971 On Maps: Elements: HP: 46,573,000 Melanis Neutral 100% Level: 255 Water 25% Race: Demon Earth 25% Property: Shadow (Lv4) Fire 25% Size: Medium Base Experience: 1,219,200 Wind 25% Attack: 5,150~6,925 Job Experience: 515,200 Poison -25% Defence: 79 Str 39 Int 205 Holy 200% Magic Def: 61 Agi 355 Dex 1,650 Shadow -100% Range: 12~16~20 Vit 42 Luk 205 Ghost 0% Drops: Undead 0% Farming Demonstration:- Tips to Remember:- 1)Use holy vert. 2)Gather all Monsters at one place and desperado them. 3)Tank should be 100% Neutral resist with Bathory card in armor. 4)Let the monsters concentrate on your tank. Equipments for Gunslinger:- Equipments for Tank:- Monster Drops:- https://wiki.ragnarevival.com/wiki/Marked_Bow https://wiki.ragnarevival.com/wiki/Warrior's_Mask https://wiki.ragnarevival.com/wiki/Wanted_Poster How to Summon Melanis MVP:- 1.)Find a Defractor,There are 3 of them inside Melanis. 2.)Trade your light to it,The type of MVP Depends on the light that you traded to the defractor. 3.)Lights can be obtained by killing few monsters inside melanis,Light has a very low chance to drop. 4.)And Boom there you go.
    5 points
  27. 5 points
  28. My entry IGN: JessicaRabbit
    5 points
  29. ========== Demon Busters ... and you ========== - fancy pictures follow up ... maybe - Demon Busters (commonly just called "Seth") is a mission of the Royal Operation Quests, also knows as RDC. It is part of the recently added Tier 4. ========== Overview ========== Party member size: 5-8 Tickets used per run: 3 Time Limit: 60min Exclusive Loots: Seth's Wrath, Seth's Pride Unholy Whip, Haunted Guitar and Raok Runestone ========== Party (optional, but for us it worked well) ========== Team set up 1: Professor (Tanker, Vulcano) Sniper (1-2, Killer) High Priest (Buffs and Status Recovery) Alts: Gypsy (Fortune's Kiss) Whitesmith (Weapon Perfection and Power Thrust) Creator (FCP, against weapon breaking and MVP can strip Tank) Paladin (Devotion, not mandatory, but it's more chill for the Tanker) The general tactic behind that set up is, to Buff the Killer/s as much as possible and give the Tanker an easier time because of the Devotion. It is basically a Cedi-esk set up. High Priest is essential since the MVP spams Wide Freeze and the Killers will Freeze. Team set up 2: Professor (Tanker, Vulcano) Sniper (1-2, Killer) High Priest (Buffs and Status Recovery) Alts: Gypsy (Fortune's Kiss, Drum on the Battlefield) Clown (Ensemble Partner) Whitesmith (Weapon Perfection and Power Thrust) Creator (FCP, against weapon breaking and MVP can strip Tank) Basically the same idea as in the set up before. However, due to the fact that you can counter God Seths Dark Blessing with Coma immunity, you can ditch the Paladin and go for more damage buffs. For our set up we decided on the Ensemble Song "Drum on the Battlefield". ======================================== ========== Walk Through ========== Map: The map is a mirror of "Bios Island" ([email protected]; [email protected]; [email protected]). The mission is split into three "parts". On the first 2 maps you get confronted with a lost Soul. It is up to you now to fid the Statues on the map and click their switches. Both maps are basically the same and have the statues on the same spots. If someone already activated the statue, the message will tell you that it looks dusty. Once that is done, on each map a so to speak "mini boss", the Gate Keeper will appear, you will need to kill them. The First Mini Boss' Element: Ghost Second Mini Boss' Element: Neutral You will arrive on the last map, a single big room. Go to the enter and trigger the dialog. Once the soul is done talking, activate the 4 Statues in the corner. Make sure your party is ready, because this will trigger the last MVP ... The last MVP comes in two shapes: Seth (can change property, so keep Sense on him) God Seth (always Holy property) The major difficulty on Seth is, that he spams Chain Lightning, a Warlock Wind Property Skill. Once Seth is defeated, his adult form, God Seth will spawn right after in the middle of the map. God Seth is "easier" to tank, however he can use Dark Blessing. The mission ends when God Seth is defeated, the loot chest will appear on the middle of the map. To get better informations about the MVPs, you can use @mi 4319 and @mi 4320. Their stats are the following: ======================================== ========== The Tank ========== As in basically every instance in Revival, Professor is the best Tank to go. Their major job is to lay down Vulcano, then Dispell and Sense the MVP. Magic Rod can also help to prevent damage from Chain Lightning. High Wind resistance helps to Tank Seth. - Consumables: Yggdrasil Berry, Reraise Potion, Thunderproof Potion Ghostring Hat [2] - Giant Hornet Card Large White Angelwing [1] - Mistress Card Honoray Bunny Mouth [0] Keris [1] Vigilante Shield [1] (Pushback Orb) - Alice Card Great Old Hauberk [0] Caliginous Cloak [1] - Dustiness Card Valkyrian Shoes [1] - Purplering Card Great Old Ring [0] / Topaz Ring [0] / Vendor's Clip [1] - Osiris Card Alternative Items: Apache Coated Boots / Puff Eye Ring Combo; Fuzzy Bunny Scarf Basically any item that helps you get some Resistance for Wind. God Seth isn't that difficult to tank, just make sure your Hard DEF is high enough (similar to Cedi tanking). Sometimes our Tank even forgot to switch items and could tank God Seth with his "Wind Set" as well. Tenshi Ring [0] Large White Angelwing [1] - Mistress Card Honoray Bunny Mouth [0] Keris [1] Vigilante Shield [1] (Pushback Orb) - Alice Card Great Old Hauberk [0], Great Old Cloak [0], Great Old Boots [0] Great Old Ring [0] / Topaz Ring [0] / Vendor's Clip [1] - Osiris Card Alternative Items: Elunium Set Basically any item that helps you getting high Hard DEF. Tank Variant 2: Christmas Headgears Snowbear Hoodie [2] - Giant Hornet Card Let It Snow [1] - Mistress Card White Scarf [0] Meteor Plate [1] - Comodo Card Keris [1] - DEF Enchatns; Any Card you like Vigilante Shield [1] - DEF Orb, Pushback Orb; Alice Card Nidhoggur's Shadow Garb [1] - Dustiness Card Elunium Greaves [0] Topaz Ring [0] - Or Any you desire Enhancing Clip [0] Basically the same set up as before, refines help on getting hard Defense. The new headgears also give some nice Wind Resistance against Seth's Chain Lightning. Together the gears reech 90 DEF and 112% Wind Resistance. ========== The Killer ========== Best killer also for this instance is Sniper. Due to the element changes of Seth, they got the easiest ways to react to that (by changing Arrows) and do the most damage to him. Drooping Amistr [0] / Heirozoist Hat [1] / Gold Snacpback Cap [0] - Dyunerr / Dark Ping Card Large Red Angelwing [1] - Dyunerr/ Dark Ping Card Jessica's Bell [0] Luciu's Fierce Armor of Vulcano [1] - Gloom Under Night Card Spectral Bow [4] / Goblin Bow [2] / Giant Bow [2] - Abysmal Knight Card Heroic Backpack [1] - Annunaki Card Ebony Greaves [1] / Fey Boots [1] / Elvira Boots [1] - Ascendent Orc Card / Orc Knight Card Recondite Ring [1] - Impolsion Card Consumables: Arrows (all of them), Your default damage increasing Buff items To reduce the chance of getting frozen, we used Jessica's Bell. If you don't care for that, you can use any other lower for more damage. Different Hats are listed to cover up the Element changes Seth can do. Beside that, nothing special, just your normal Crit Lock Sniper. Note: Since both our Sniper are max stat, I didn't included their stats. However, you can also do it with an "legit" Sniper with their standard stats. Max DEX, Enough AGI for max ASPD, and LUK for some CRIT. Killer Variants with Christmas Gears Not much changed for the killer, beside the release of the neat "Pink Scarf" and "Present of Snow". Worth a try if you got those gears. ========== Example Run ========== I recorded one of our runs. I am generally very laggy, so enjoy that PowerPoint Presentation. *UPDATE: I got new internet, now the second video will be much more pleasent to watch, yey!* Team set up 1 & Old Prof Equipment: https://youtu.be/NZ4XZTeu0VU Team set up 2 & Christmas Gear Tanker: https://youtu.be/8hV701yFn2o
    5 points
  30. ========== For Honor and Glory. War of Emperium ... and you ========== War of Emperium is a PvP (GvG) oriented content, in which Guilds fight on special Castle maps for the ownership of said castles by breaking the Emperium in it. ========== The Basics ========== ====== The Guild ===== Guilds can be created by pressing ALT+G. You will see a pop up that will ask you to name your guild. Make sure you also have an Emperium in your inventory! Once you did this, you will be greeted with the Guild Window. It contains all important information about your guild. Guild Name, Guild lvl (max be 50), Clan Master Name (Guild Leader), Number of members (max be 16) and their average Level and the the Castles the guild owns. Tendancy is not important since it is not used in game. Alliances and Antagonists are removed in RevivalRO, due the less competition. Usually you could set up to 3 Alliances and Antagonists. > Alliances: During WoE, those guildes and their members are friendly towards you, they will not attack you and fight along side with you. You can also set a Emblem for your guild. They have a maximum size of 24x24 pixel, the color hot pink (R 255, B 255, G 0) will be displayed transparent in game, the image extension is '.bmp'. Emblems are saved in the game folder in the sub folder "Emblem". The next tab contains the guild member information. Here you can see who is in your guild and if they are online. In this tab you can also set the different "Position" names (also knows as Titles) for each member. Right Click on a member gives you different option. If you got the power, you can expel them or set them as Guild Leader. You can also invite them directly to your party (this comes handy when you need to invite someone quick and don't want the hassle of writing). In the Position tab you can set the different "Position Titles", or short just "Titles". There are 50 free spaces to use (0 being the Guild Leaders; 49 the default Title every new invited member gets). You can also set the rights every person with that Title has. Invitation allows them to invite people into the guild, Punish allows them to kick people from the guild (expect the Guild Leader). Storage allows people to access the guilds own storage. This storage has 600 space, but can only be open by one person at a time. NOTE: If the server restarts (like after a maintenance), you need to set those rights again. Taxes are the percent of EXP the person with the Title gives to the guild to level it up. Maximum Taxes being 50%. Guild skills will be talked about later on in detail. The Expel History shows you the people that got kicked out of the guild with the reason (if any was given). It doesn't show people that left on their own. Guild Notice lets you write a small message, that everyone can see if they log in. Leaving a guild: you can leave guilds anytime by right click your name and choose "Leave Guild". Changing Guild Leader: you can change the Leader of a guild anytime with @changegm [charactername]. The character you want to transfer the rights to needs to be in the guild and online. Disband a guild: To disband your guild you need to kick every member in it, till only the guild leader is left. Then you type /breakguild "[guildname]". ===== Guild Skills ===== Offical Guild Approval [1] - Allows you to join in War of Emperium (if your guild don't have that, you get kicked out of the castle). Contract with Kafra [1] - Lets you use a Kafra NPC in the castles you own. Guardian Research [1] - Allows you to call Guardians to defend your castle. Strengthen Guardians [3] - Enchants Guardians. Affects their Attack Power and Walking Speed. Guild Extension [10] - Increases the capacity of member that can join the guild, +40. NOTE: Due to the dimishing numbers of people that join WoE, guilds maximum members got reduced to 16. Great Leadership [5] - All guild members in a 5 cell range around the guild leader get +5 STR. Glorious Wounds [5] - All guild members in a 5 cell range around the guild leader get +5 VIT. Cold Heart [5] - All guild members in a 5 cell range around the guild leader get +5 AGI. Hawk Eyes [5] - All guild members in a 5 cell range around the guild leader get +5 DEX. Development [1] - Adds a 50% chance of gaining an extra point when investing on your castles commercial growth. Battle Order [1] - Only usable during WoE. All guild member on screen range gain +5 STR, INT and DEX. Lasts 1min, Cooldown 5min. Regeneration [3] - Only usable during WoE. All guild member on screen range gain [HP/SP Revovery Rate*3], Cooldown 5min. Restore [1] - Only usable during WoE. All guild member on screen range restore 90% Max HP/SP, Cooldown 5min. Emergency Call [1] (short: E-Call) - Guild leader summons all guild member around him. Fixed Casting time of 5 sec (10 sec for Taekwon Classes), can be interrupted and probably will be. Cannot be dragged into the skillbar. Cooldown 5min. Even tho there are quiet a few skills, the only one that actually matters is E-Call. Emergency Call is a very powerful skill in WoE, since it gives you a lot of advantages. But I will get to that in detail later. But why not also use Battle Order, Regeneration or Restore? Well the thing with those, together with E-Call, is, their Cool downs count for all. Once you used Battle Orders for example, you can't just use E-Call after it. You would need to wait 5min. Usually E-Call is too important to waste the Cool down time on other skills. ========== War of Emperium - Summary ========== We already established what WoE is in the begin, but lets get some more details. ===== When is WoE? ===== WoE Times can be checked on every towns "WoE Kafra", she also tells you the current castle owners. WoE days are on Wednesday, Saturday and Sunday. If you have trouble finding out when WoE is for you, just check the NPC, then do @time to see what Server time is at the moment. NOTE: The first time is European time (UTC+2), in Summertime. Server time is the time in gray (UTC+8). ===== Where is WoE? ===== As mention, guilds fight in castles for their ownership. In Ragnarok there are 6 "Realms" which have those WoE maps. Each Realm has up to 5 castles. Not all castles are active at a time tho, you need to check to the time chart which castle is active. NOTE: I will not put a map of every castle in there, but link the rms for it, otherwise that guide would become endlessly long. Luina Guild (Al De Baran) [alde_gld] > http://ratemyserver.net/index.php?page=areainfo&area=4001 Neuschwanstein (aldeg_cas01); Hohenschwangau (aldeg_cas02); N眉nberg (aldeg_cas03); W眉rzburg (aldeg_cas04); Rothenburg (aldeg_cas05) Greenwood Lake Guild (Payon) [pay_gld] > http://ratemyserver.net/index.php?page=areainfo&area=4002 Bright Arbor (payg_cas01); Scarlet Palace (payg_cas02); Holy Shadow (payg_cas03); Sacred Altar (payg_cas04); Bamboo Grove Hill (payg_cas05) Britoniah Guild (Geffen) [gef_fild13] > http://ratemyserver.net/index.php?page=areainfo&area=4003 Repherion (gefg_cas01); Eeyolbriggar (gefg_cas02); Yesnelph (gefg_cas03); Bergel (gefg_cas04); Mersetzdeitz (gefg_cas05) Valkyrie Realm Guild (Prontera) [prt_gld] > http://ratemyserver.net/index.php?page=areainfo&area=4004 Kriemhild (prtg_cas01); Swanhild (prtg_cas02); Fadhgridh (prtg_cas03); Skoegul (prtg_cas04); Gondul (prtg_cas05) Arunafeltz Guild (Rachel) [aru_gld] > http://ratemyserver.net/index.php?page=areainfo&area=4202 Mardol (arug_cas01); Cyr (arug_cas02); Horn (arug_cas03); Gefn (arug_cas04); Banadis (arug_cas05) Schwaltzvalt Guild (Yuno) [sch_gld] > http://ratemyserver.net/index.php?page=areainfo&area=4201 Himinn (schg_cas01); Andlangr(schg_cas02); Vidblainn (schg_cas03); Hljod (schg_cas04); Skidbladnir (schg_cas05) Guild maps can be /memo, Teleport and @jump are allowed on them. You can only use the WoE Kafra to warp to the realms while WoE times. If you desire to go there outside of those times you either need to walk, or use a Priests Warp Portal (if they saved that map). The "Basic" First Edition WoE maps provide also NPCs to access "Hall of Abyss". Inside the castles you can access also different NPCs, like TAGRAS or Guild Dungeon warpers. ===== Whats the goal? ===== Note: I know some people play WoE more to "get kills", but I will here point out the original goal. The main goal of WoE is to get into the castle and break the "Emperium", which then makes your guild the owner of the castle. The Emperium is a "Monster", with the properties Small, Holy and Angel. In Loki it got boosted HP, up to 10m HP, to make breaking it harder. Due to this, Priests are very good for defending the Emperium., more to that later tho. When WoE is over, Guildes get access to the Guild dungeons associated with the castle they conquered. If you for Example conquered Repherion while WoE, you now can access the Geffen Guild Dungeon. Further you also get access to the Hall of Abyss of said realm, if 100m got donated into their opening. Details on Hall of Abyss: https://wiki.ragnarevival.com/wiki/Hall_of_Abyss Beside those free access, the Guild Master now can use the Butler NPC inside the castle to "loot" the Masters room and increase the castles Economy and Defense. For a small amount of zeny you can invest in those 2 things twice per day (the timer resets always at Server time midnight). Increasing the "Economic Status" will make that more Treasure Chests within the master room appear. Treasure chests can drop useful (and less useful) items such as: Green Box, Speed Potion Box, Deadly Poison Box, Defense Potion Box, Magic Defense Potion Box, Abrasiv Box, 3c Diamond and most importantly, to a small chance ingredients to make Godly items. Depending on how well your team performed in WoE you further will get WoE Coins, to buy things in the WoE shop on the Prontera Guild map. ===== WoE Mechanics ===== Wiki Link: https://wiki.ragnarevival.com/wiki/War_of_Emperium Once a Castle is broken, you can set up different mechanics that help you defending it. In First Edition WoE (Payon, Alde Baran, Prontera and Geffen) you can call "Guardians" for 100.000 zeny each. There are three types of Guardians, Sword, Knight and Archer. Guardians can be called with the same NPC that let the Guild Master invest in the castles economy and send them to the Treasure room. Only a Guild Master can call Guardians. Wiki Link: https://wiki.ragnarevival.com/wiki/War_of_Emperium_2 The Second Editions castles, also commonly called "Stones" or "Stone castles" have more defensive mechanism. The castles got their name due the ability to set up Barricades (Cades) and Guardian Stones. Barricades can only be build by the Guild Master. Once they are broken, they can't be rebuild (you do can let your enemy take the castle tho, then conquer it again; and then build up Barricades again). There are 3 sets of Barricades (Cades 1, Cades 2, Cades 3). Further everyone in the guild, Guild Master and members alike can set up Guardian stones. Every Castle has 2 Stones. Once they are both set up, Guardians get called automatically. If a Stone breaks, it can be rebuild after 5min. "Stone" castles are a lot bigger then the normal castles, that's why they also need the usage of "Flags". Flags can be found outside EVERY castle (First and Second Edition). The outside flags will always teleport you inside the castles spawn point (varies from castle to castle) and in Stones it will always teleport you into the Emperium room. On different "check points" in the Stone castle you can find flags that will teleport you back into the Emperium room. Vice versa, in the Emperium room you can find a row of flags that will teleport you on different check points within the castle. It is from advantage if the Guild Master knows, which Flag leads to which check point, to command quick their memebers (however, that doesn't mean that the members also maybe try to speed up their support by learning them a bit :p). Example: Flag 1 in the Emp room leads you to the Stones, Flag 1-1 to Stone 1 and Flag 1-2 to Stone 2. To build Cades and Stones you need to carry a set of times: Barricades: 30 Trunk, 10 Steel, 5 Oridecon, 10 Emvertracon IMPORTANT: On creating the Barricades you will get to choose which material depending on a Text message. If you want to build Cades quick, try to learn the messages and look for key words that you can associate the materials with (For Example, one prompt says "the frames damaged" > tells you to use Trunk). Stones: 1 Elunium, 1 Oridecon, 30 Stone, 5 Blue Gemstone, 5 Red Gemstone, 5 Yellow Gemstone IMPORTANT: When building the Stones, have /effects on. First you will need to select the order in which the ores be set (Stone > Elunium > Oridecon), then you need to select depending on the effect Red, Yellow or Blue Gemstone. The Effects are the same as in the Sages ground skills, they have the same color as the Gemstone. Recovering Stones, Barricades and Emperium All three can get their HP restored by shift-right click "Heal". Depending on who is attacking, you can either Safety Wall them, or put Pneuma on them. Stones and Barricades are Neutral, but as already mention, the Emperium is Holy. Therefore you can stop Breakers with forcing Holy Property attack on them with "Aspersio". NOTE: This only works if the Breaker doesn't wear Evil Druid Card and makes himself Undead with that. Another thing to mention is, that you can't use "Emergency Call" directly or in close range to the Emperium. You will get the prompt that you can't use the skill and you need to walk away further from it to use it. ===== Hostage ===== A common practice in WoE is taking castles "hostage". But what does that mean? It is pretty simple, you basically guarentee your guild the break. To hostage a castle, you need to find a castle that isn't yours. You normally enter it (commonly those castles are abandon by their owner). You set your defense as usual (basically you defend the enemies castle so to speak), BUT you also have a Breaker at the Emperium. The goal of a hostage is to have a quick break in case the enemy rushs in. Hostages are common practice near the end of WoE, to get a break "last minute". Advantages: If the break doesn't fail, you have a pretty guarentee castle. If a castle breaks, all enemies get kicked out. You get the advantage of setting up a defense or coming back to the stack quickly, while the enemy needs to walk. Disadvantages: You need to be really, REALLY certain your breaker either A) damaged the Emp enough to quick break it or B) in general breaks quick; in case someone disturbes the hostage. If you die in a hostage, you can't flag in; you need to walk back. It's risky to only rely on one hostage: if the enemy can run over your defense, you lose all. ========== Getting started with your Guild ========== For a helping hand from the server, check out the Guild Packages they support. :3 Anyways, beside that. It always helps if you and your guildmates at least know "what is suppose to happen". What I mean by that is, if you don't even know WHERE the current WoE castle is, chances are pretty high that you would also not survive in WoE. To put it simple, WoE is a End-Game content. You work towards it to be better prepared for it. You can't expect to go in with your freshly max level and "newbie" gears and not get salughtered by players who do this literally for YEARS now (also most people love fresh meat, so do't take it too personal ;d). But enough of the depressing reality talk. Lets be more positive. ===== Keep yourself drugged up! Consumables ===== Important to every guilds survival are Consumables, also called mostly "Supply". Supply can be provided by the Guild Master, but isn't a Must-Go. Somethings take a lot time in farming, so not everything can be always provided by every guild. Appreciate what your Guild Master is willing to give you, and don't be too greedy. Yggdrasil Berries and Seeds aren't usable in WoE, that's why the main source for healing HP is Condensed Potions. Common Consumables: Condensed White Potion - Best if from one of the Top 10 Ranked Creators (check /alchemist who that is), ranked those potions heal 50% more. Blue Potion - Also heals 50% more if ranked, not really needed for every class tho (most commonly needed for Champions or Spam-heavy classes). Speed Potion - Increases your Movement Speed, it helps a lot when chasing or running away from enemies, or simply get faster back to your friends when you died. Can be bought in the Sealed Shrine Instance, or in Hall of Abyss/ WoE Shop or from other players. Speed Potion Alternatives: Box of Thunder, Laver Poison Bottle - Assassin Cross need those for their Enchant Deadly Poison Skill, to do more damage. Not a must have to supply, but always nice to help out your SinX friends. Can be farmed in Hall of Abyss, or Bio Lab3. Regeneration Potion - Helps you recover HP and also Healing on you will increase. Great especially for tanking classes like Paladin. Can be farmed with GP in Hall of Abyss. Magical Defense / Defense Potion - Not a must-have, still can be helpful to share if the Guild Master obtained them from looting the Treasure Chest. Schwartzwald Pine Jubilee - Provides 20 PD. Can be farmed when you finished a certain point in the Onward to the new world Quest Line. Elemental Proof Potion - Gives 20% Resistance to one element they represent. Can be farmed with a Plasma Card. Holy Elemental Scroll - Enchants your armor with Holy. Useful against Wizards magic. Can be obtained from RDC Reward Officer. Panacea - Cures status aliments, can be bought from Tool Dealer for a low price. Other Supply: Things that I, personally, would consider less of guild supply, since those are mandatory for some classes to function (basically what I want to say with that, if you can't supply your own play style, maybe consider playing something less farm/money consuming). Cobweb - Professors need those to cast Spider Web on enemies. Can be Farmed from Argos. Bottle Grenade and Acid Bottle - Creators need those to use their Acid Terror, Demonstration and Acid Demonstration skills. Can be farmed in Bio Lab Basement (Acid) or bought in Eden Mall. Blue Gemstones/ Any Gemstones - Priest, Wizards and sometimes Professor. They are cheap to obtain and there are a lot of Equipment/Cards that nullify Gemstone Requirements. As Guild Master: always keep some zeny on hand in case you need to call Guardians for the castles defense. In case of Stone Castles, keep the materials for making Cades in storage. ===== Buffs! ===== It is important to keep Buffs up in WoE. Usually people use Alts to not bother their team mates too much and have a shorter time to come back to the stack. Common alts that mostly wait for their Masters at the spawn point are: Full Chemical Protection - Creator Alts are a stable. Having your Equipment not being stripped or broken is always handy. Soul Links - Soul Linker Alt. Depends on the class, some classes don't need Links, so they don't use these as alts. However you can buff also Kaite and Kaupe on yourself. Classes that benefit from SL Alts: Stalker, High Wizards, Performer. Priest Buffs - High Priest Alt. Teammate priests usually have already enough to do with babysit the whole guild, so some people play the save route and give themself Buffs like AGI up, Blessing, Assumptio and Impositio. ===== Get geared up! How to survive better ===== A very big part of playing decently in WoE is to have good gears. It is the biggest obstacle, and very hard to come by it. This isn't only due to the fact that the "meta" relevante gears are expensive or hard to get, but also because this server has a long history. A lot of the players in "big" guildes have experience and resources on good gears. You need to show dedication to stand up against that. In the following sections I will list of some of the more commonly used items. This doesn't mean tho, it's the "only good way", you can experiment and collect experience by yourself still. Also I will not type down the description of every single item. NOTE: Please refer to ratemyserver.net and our own RevivalRO wiki for the details. Low Budget Definition: Non-Donor Items. Farmable Items. Event/Quest Items. Event Coppola, Feather Beret, Spider Seduction - Upper Headgear, provides Demi-Human/Medium Resistance. Amistr Hat - Upper Headgear, while not being the most optimal choice, Melee Attackers mostly don't have alot other choices. Rima's Ribbon/Variant Veil - Upper Headgear, useful for Priests. Magic Wizard's Eyes - Upper Headgear, useful for Wizards. Cedi Small and Middle Wings - Middle Headgear, coming in the colors White (Tank), Red (Melee Crit) and Blue (Magic), mostly given out free from older players since they have no use for these. Wing Headphones - Middle Headgear, provides Demi-Human Resistance. Can be obtained in Event Shop. Fable Silk - Middle Headgear, Useful for classes that need to be linked (Soul Linker, Performer), however you also recieve more damage while wearing it. Use it only when you really have to. Fuzzy Bunny Scarf - Lower Headgear, provides Elemental Resist. Easter Event Item. Honoray Bunny Mouth - Lower Headgear, Provides Blind/Silence Immunity and Water Resists. Easter Event Item. Yatta - Lower Headgear, Provides Water Resistance, Quest Item. Valkyrie Armor Set - Cheap, can have some decent stats. Especially the Manteau is in high demand for classes that can use the PD bonus it gives. Tailoring/Metalworking Sets - Mostly a rather more leveling/farming set, it sadly lacks card slots. Armor of Nothingness, Cape of Silhouette, Haunted Forest Shoes, Creserent Arm Guard - Easy to obtain in the 2019 Halloween Event with decent effects. Lv1 Weapons in Mall - Despite being pretty low in their own stats, these can be easily made +10 and mostly provide 4 slots, which can be filled with decent cards. WS Crafted Weapons/Metalworking, Handicrafting Weapons - Can be self-made, examples would be Solid Weapons, Hardened Steel Weapons (< Note, that might border into Mid Tier suggestions), VVVS Weapons. Drake Saber - Obtainable from RDC Tier 1, a decent Sword for classes that can use it. Fortune Sword/Grimtooth - Weapon, very easy to obtain Weapons. Fortune provides PD, Grim reduces SDef. Handicrafted Rings - Sapphire Ring, Asteria Ring, Ruby Ring. Resplendite Ring, Asomatous Ring - Can be obtained in Cedi/RDC. Aso Ring is Account bound. Mid Tier, more experienced Players Definition: More "harder" Instance Gears, Low Priced Donates, can also overlap with Low-Budget. RDC Helm - Upper Headgear, can be set with your own desired stats. Can't be used in Legit WoE. Healer's Heart Hat - Upper Headgear, provides Demi-Human Resistance and some status Resistance, overall a "upgraded" version of the Coppola. Can be obtained by farming Hall of Abyss. Antique Helm (Antique Armor Parts) - Upper Headgear, Can be set with indivudale effects. You need to the Bio Lab4 opening quests to get the chance to obtain it (The Boy who cried Wolfchev, bribe the officer money). Large Red/White/Blue Anglewing - Middle Headgear, Each with different effects can be very useful for some classes. Can be obtained in Cedi, mostly older players rather sell them than give them out for free. Tidung/Orc Knight Plate - Armor, can be obtained from MvPs, or bought from players. Cedi Item Gears - Great Old Set, Calig Cloak, Vvest, Ebony Greaves etc. Immune Shield - Sadly can only be obtained in Morroc Carnival. Recondite Ring/ Vendor's Clip, Sniper's Clip - Obtainable from Cedi/ EPs. Kraken Accessory/Golden Hole Accessory. Combat Knife - Weapon, sort of also blends into Low Budget since it can be bought from players. Provides Demi-Human Resistance. Thanatos Weapons - Can be obtained in "Ghost Palace". Hall of Abyss Weapons - Can have nice effects for several classes. Requiers Hall of Abyss farming. High End Tier, experienced Players Definition: Donated Premium Items, End-Game Instances, Gears can overlap with previous Tiers. Basically any donate shop items, commonly: PvP Magic, Melee, Range Headgears/Lucky Boxes. Sale Items. This section really depends on your Needs, Class and how much Premium coins you are willing to spend. Usually a good get go are "Speed Wing" (Rose Ring Effect) that give Movement Speed also. For Lowers "Balloon" gears, which provide some status Resistance. WoE Equipment Sets - While not technically "hard" to obtain, you do need WoE coins to buy them. Provides a big chunk of Demi-Human Resistance with some other effects. Red/Blue Neckties, Sheep/Yoyo Backpack - For magic/physical damage dealers, requiers MPs. Melanis Enchanted Gears - Mirror Shard, Elektro Feeler and Abyssmal Ringmail. Wolfchev Weapons - Mostly Nicholas Love and Staf of Tower. HoA MvP Loots - Sterne, Valkyrie Breastplate, Bronze Greaves. Higher RDC Tiers - Seth's Pride/Wrath, Haunted/Unholy Guitar/Whip, Goblin Weapons (Resco). Costum MvP cards - Poring MvP (Wizard and Knight), HoA MvPs (Herja), Orc Village (OCC and OKC), Baal, RSX Pii; Bio Labs 3/4/Basement MvPs, Nidhogg's Shadow Card. Common Cards Definition: Can range from Cards for a few million, to more "expensive" things. Headgear Cards: Elemental Resist Cards - Permeter, Leaf Cat, Leib Olmai, Giant Hornet, Giearth - Providing 10% for each element they represent (Permeter 15%). Status Resist Cards - Gemini-S58, Orc Hero, Marduk, Evil Snake Lord, Ungoliant - Providing % Resistances or Immunities to several Status. You can stack those also, for Example 3 Gemini and a 10% from the Balloon Lower gear. Other Headgear Cards: Mistress, Dark Pinguicula, Duneyrr, Rata - Depending on the class and your needs, Rata for Example is a stable for Magic damage dealers. Armor Cards: Detardeurus, Gioia, Grand Marin, Marc - All Providing Freeze immunity. A common status effect in woe. Ghostring, Grand Ghostring, Angeling - Enchants Armor with either Ghost/Holy. Ghost enchant is good for tanking Neutral damage, while Holy is good for tanking magical damage. Gloom Under Night - For Breakers to deal damage on the Emperium. Garment: Elemental Resistance Cards: Marse, Jakk, Hode, Dustiness, Raydric, Deviling, Nobby the Novice - Providing 30% to each element, Raydric 20%, Deviling 50%. - Polistes, Noxious, Anunaki Shoes & Shield: GEC, Apache Tear, Amon Ra, Fallen Bishop Hibram. Thara Frog, Maya, Horn, GTB - Shield; Thara the basic PvP card here with providing 30% Demi Resistance. Accessory: Alligator, Yoyo, Errende Ebecee. Weapon: This is heavily depending on the class you play and the weapon you use. Best for that be to ask directly what's best to use. Commonly Killer classes use things like Zakudam, Daeyhon, Grand Metalling, etc. Status inflicting Cards: Lord of the Dead, Drake, OCC, Stormy Knight, Valkyrie Randgris. A lot of these things have overlapping borders. Some items you can easily buy from players, which makes them overlap into the Low Budget Tier or Mid Tier sometimes. Overall can be said, you do can make decent WoE gears with legit gears and no donations at all. But it will make it harder, especially for classes that aim on killing. In that regard the server sadly shifts a little bit into pay for winning territory. Nontheless, you can still always farm for coins or join community Events to get some and improve your gear. Tanking and Dodging Beside the usual resistance stacking, a common way to reduce damage is by simply evading it. PD is a very common way on just literally "dodging" damage. PD, Perfect Dodge is the "+ Number" next to your "Flee". Anything from 100 and above will totally evade MELEE attacks. Even with 100 PD, you can still get hit by Skills and Magic. Commonly used for PD are items like: Fortune Sword/ Solid Weapons; Valkyrie Manteau (only for certain classes); Yoyo Card; PD Cedi Orbs and armors like GO Hauberk or WoE Armor. The best Buff for gaining PD is Clowns "Whistle" song. PD gets increased by LUK. Flee on the other hand can also dodge Skills, however Magic will still hit you. Flee is reduced in WoE by 20%. Good Flee 'Whores' can reach numbers up to 1000 Flee and more. Common gears for Flee are: Fox Ears (Donate), Elegant Wings (Donate), Orc Knight Plate, Flee Orbs. The best Buff for gaining Flee is Clowns "Whistle" song. Flee gets increased with AGI. Pure "tanking" can be archived with Demi-Human or Medium Resistance (Players are Demi-Human, Medium, Neutral by default). Demi-Human resistance is capped at 65%. Further you can decrease damage taken from Short Range, Long Range and Misc Attacks. The damage Sniper does is Long Range, but also Wizards Magic counts into that. Long Range Resistance is also capped at 65%. Misc Attacks are (mainly) Acid Demonstration and Snipers Falcon skills. NOTE: No matter if your are a support class or killer. ALWAYS have a "tanking" set on hand. Not even the best Paladin and Priest can save you if you take the damage of like 5 people with no reduction at all. Already small things like Thara Frog, Raydric/Noxious/Polistes and maye a Coppola/Combat Knife can make everyones live easier and yours longer. ===== Class set up! How to build your team ===== Sadly not every class is vaiable in current WoE. Especially with the guild size cut down to 16 people, you really need to look who plays which job. Keep in mind tho, these are just the "common" observations, you can still play whatever the hell you want. Guild Master: Commonly used: Stalker, Assassin Cross, Creator, Paladin. Guild Master mostly need fast walking classes, that can hide behind the enemy and E-Call. Stalker are perfect for this Job, but mostly lack a bit on the damage dealing side. Assassin can basically do the same, but usually need to fill the Breaker Job too, which means they need to decide between the two. Creator can push fast and reach high Resistances. Recently Paladin also got often used as Leaders. Biggest disadvantage of that tho is that Paladins can't Devote each other. Also due to the limit space, you mostly need to support your team and can't focus on a yolo Call. Other Classes: High Priest - An key role for the support, provides Healing, Recoveries, Buffs, DeBuffs and Protection of the castles Emperium. A Priest that knows what they are doing has a lot value. Champion - A pretty decent Killer class, that usually can take out key parts of the enemies set up if he does it right. Asura Strike is a powerful skill, the downside of it is tho, that it can be tanked with Ghostring. Creator - A very powerful class that can fill in both roles, supporrt and killing. Providing Buffs like FCP and can deal good damage with Acid Demonstration and Marine Spheres. Downside is, it needs a lot money to maintaine. Whitesmith - Rather rarely seen in WoE, they do can deal big damage with Cart Termination, but also need decent gears. Paladin - Probably the most important class in every guild. Main tank, providing great buffs and most importantly: Devotion. In the best case, have at least 2 or 3 of them. Lord Knight - Due to the shifting Meta, LK has fallen a bit out of favor, but their damage output is still pretty good with skills like Brandish Spear. Professor - A very versitile class that has access to a lot of skills and can do all kinds of support. Having one is always good. They can support the team with Wall of Fog, Safety Wall and DeBuffs like Dispell, Soul Burn and can place ground effects such as Deluge and Land Protector. With the right Equipment, they can even snatch some kills too. High Wizard - Killing class with the ability to deal AoE elemental damage. Only downside is that they need some expensive Equipment to do decent damage and need experience (Example: not mindlessly spam one skill even tho it doesn't seem to have an effect at all). With good damage comes the fact of being squishy, so they also kinda rely on Devotion. Stalker - Another versitle Class, back in the days one of the major Breaker classes, nowadays became a bit slow in their Breaks, Stalker now mostly fullfill the "trolling" role. Causing literal Panic in the enemy is key part of their playstyle, distracting so your team has a easier time on picking up the enemy. Can DeBuff the enemy with Skills like (copied) FSK and Full Strip, or causing AoE status with Raid. Assassin Cross - Main Breaker class and also became a very good damage dealer. Downside is that their high damage mostly depends on the Enchant Deadly Poison Buff. Nontheless, a key role on picking up weaker parts in the enemy set up and deal good damage on more tankier classes. Performer: Gypsy/Clown - Support roles that mainly focus on "trolling". Their songs give great Buffs and sometimes DeBuffs on enemy. Trolling mostly comes in the shape of Scream and Frost Joke, which can be very effective if the enemy lacks Resistance. Sadly due to the nature of the class, Gypsy is heavily outclassed by Clown. Always good to have them on your side. Sniper - Currently the Meta is mainly focused on Range damage, Snipers became a very good damage dealer, especially with their skill Sharp Shooting (Double Strafe can also still hurt). In combination with Clowns Bragi, you will get high DPS. They do can be Breaker too, but usually Assassin are faster. Beside the DPS aspect, they also can lay Traps (Ankle Snare) to slow/stop the enemy from pushing. Soul Linker - A very good support class, that also can kill with the right gears. Some classes rely on their Links (Stalker, High Wizard and Performer), and Kaupe/Kaite are good Buffs to keep the team alive. The only downside is, that they need to be linked themselves to Buff their team. Soul Linkers are also a hard counter to magic due to their Kaite Buff just reflecting all magic back to the caster. Star Gladiator - Despite being one of the best class in Farming, their potencial in WoE is rather "meh". That doesn't mean they can't be good damage dealers. The issue here is mostly that you can't really use Union, since it will drain your HP fast and that their major damage output relies on the Running+FSK combo. Castles have less space to Run properly, so it takes skill to play them properly. Gunslinger - Part of the "Range Meta", Gunslinger can dish out hugh chunks of damage, but have the issue of Cast Delay. They depend a lot on Clowns Bragi to spam their skills decently fast. Ninja - Can do decent damage, but have sadly a lot downsides to them. Their Magic is purely Single Target, so they can be countered easily with Maya, and they are limited to 3 Elements (Wind, Water and Fire). Overall there isn't really a use for them, since a High Wizard can do basically the same and has more variety of Elements and AoE. Throwing and Final Strike Buildes aren't viable either, since they lack of damage. Super Novice - ... No use at all for that, better not waste your time. In short, mandatory classes in WoE are: Priests, Paladins, Assassin, Wizard, Sniper/Gunslinger, Performer. Additional classes that are good to have in the team: Professor, Creator, Soul Linker, Stalker, Champion and Lord Knight. Sidenote to this: It is also important to be flexible. If you notice you are weak to something your enemy uses, try to make find a counter role for it. For Example: your enemy has alot Wizards using magic, so you can go the counter way on using a Professor using Land Protector or a Soul Linker hard counter them with Kaite. Another Sidenote on the Sidenote: HOWEVER. Make always sure you KNOW how to play that class. Your team will have no benefit if you have no clue what the hell you are doing. Teamwork But just the right set up isn't enough. A major part is also the Teamwork. You can have the best set up in the world, if your team has the ability of working together like a piece of bread, you will most likely lose. Teamwork doesn't only include that, it also means, are you able to LISTEN to your Guild Leader. Further, make sure you are quick in "coming back" into the castle. Taking ages to rebuff yourself won't help anyone. The longer you need to get your set up ready, the more time the enemy has to build up theirs as well. General good points for a decent Team would be: Stick with your supports, they here to support you (the Killer), so don't make their job harder as it is already Priests: You are babysitters (You will quick learn how suicidal people can be when you need to keep them alive). And always the one to blame, so don't take it too personal. Killers, don't jump around and chase any enemy on sight and get killed alone, stick with your team. They are friends (mostly). Basically, if you are the defending side, just let the enemy come to (in your castle), the enemy wants you, there is no reason to mindlessly chase it down as if there is no tomorrow and risk destroying your set up. Practice A way to practice your skills can be Battleground and PvP or Horus. Sadly the server is a bit dead in those regards sometimes, so you need to look when those are active. ========== Leading the Guild - Guild Leader Tips and Tricks ========== As already mention before, leading basically cuts down in providing your team the advantage of having a good E-Call for facing the enemy. You Command them to certain castles and spots inside there. Nothing is worser like your team having no clue what the "common goal" is, like where is the regroup spot? What castle are we even in? Commanding: The command to broadcast messages on top of the guildes screen is @gw. @gw can also be set to be used by guild members, associated with a title. For Example "Title number 5: DA BEST", to give everyone who has that title the command @gw, you type @gw 5 1 (and to remove that rights @gw 5 0). Now everyone with the title can broadcast messages (which only the guild can see). Now you can type anything with this @gw [message]. It comes handy for people that usually don't pay much attention to the chat box. If the guild has good teamwork (and brain), usually you don't need to command much. It still can't be bad to keep broadcasting things such as "where to go" and "where to regroup". Reconnecting: A big no-go as Guild Leader is leaving the castle by reconnecting. The simple reason for that being, that E-Call time resets with that. If you log out and back in, the timer will start again with 5min cooldown. An easy solution to this is: if your spawn is close to a @go point, just type @go that town. If it's more hidden, you can use Butterfly Wings to get you to your respawn point. Be aware of what your team can accomplish: Trying your best is good, but nothing is worser then keep pushing on an enemy you can't defeat. It's important to also accept defeat. If you can't break through a defense, try it and if your team just cant; retreat and conquer your own castle. (It can be especially frustrating if you maybe really want to push against a certain enemy, but it is already near end WoE. You keep pushing and maybe accomplish nothing, and might not even get a quick last minute castle) E-Calling: As already established, E-Call is a very important skill. E-Call has a fixed cast time of 5 seconds (doubled on Taekwon-Classes). It can be interrupted (Phen and similar things don't work on it). However, there are ways to support E-Calls. Devotion (Paladin skill): If you are under the effect of Devotion, your cast won't get cancled even if you get attacked. Being protected with Safety Wall, Pneuma, Kaupe, Kyrie. Depends on what attacks you. Having PD. If you get meleed only. What misses on you, can't cancle you. Things that stop E-Calls: Provoke (Lord Knight/Paladin skill): Solution against that: Evil Druid Card. Spell Breaker (Professor skill): No work around on that. Bleeding. While having the Bleeding status, you will get damage (which isn't visible), so if you try E-Call while Bleeding, it might stop cancle it without notice. Freeze. If you start E-Calling, nothing will happen, if you not get recovered before the cast time ends. It is always important to know where the enemy E-Caller is. No one likes a surprised arrival of the enemy from the back. For everyone in that case: Even if you are a supportive role, ALWAYS be able to might cancle a enemies E-Call. The damage doesn't matter, as long as you hit the Caller. ========== Conclusion ========== WoE always has been the major event in every RO Server. However RevRO has been around for a long time, which makes it a bit harder for newer players to join. I hope that "little" guide might help some people to get a better picture of what even is going on in WoE. If there are any more questions or suggestions, feel free to ask them here in the comments. :d I might add more screenshots in the Castle section, how things look like, like Stones and Barricades. Didn't had the time yet to look for old screenshots.
    5 points
  31. Herro Ladies and Gentlegays, after seeing the same questions coming up in Main Chat over and over again, I decided to start this little FAQ project. If you have additions or questions I didn't covered (yet) here, feel free to suggest them. ====== HELPFUL SITES ====== RevRO Forums: https://community.ragnarevival.com/ RevRO Wiki: https://wiki.ragnarevival.com/wiki/Main_Page official related content: ratemyserver (rms): http://ratemyserver.net/ iRO Wiki: https://irowiki.org/wiki/Main_Page And not to forget, google is your best friend. Another mention: Reading helps. A lot. Before you claim something is bugged or start asking questions, make sure you read everything. 90% of the problems can be (mostly) solved by just reading. ====== HELPFUL COMMANDS ====== @whereis (Monster name/ID) = Tells you where to find monsters @whodrops (Item/ID) = Tells you the first 5 common monsters dropping an item (for more option check rms) /where = Tells you your position on the map (also on which map you are) @time = Tells you the current Server time /navi [map] x/y (example /navi yuno 45/67) = shows you the way to the spot on the map with arrows @playerstate [General/Elemental/Racial] (example @playerstate Racial Player) = shows you all kinds of resists you gain with your equipment Other helpful commands can be found in this post made by Aka: ====== HELPFUL GUIDES ====== ====== Character Related ====== What stats should I use? Generally, you can say there be a "basic" set up of stats. With those you can't do much wrong generally (assuming a max Lvl). Adjustments can be done if desired. 150 DEX > Instant Cast AGI till 196 ASPD Depending on what you play: 255 STR > Melee Hitter (also increases Weight Limit) 255 INT > Magic Hitter / Healer 255 DEX > Range Attacker (DEX also increases HIT and helps on ASPD) LUK > If you need PD or CRIT VIT > If you need HP My Account is empty with no characters, what happen to my stuff? The old server (rebirthro) got hijacked by Ancyker, so Syphon made this new one here. Detailed information can be found here: For past donator, there is a compensation: What is the best class to start? Generally, the best classes for farming (solo) are Assassin Cross, Star Gladiator or Sniper. If you got your hands on a perma Angra, basically every class can farm decently. For more Party related content (example Cedi) is also helps to make supportive roles (or alts) like Priests, Professor or Performer to fill in roles that are needed in the group. Are there any freebies? When you log in the first time, a Maiden NPC provides you with rental sets to give you a easy start (Madness-Set; Angra for 30 days). Where do I level? Depends on your level mostly, but for characters around level 100+ Gramps, Bio Lab Basment and MVP Arena are good places. A guide can be found here: How do I change Job? There is a Job Master in the center of Prontera. Make sure you got enough Job Levels to change your class (and also used all Skill Points). How to get Zeny? A nice guide for that can be found here: As a short tl;dr: Loot everything you can get and resell it to the NPCs. Don't hesitate to be greedy, it's your main income. Where do I claim my Daily Rewards? Eden Daily Reward will be automatically put in your inventory after 2h log in time. You can have a day "off" in that daily log in, but after that you will be put back on day 1. Champion: Why I can't cast Aura Strike???? Because you CAN'T READ: (Seriously it's literally in the skill description, ==) Star Gladiator: How to skill Union? First, make sure you are job level 120, then minimize your Skill window. Then you can put the points on Union. Done! All you need now is a Soul Link, and whop ~ Fly away time! ====== Za Warudo (The World) ====== How do I go to [x]? For Towns we got the @go [town name/ number] command. You can type just @go to see the options you have. If you want to warp to a dungeon or field, you need to use Warpra/Kafra (she doesn't warp you directly to fields, but some dungeon exits can take you closer to your destination). Warpra can be found in every town (and some fields). How do I go to dungeon [x]? I can't access it. Some dungeons still require their access Quests. For example; Ayothaya Dungeon, Kiel Doll Factory or Dewata's Vulcano. Offical Content Quests can be found with a quick google search. Some costume dungeons require quests too, like Nieve or Orc Village's dungeon. The Quests for these can be found in our Wiki. Where is NPC [x]? Commonly used NPCs can be found in every town (Healer, Warpra, WoE Warper etc). Stat Reset, MVP Arena, Rental NPC, Zotar can be found in Prontera (all around the central area of the town, don't be shy to walk around to find them). How do I go to Ash Vaccum (new world)? There two ways, you either do the quests. https://wiki.ragnarevival.com/wiki/Onward_to_the_New_World_Quest or you use the Cat Hand Agent in Eden (next to the stairs). For some money he warps you there. You can freely access the maps left and right of Ash. ====== Gameplay Related ====== How to vote/claim vote points? You can vote every 12h on the revRO website by loggin in. Your points can be traded in for items in the Eden Mall (@go Mall/16), north part of the map. Nvm that. Vote Points got changed into Community Points. How to obtain Cash Points? Cash Points (Credits or c) can be obtained via donating or by buying them directly from players. 100 cash points (credits) are 1c (100 point coin). The price of coins varies a lot, currently (End September '19) they on 80-85m. How do I do Event XY/ How do I join Event XY? Easiest way to answer that: READ THE PATCH NOTES. Big events most likely will ALWAYS be announced (Patch notes; Anything in the "announcement" channel in Discord, or the "News/Announcements/Events" Threads in Forums, I mean ... there is a reason they have THAT name.) Instead of making poor people repeat the same answer 500000 times in mainchat, use your 5 braincells and show that you are an independent person, that can figure out the world by themselves. ;d https://community.ragnarevival.com/index.php?/forum/24-events/ How to join RDC/Cedi? RDC and Cedi are costume content of revRO. It is a mostly party based instance/quest in which you need to fulfill a task (RDC) or kill a MVP (Cedi). Lower Tiers of RDC can be done solo, the higher the Tier gets, the better other people become to join. RDC: http://wiki.ragnarevival.com/wiki/Royal_Operations_Quest Cedi: http://wiki.ragnarevival.com/wiki/Cedi_MVP_System What is Monster of the Day (MotD)? MotD is a daily mini quest in which you can hunt a certain amount of a called Monster to gain Heroic Points, Pancakes and some Cedi points. Heroic Points and the current Monster can be checked on the sign in Prontera. You can also pm NPC:Monster of the Day with any message to check the quest and accept it on the go. https://wiki.ragnarevival.com/wiki/Monster_of_the_Day Is there a Mall? The Eden Mall can be found in @go Eden, top right portal (next to the destroyed wall) or by directly warping into it with @go Mall/16. There all kinds of NPC selling you useful items, or are related to other content like Mining Points, Event Points or Battlegrounds. Where is the Monster [x]? Where do I find item [x]? Non custome Monsters and items can be easily searched on rms. Advanced searching can be done with the in game commands: @whereis [Monster name/id] (also useful for MotD) and @whodrops [item name/id]. Make sure you don't typo the names tho, or the game can't help you too. Where do I find TAGRAS? Where can I use my HoA Points? An updated Wiki article about TAGRAS can be found here: https://wiki.ragnarevival.com/wiki/TAGRAS_Catalogue It also includes a reference to Hall of Abyss and Bellum/Siege. What Items/Gears should I get? There so many. In general, it is good to get Artistry items like Alligator Set from Tailoring, you can make them yourself or just buy them from other players. Artistry: http://wiki.ragnarevival.com/wiki/Artistry_and_Crafting_System Also useful are some costume quest items, especially the Amistr Hat. The hat isn't tradable, but the items to make it are. http://wiki.ragnarevival.com/wiki/Drooping_Amistr_Quest For starters and casual gameplay are Cedi items good. Great Old set, or the lower tier items and the Wings. http://wiki.ragnarevival.com/wiki/Cedi_MVP_System Depending on your needs, Event Headgears are also nice options and mostly easy to get (when the event is on going or after it in Event Shop in the Mall). For Endgame it's best to get some of the cash shop items, since they have over all better effects and stats. If you are aiming for more PVP/WoE oriented gears, WoE Sets are good to get (but require you to actually WoE first) Alternativly to that, you can farm Hall of Abyss and claim items from the TAGRAS. https://wiki.ragnarevival.com/wiki/TAGRAS_Catalogue Other more endgame related items be, Melanis items and Enchants or Fluffy Instance. ===== That might be all for now, I occasionally update this thread if there more questions that I forgot to add now.
    5 points
  32. ------------------------------------------------------------------------- SugarFree鈥檚 Guide to Hermes Holiday ------------------------------------------------------------------------- IGN: SugarFree , McFlurry, nom nom nom, Snapple Hermes Holiday is one of the 3 quests in RDC tier 2 ---------------------- Requirements: ---------------------- Party with 3 - 5 members (each must be eligible to Tier 2 RDC Quest) 1 Operation Ticket on each party member ----------------- Mechanics: ----------------- Your main task is to deliver the letters within 15 minutes limit. You will start with 15 letters needed to be delivered to specific mailboxes. There are a total of 22 mailboxes. Each mailbox has one letter that needs to be taken and delivered to another mailbox. Note: Every wrong Address will increase the counter of letters needed to be delivered, so pay attention!!! -------------- Location: -------------- The map is a mirror of Gonryun Field 01(gon_fild01) There are a total of 7 areas: Temple Road 2 Mailboxes Rural Bend 3 Mailboxes Main Street 5 Mailboxes Safari Lane 2 Mailboxes Coal Mine only 1 Mailbox Windmill way only 1 Mailbox Port Bluff 8 MailBoxes --------------------------------- Equipment and Stats: --------------------------------- Orc Hero Card 鈥 immunity to stun Nightmare Card 鈥 immunity to Sleep Evil Druid Card 鈥搃mmunity to Freeze and Stone Antique Footgear / Strong Shield 鈥(Optional for knockbacks from Skid traps,they鈥檙e quite annoying) DEX: total 150 for instant cast AGI: until ASPD 196 for maxed attack speed INT: for Maxed SP STR :for weight capacity to carry Berries or Blue pots The main reason why I recommend using a Champion class because of the skill Body Relocation, With Immunity-to-status gears,means you can navigate the whole maps with ease and faster. Basically, just spam Body Relocate and past all the traps and plants. PROTIP: Don't pick up the letters from the mailboxes if the address is too far, you have an option to refuse. Make sure to check the addresses of other mailboxes like Port Bluff which has 8 mailboxes, chances are the address would be on the same location. If for some reason you deliver the last letter at the same time with a party member and the counter says you need to deliver -1 more, just deliver a letter to the wrong address and the counter will go back to zero and you complete the instance. Speed is the key, the longer you are in the instance the more traps will spawn! -------------- Rewards: -------------- "You successfully completed the operation" head back to the starting point and check the Treasure Chest Plant-Type Cards (Scorpion, Hermit Plant, etc.) Moonlight Flower Card Heartwood Corvo Hermes Sandals Black Messenger Bag Blue Messenger Bag Cyan Messenger Bag Gold Messenger Bag Green Messenger Bag Purple Messenger Bag Red Messenger Bag White Messenger Bag Special Thanks to Wafflewich Constructive criticism and feedbacks are all welcome, Happy Gaming!
    5 points
  33. Hall of Abyss Farming Guide as Stalker The Hall of Abyss is a map that uses guild point system to allow the purchase of equipment. This means that you kill the monsters in the map to demonstrate your ability and gain points that you can use to buy equipment. For more information you may check out the guide in the wiki page: Hall of Abyss Stalker is a fun and exciting job as they are very versatile and can use different types of weapons and strategies both in PVM and PVP. As a stalker, you can use weapons, such as Daggers, Swords, Bows, and Shields. You also have the skill to copy by using Plagiarism and Preserve. If you want to experiment with different builds and skills, this is the job for you. It鈥檚 the jack of all trades when it comes to skills and weapons. I鈥檒l admit, I鈥檓 not super knowledgeable in utilizing all the builds but I want to share how fun it can be and leave you to experiment. You may check out other guides for builds which I will post after this guide for more information. IGN: Breadpan, Yummy, Breadstix, Loafy, etc. A. Magic Type Build Magic type build for stalkers is quite good and challenging. They are not as strong as a wizard but can use different tactics to their advantage. This build just demonstrates how versatile stalkers can be. You will however, need to copy and Plagiarize and Preserve some magic skills for your wizard friends. Skills to Copy: Storm Gust 鈥 Level 10 - easier to cast and has a large area of effect Jupitel Thunder - Level 10 - focused on one mob at a time Crimson Fire Blossom -Spammable fire elemental magic First wind -for Payon, has AoE effect Stats: Str 鈥 100-150 For carrying potions because you will need more of it Agi 鈥 100-150 For movement speed Vit 鈥 100-150 For defense of attacks Int 鈥 255 Max, the more the better, because this is where your magic comes from Dex 鈥 150 for instant cast of spells Equipment: Upper 2 Slot Headgear such as Bunny Balloon Hat or similar with 2 Rata Cards Satin hat / Flax hat / Cashmere hat Magical Feather - additional matk, can be obtained with this quest RDC Helm with stats for Magic Builds (Int and Dex) with 4 Rata Cards 4 slot Premium Headgear, all stats +30 with 4 Rata Cards Middle Large Blue Angelwing 鈥 with Orc Hero Card as you can easily be stunned by sonic blows from mobs Golden Wings Slotted Mid with additional Magic Attack such as Icicle Wings with 1 orc hero and 1 marduk card, you may also put Orcish Spirit Card for Ninja 4 slot premium headgear all stats +30 with 4 Rata Cards Lower Black/Orange Tie 鈥 additional magic attack Honorary Bunny Mouth 鈥 immunity to silence Blue Necktie with Rata Card / Orcish Spirit Card( for ninja skills) Premium +15 stats Armor Great Old Hauberk Armors from Tailoring such as Satin, Cashmere, or Flax Garment Great Old Cloak Garments from Tailoring such as Satin, Cashmere, or Flax Heroic Backpack with any card such as Raydric Shield Valkyrian Shield or Antiquated Shield with Alice Card Footgear Great Old Boots Slotted Footgear with Fallen Bishop Hibram Card (for damage against demi-human), Dark Lord Card (autocasts Meteor Storm), or Kiel Card (faster casts) or Moonlight Flower Card (faster walking) Tenebrous Boots 鈥 7% Matk Accessories Resplendent Rings鈥 with Scaraba Card Ring Des Nibelungen or Seth鈥檚 Wrath or similar - with Scaraba Card +5 Sapphire Ring Slotted accessory with Sewer Bug Dame Card to enable the use of Warp skill Weapon Creakyboom Card 鈥 4% magic attack +10 Black Wing with card above 3-4 slotted Sword or Axe with 3-4 card/s鈥 Just because it has slots Faceworm Leg with Creakyboom -10% matk Elemental Sword 鈥 3 slots Which Hall of Abyss: I believe the best Hall of Abyss for magic type users is the Ancient Wind, located in Payon, Greenwood Lake (pay_gld): 206, 190. It is not as spacious as the other maps perfect of cornering mobs and hiding. The map is a mirror of gld2_pay. Strategies: Make your way to the Hall of Abyss and start killing the mobs like Skeleton General, Am Mut, Gajomart, PIamette, Soheon and Daehyon with magic attacks. For this guide I鈥檓 featuring the use of Storm Gust. You can make use of other skills like Jupitel Thunder, or ninja skills like North wind. The strategy is to cast storm gust and make the monsters chase you while they go through it. Do this multiple times by running around all over the place. When you are getting mobbed it鈥檚 best to use backslide and live to fight for another few minutes. When you are low in SP and HP, sit in a corner to regen as you do not have the life-steal. Be sure you pick up the authoritative badges (alootid 662 & 12262) Soheon drops, it comes in handy in increasing your movement speed. Be patient and after a while you will get the hang of it! Storm gust! Freeze those pesky mobs! Chilling for hp regen B. Bow Type Build Bow type build for stalkers is also very effective and fun to experiment with because you can play around with skills. They are not as strong as Snipers when it comes to ranged damage but is still very viable. You can also add additional range damage for stalkers by adding skill points to Vulture鈥檚 Eye to increase your range and hit rate. Even though you do not have a falcon, you can use other skills to deal damage and annoy opponents. Imagine using the bow, but being able to switch weapons to strip enemy armor, or having a fast get-away using backslide and chase walk/ stealth. You can also make use of copying the right skills from other jobs such as Storm Gust, Bowling Bash, Grand Cross, etc. Skills Needed: Vulture鈥檚 Eye 鈥 Level 10 鈥 for additional range Double Strafe 鈥 Level 10 鈥 for sniping mobs Reject Sword - works on monsters too Raid 鈥 Level 10 鈥 for crowd control Skills to Copy (you may copy only one at a time): Bowling Bash 鈥 Level 10 鈥 equipping arrows of different elements can change the element of your attack Storm Gust 鈥揕evel 10 鈥 for additional damage,good for halting and crowd control too Other skills you like Stats: Str 鈥 100-150 Enough to carry arrows, potions, and loots Agi 鈥 120-160 Enough to read 196 ASPD Vit 鈥 100-150 Enough to survive and not be like paper Int 鈥 100-150 Enough for defense against magic attacks Dex 鈥 255 Max, the more the better, as this is where your damage comes from Equipment: Upper Drooping Amistr 鈥 The best because you have life steal and additional damage 2 Slot Headgear such as Bunny Balloon Hat or similar with 2 Dark Pinguicula Cards RDC Helm with 4 Dark Pinguicula Cards 4 slot Premium Headgear, all stats +30 with 4 dark Pinguicula Cards Middle Large Red Angelwing 鈥 with Orc Hero Card Slotted Mid with additional attack 4 slot premium headgear all stats +30 with 4 Dark Pinguicula Cards Lower Black/Orange Tie 鈥 additional attack Froggy Rucksack Red Necktie Premium +15 stats Cards: Kiki Card - for more crit Armor Alligator Leather Suit Great Old Hauberk Garment Alligator Leather Cloak Heroic Backpack with Anunaki Card Footgear Alligator Leather Sandals Ebony Greaves with Ascendent Orc Card or Nekoring Card Fey Boots Accessories Recondite Rings 鈥 with Implosion Cards you may add additional Dex+3 orbs Ring Des Nibelugen or similar that adds attack Slotted accessory with Sewer Bug Dame Card to enable the use of Warp skill Weapon Goblin Bow 鈥 with 2x Turtle General Card or Aunoe Cards Thanatos Bow 鈥 with 2x Turtle General Card or 2 Abysmal Knight Cards Spectral Bow 鈥 2x Abysmal knight, Turtle General Card, Randgris Card Which Hall of Abyss: For Stalkers with bow type build you may want to try the Hero鈥檚 Tears, located in Aldebaran (191, 162) Why? Because there are lots of open spaces, perfect when you need to get away. Mobs here are easier to kill with bows. The map is a mirror of gld2_ald. Strategies: Make your way around the map killing Gioia, Elvira, Centipedes, Owls, Piamette, and Hornets. Bring Stone and shadow arrows. The Hall of Abyss mobs are thana-bait, meaning the higher the vit the more damage you will do to them using Thanatos weapons. Switch to Shadow Arrow when faced with Elvira and Gioia and Stone Arrow for the rest. When you are getting mobbed proceed to use crowd control skills such as Storm Gust and Bowling Bash to knockback enemies and make a quick escape using backslide. Sadly Chase Walk is not as effective here as the Hornets and Centipedes will still detect you. Drooping Amistr is your best friend! The more you attack the more chance you get healed with life-steal. Keep killing and gaining points, you will get the hang of it in time! Set (@autoloot 1) and add the following to alootid; Royal Jelly (ID 526), Gold (ID 969), Green Herb (ID 511) What to Farm for: Since the Hall of Abyss uses guild point system you will need to accumulate points by killing mobs in order to be able to buy from the TAGRAS shop. You can check this link to the TAGRAS Catalogue. The following are my recommendations from the list: 路 Saint Vincent鈥檚 Saber - You鈥檒l never know when you want to be a sword swinging stalker instead, it also has life steal which is always useful for close range combat 路 Reset Girl鈥檚 Robe 鈥 All around armor 路 Healer鈥檚 Heart Hat 鈥 10% Demi-Human Resist Consumables: Panacea - to remove poison and curse Green Potions/Green Herb 鈥 to cure poison (faster than Detoxify) Blue Pots 鈥 for sp regeneration Condensed white potions 鈥 for hp regeneration Speed Potion 鈥 for fleeing mobs Blue Gems - for warping yourself HOA Etiquette: Remember that HOA is a PvP map. Avoid killing other players and apologize when you do. Also avoid kill stealing mobs of others. Additional Guides: https://strategywiki.org/wiki/Ragnarok_Online/Jobs/Stalker http://write.ratemyserver.net/ragnoark-online-character-guides/stalkerrogue-guide-mostly-stalker/ Thank you for reading the guide! Thank you to my friends who answered my questions about equips and to the ones who helped write the guide (thankies for corrections and linking hehe)! Comments and suggestions are welcome. If you think there are better builds, equips, and strategies, feel free to comment and we can discuss as I would also like to learn more. Happy Farming!
    5 points
  34. Work in progress of GM Pure! Under the Profile/Display Picture Category. (corrupt file) new entry(still a work in progress) IGN: Von Sky Final entry of GM Pure (Full Body) CLICK TO ENLARGE THE IMAGE! I will edit this and post the final version here when I am done. I'm just posting this as proof that this is my own work and also because I want to be the first to comment. lol
    4 points
  35. Title: Pancaring Card Category: Card Art IGN: Wafflewich
    4 points
  36. Yesss! Now that's better. You did a good job! 馃槉馃憤 The title of this contest should be renamed "HEY LOOK! THAT'S MY PORING ART!" 馃槃
    4 points
  37. So I guess stealing art from google and copy/paste poring sprites from wiki is legal? You know, if you're going to participate in a contest you should at least use your OWN resources and not STEAL from the internet... Somebody owns this beautiful forest background and you're using it to participate in a contest without even giving credit to the original owner of this art. https://www.google.com/imgres?imgurl=https%3A%2F%2F1.bp.blogspot.com%2F-Qdy-KD4eH24%2FW78GvmeCVyI%2FAAAAAAAAEBU%2F1Ig8PwvgyA8f9m3dHppwiO952AQ0H_nmACLcBGAs%2Fs1600%2Fc_bg_0002.png&imgrefurl=https%3A%2F%2Fanimelandscape.blogspot.com%2F2018%2F10%2Fgreen-forest-anime-background.html&tbnid=INqf1O7NWMwIDM&vet=12ahUKEwjgoe_r2IjqAhVIyZQKHbUFC14QMygDegUIARDVAQ..i&docid=1iX8KEgkawIIKM&w=1280&h=720&q=anime forest&ved=2ahUKEwjgoe_r2IjqAhVIyZQKHbUFC14QMygDegUIARDVAQ
    4 points
  38. ========== "May Odin be with you" High Priests ... and you ========== IGN: g c q, yandereQueen, Ghost Lead and many more; Special thanks to Connor ~ ========== Overview ========== High Priest is the main branch a Acolyte can choose if they are not going to be a Champion. Probably the most iconic supportive class, High Priests can reach the highest Heal values and cure the most abnormal status players can have. This guide will focus more on the play style and sort of Trivia knowledge, and just mention the more important gears to use. For a full list on common tank gears (that are not class specific), check out my Performer guide /wink ;p. ========== The Skills ========== -- Values on the skills always be on max level of that skill, if not stated otherwise. -- First Class, Acolyte Ruwach (Lv 1) - Can reveal hidden enemies and deals a small amount of Holy damage when do so. (Can't reveal Chase Walk Stalkers) Teleport (Lv 2) - On Level 1, teleport you randomly. On level 2, to the save point. You can select the level. Warp Portal (Lv 4) - Creates a Warp Portal on the ground, that teleport up to 8 people. On max level you can save up to 3 locations. [Use /memo on a map to set a location] Requires 1 Blue Gemstone. Pneuma (Lv 1) - Creates a shield that for a short time protects the surrounding area from long-range attacks. Can't be cast on a cell that has Safety Wall on it. Heal (Lv 10) - Restores targets HP. INT affects the amount, also Equipment that gives Heal Bonus. Can hurt Undead Property Enemies. Cure (Lv 1) - Heals abnormal status such as Silence, Confusion or Blind. [With Asteria Ring: Heals Deadly Poison] Aqua Benedicta (Lv 1) - Creates Holy Water. Requires a Empty Bottle and you need to stand in Water or Deluge/Water Escape Technique. Increase Agility (Lv 10) - Increases the Targets Movement Speed and ASPD. Drains 15HP from the caster. Cancels out Decrease Agility. Decrease Agility (Lv 10) - Decreases Enemies Movement Speed and ASPD. Success rate affected by INT and Targets Mdef. Cancels out Increase Agility. Blessing (Lv 10) - Increases Targets STR, DEX and INT. Cures Curse. Divine Protection (Lv 10) - Increases DEF by +30 against Demon and Undead monsters. Demon Bane (Lv 10) - Increase ATK by +30 against Demon and Undead monsters. Signum Crucis (Lv 10) -Decreases the DEF of Undead and Ghost monsters on the screen. DEF reduction is 50%, Success rate depends on casters BaseLv and Targets Lv. Angelus (Lv 10) - Increases DEF and VIT of the whole Party. Holy Light (Lv 1) - [Platinum Skill] Holy Property magic attack, Single Target. Transcendent Class, High Priest Kyrie Elesion (Lv 10) - Creates a Barrier for the Target, that blocks physical attacks. Lasts 2min if no attack comes in. Blocks 30% Max HP or 10 Hits. Gets over written by Assumptio. Gloria (Lv 5) - Increases LUK +30 for the whole Party. Magnificat (Lv 5) - Doubles HP/SP recovery for the whole Party. Benedictio Sanctissimi Sacramenti (B.S.Sacramenti) (Lv 1) - Enchants Armor with Holy Property for all Party member on screen. Requires an Acolyte-Type class next to the caster on both sides. (Acolyte - you - Acolyte) Slow Poison (Lv 4) - Slows down the effect of Poison. Stops Poison effect and allows HP/SP recover. (doesn't cure it) Status Recovery (Lv 1) - Cures abnormal status on Target: Frozen and Stone Curse. Assumptio (Lv 5) - Incoming damage will be half on PVM maps, be reduced by 1/3 on PVP maps. Not usable in WoE. Gets over written by Kyie Elesion and Kaite. Does not reduce fixed damage as exp. Tarot. Impositio Manus (lv 5) - Increases ATK of the Target by +100, for 1 minute. Suffragium (Lv 3) - Reduces Cast time of one skill by 45% for 10 seconds. Can't be casted on yourself. Aspersio (Lv 5) - Enchants the Targets Weapon with Holy. Requires 1 Holy Water. Mace Mastery (Lv 10) - Increase damage with Mace Weapons by ATK +30. Mana Recharge (Lv 5) - Reduces SP consumption of skills by -20%. Increase SP Recovery (Lv 10) - Increases natural SP recovery by +30 SP every 10 seconds. Increases heal of SP items by 20% per skill Lv. Meditatio (Lv 10 /varies) - Increases SP Recovery and Max SP, as well the amount Healed. Adds additional level on Blessing, Increase Agility and Decrease Agility (Lv 10 Blessing and Lv 5 Meditatio become Lv 15 Blessing). Healing boost is 11% per level. Resurrection (Lv 4) - Revive the Target with 80% of their max HP. Requires 1 Blue Gemstone. Damages Undead Property Enemies a lot. Turn Undead (Lv 10) - Damages Undead Property Enemies, with the chance (max 70%) of instantly killing it. LUK and INT increase the chance. Lex Divina (Lv 10) - Silence an Enemy. Cancels Silence on a already silenced Target. Lex Aeterna (Lv 1) - Target receive double damage from the next hitting attack. Won't affect Frozen or Stone Cursed enemies. Basilica (Lv 5) - Creates a Sanctuary (5x5 around caster) that prevents monsters from attacking everyone inside. Aggro monster will start idle, and you can't cast attacks inside or attack anyone. Ineffective for Boss monster. Can't be used in WoE. Casting it again will cancel it. Caster can't move or use other skills while it's active. Requires 1 Blue Gemstone, 1 Red Gemstone, 1 Yellow Gemstone and 1 Holy Water. Magnus Exorcismus (Lv 10) - Deals Holy damage to Demon monster and Undead Property Enemies on a Cross like AoE on the ground (7x7 around the set cast). Hits enemies in waves every 3 seconds (10 waves on Lv 10). Requires 1 Blue Gemstone. Sanctuary (Lv 10) - Creates a healing area on the ground (5x5), and heals everyone over time. Inflicts Holy damage Demon monsters and Undead Property Enemies. Can heal up to 13 targets at once. Can heal the Emperium in WoE. Requires 1 Blue Gemstone. Safety Wall (Lv 10) - Creates a 1 cell barrier on the ground that protects from short range attacks. Protects from 11 hits. Can't be cast on Pneuma. Requires 1 Blue Gemstone. Redemptio (Lv 1) - [Platinum Skill] Self Sacrifice to resurrect every dead party member on the casters screen with 50% of their Max HP. Empathy (Lv 1) - Quest Skill, Enables to see the HP bar of friendly entities (such as Allies in WoE) outside of your own Party on the screen. Commonly good skills to get in WoE: Pneuma, Heal, Increase Agility, Blessing, Decrease Agility, Ruwach, Cure, Holy Light (good to cancel Enemies E-calls, if they not Holy Armor you) Status Recovery, Safety Wall, Sanctuary, Lex Aeterna, Meditatio, Increase SP Recovery, Aspersio, Imposito Manus, Assumptio (even tho it can't be used inside the castles, you can buff it outside), Kyrie Elesion, Gloria, Magnificat Commonly good skills in PvM content: Pneuma, Heal, Increase Agility, Blessing, Cure, Angelus Status Recovery, Safety Wall, Sanctuary, Lex Aeterna, Meditatio, Increase SP Recovery, Aspersio (Optional, if your Killer needs it), Imposito Manus, Assumptio, Kyrie Elesion (less frequent, Assumptio is mostly the better option), Gloria, Magnificat, Resurrection, Redemptio (Really depends on how fast you can cast it, in most cases Resurrect one by one is just faster, and damages you less) Magnus Exorcismus (if you wanna dish out some damage on Undead enemies, good for clearing weaker slaves) Why not Mana Recharge? Mana Recharge itself sounds nice with its 20% reduction on skill, but the big downside to it is the requirements to get the skill. You need to have Demon Bane and Mace Mastery at lv10 in order to skill it. Loki has Job Level 120, but in my opinion it's not really worth it and you might be better off skilling other things like Magnus Exorcismus or Turn Undead. Beside that, you naturally get a pretty neat SP recovery (Especially if you skilled Increase SP Recovery). ========== Healing and you ========== Heal it probably by far one of your most important skills to keep everyone alive if they took damage. So getting it on high values is mandatory. Per se, there isn't a real cap on how high your value can go. However you get limitations by gears you can use and stats to obtain. The general formula for Heal is [((BaseLv + INT)/8) * (4+8*SkillLv)]. A lot of other factors can affect the Heal. For example, my Priest without any gears and Meditatio does 5.460. Heal Cap When skilled Meditatio, the heal does up to 11.466. Lets add some equipment, shall we? Equipping and VVVSHardened Mace (I will give details to the items down below), the Heal becomes 15.134. Adding Rima's Ribbon with 2 White Lady Cards (together Heal Potency bonus be 70%) on top of that makes it 23.636. You get the drill of it. You can stack Heal Potency bonus' but there is a cap to it, 100%. Which means, for example White Lady Card (each give 30%), will stack with 4 pieces to 120%. 20% be wasted to nothing, so people usually go with 3 of them. Some Heal Potency Bonus don't stack however. For example 3 White Lady (90%) + LWW (10%) give together 27.352. However, if we combo 3 White Lady (90%) with a VVVSHardened Mace (10%, also gives INT) we will get 28.168. Only a few items can get pass over the Heal cap, for example Diabolus Robe (6%), together with VVVSHmace and White Lady (all over be 106%), they reach 28.576. But reaching the Heal Cap doesn't mean you still can't go higher, INT bonus (INT+Value) also affect the Heal number. Also, Item and Gear effects of your Target can increase your Heal on them. Regeneration Potion increases received Heal by 20%. Healed3 Orb from Cedi by 3%, Healer's Heart Hat by 15% and so on. Tl;dr: There are different scripts that go into the Heal cap, which means some a few Items can go over it. In general INT helps to increase Heal past the cap. Heal "Bombing" Heal Bombing is the term for using Heal as attack on Undead Property Enemies. It will not heal them, but damage them. It is a handy technique to quick level up Acolytes or Priests, since Heal has a low ACD. In WoE it can also be useful because it can hurt Evil Druid Users. How to do it: Hold "shift" and aim for a Target with Heal. Alternatively you can type "/ns" and active the [no shift] option. Heal Walking and Animation Breaking Every skill has an animation that plays when you use it. Even if your skill has no Cast Delay (or at least not that big that you would feel much of it), you still will be delayed by your animation. You can break this delay tho and spam a skill faster. "Heal walking" is one way to do it, you break the animation of Heal by moving. It does need a lot of practice tho. Note: I am not very good myself at "Heal Walk", so the example here isn't perfect at all. Also laggy. Another, more easier way to archive the "break" is by getting hit from an enemy. You will be in the being attacked position, and have less delay on the spam (a similar thing do Creators if they want farm Herbs from Plant Cultivation). The only downside to this is, that you will receive damage, meaning you do need to be tanky to keep up with your party. Note: Since the EU proxy went down the drain I am laggy, I apologize for that. ========== Curing Abnormal Status and you ========== High Priests got several skills to cure many status effects, in PVP and PVM. Many status effects you can visually see, like Frozen Targets being in Ice (and not moving) or Cursed Targets having a Grim Reaper and walking slow. As side note; on a limited time sale we got the "Lovey Set" which allows you to use the Skills Lauda Ramus and Lauda Agnus, which can cure status too. For more detail on that check out the Equipment options down below. Frozen; Stun - Status Recovery Curse - Blessing Stone Curse - Blessing, Status Recovery Silence - Cure, Lex Divina Blind; Confusion - Cure Poisoning - Slow Poison (doesn't cure it, but slows it's effect) Critical Wounds; Deadly Poisoning - Cure (with Asteria Ring) However, Critical Wounds is a bit harder to notice, but also very important to heal. The easiest way to notice if, for example your Paladin friend got the status, is by communication or if you notice that your Heal does way less then before on him. What does Critical Wounds do? It reduces the effectiveness of Heal, Sanctuary and Aid Potion on the Target by 20%*Lv of the Critical Wounds inflicted (A Card that inflicts the status would be for example Drake). It can be dodged by Safety Wall (if you get melee) or Pneuma (if range), or by having 100+ PD. ========== The Party and you ========== A good party set up is important to make everyone's support Job easier. Not only do you see nicely when someone is about to kiss the floor when their HP goes red, you also can easily buff everyone with Magnificat, Gloria or the third job buffs, Clementia, Cantocandidus, Lauda Ramus and Lauda Agnus. Since the party changed with the client, you can now drag and drop party members onto your screen. Simply right click on the name you want to drag, hold and put it out of the Party window on your screen. You can put them anywhere, where it is the most comfortable to you. This only works when the Lock is open (red on the screenshot). Keeping the Lock closed is important too tho. When you are done arranging your party members (or you like the window style more keep that), you need to lock it, otherwise it can happen that you accidentally drag them around while being in action. Another thing, why you need to keep the Lock closed is, that if you spam, for example Heal, you will keep getting the "Chat 1:1" option (a small chat box will appear). This will not happen when the Lock is closed. Angelus Angelus is one of the three party wide buffs you get. It is mostly, if even, only used in PVM. In WoE/BG/PVP it isn't used here because it can increase the SDEF by a lot, which will make you a Thana-Bait. What is a Thana-Bait and why it is bad? Thana-Bait means that you will take more damage from people that use Memory of Thanatos Card. Usually people with a lot VIT gain this as side effect, because also their Soft Defense (SDEF) increases. You can see if you are Thana-Bait by the numbers at your [Def], example 40+119, with 119 being the SDEF in this case. Usually a value till around ~110 is considered ok, more SDEF can start to hurt. Back line Support If your guild is defending and you don't have much people on the portal that need to be baby sit, you can stay in the back. That way you can keep up important buffs, keep Pneuma up and get receive no damage (which will take one less damage source from the devotion Paladin, making his job easier). Same idea can also apply in PvM, like Cedi and RDC. In most cases, your Tank (should) be ok on his own. To avoid being hit by AoE Curses (such as Dark Lord in Cedi), you can stay in the back. ========== Soul Linkers and you ========== Even tho your benefit from a Soul Link isn't as crucial as, lets say a Performer has, it can still be pretty handy. What does the Soul Link do? The "Priest Spirit" increases the damage of "Holy Light" by +400%, and also increases the SP cost for the skill by +400%. This can make Holy Light to deadly weapon. With decent Equipment you can kill people with it quit easily (or Monsters). However, there a few downsides to that. It is more of an "Surprise" tactic. Mostly all Priests do play support, so most people don't expect you to attack, if your are not already infamous for that. And that's where the biggest downside comes in play. Once the enemy knows you might gonna attack them, they can either start wearing "Maya Card" to reflect your attack or simply just start wear an Holy Armor, making you miss them. In conclusion, it's a handy side option to pick off people off guard (people with no shield like Sniper/Gunslinger, or a Breaker in breaking attempt), but personally I wouldn't recommend it as soley way to go. Kaite Kaite is one of the main Buffs a Soul Linker can give. It reflects magical damage, but also Heal. You can't heal a Target that got buffed with Kaite. ========== Breakers and you ========== High Priests play a very important role on defending castles in WoE, especially the Emperium. The Emperium is a Small, Angel "Monster" with Holy Property. Your main job will be the keep the HP of the Emperium high or full, which you can archive by casting Sanctuary under it. If a Breaker attacks it, usually either a Assassin Cross, Sniper or Stalker, you commonly can stop him by Aspersio him. His attack will become Holy, therefor missing the Emperium. -- Side note: on the old rro, Breakers commonly used the Berzerk effect of "Lord Knight Card" to boost their damage. However while in Berzerk, they can't use Skills or Itemsm which made them the perfect target of being Aspersio'ed. They couldn't change their Weapon Property, if they didn't got dispelled. Nowdays, LKC is a pretty rare card, so you will most likely not face that. -- However, Breakers (sometimes) are also smart. If they are using an "Evil Druide Card", their Property becomes Undead. You can't Aspersio them. The only solution to that is depending on who attacks and how the conditions are. If a Assassin or Stalker melee attacks, you can only spam Safety Wall on the Emperium to protect it. If a Sniper or Stalker attacks it with a Bow, use Pneuma. Both will not work tho if there is a Landprotector under the Emperium. You can protect the Emperium with a Square of 4 Safety Walls. One Pneuma on it directly should be enough to protect it from range attacks. If the Breaker starts to attack you while his Weapon is Holy Property you can also change your Armor to Holy. He will miss on you as well then. Alternatively you can get a PD set when defending the Emperium. For breaking they use simple Melee Crit lock, they will miss on you if they not use skills. Killing a breaker can be difficult as a pure support, since you will be either busy Spam Safety Wall/Pneuma on Emperium or Aspersio to prevent as much damage as possible. Tho, if they are Undead Property, Turn Undead or simple Resurrection will hurt them a lot. Picture down below shows the usage of a PD set to avoid damage from a Assassin Cross (who apparently has not much brain /jk). ========== Mora Items and you ========== Mora Dailies is a neat little time killer, the coins used for the several NPCs in Mora can be obtained by doing some small tasks for them or doing the Mistwood instance. A detailed view of all the items in Mora can be found here. The most interesting one of the Priest items is probably the "Light of Cure", because it can be enchanted with Cure Lv1 - Highness Heal. Beside that the Mora NPCs also provide the "Affection" Set to improve Priests heal powers. NOTE: The Highness Heal will not be available as a stand-alone Skill. It will be an auto cast effect on yourself. Light of Cure [1] - VIT +2, INT +2, DEX +2, Increase Heal Potency +5%. (Possible Enchants include: INT +1/+2, Mdef +6, DEX +1/+2, VIT +1/+2, HP +500, ATK +2% and Cure Lv1) Highness Heal (Lv5) - Doubles the healing amount of your Heal on Lv1. ========== Common Gears to use as High Priest ========== I will here only list items that are directly usable as Priest, not general good tanking items or things everyone can use. Headgear Options Cash shop items, some might be sale only. Heaven's Glow [4] - DEX +15, INT +20, Adds +3Lv on Meditatio. Heavenly Ribbon [4] - All Stats +25, Movement speed +25%. Heavenly Combo: Enables the use of Cantocandidus Lv2 and Clementia Lv2 as Priest. Cantocandidus (Lv3) - Casts "Increase Agility "on the whole party, in a 7x7 AoE on Lv2. Clementia (Lv3) - Casts "Blessing" on the whole party, in a 7x7 AoE on Lv2. ======= Lovely Heart Cap [4] - DEX +20, INT +20, PD +5, Adds +3Lv on Meditatio, Decreases ACD by 5%. Lovely Angelic Wings [4] - All Stats +25, Movement speed +20%, Heal Potency +7%, Adds 1% chance on freezing enemy if being hit. Lovely Hearts [1] - All Stats +18, All Status Resist +10%, Increase Long-Range Resist +5%. Lovely Combo: Enables use of Lauda Agnus Lv2 and Lauda Ramus Lv2 as Priest, Demi Resist +5%. Lauda Agnus (Lv4) - Recovers whole Party from Freezing, Stone Curse, Blind, Burning, Cold and Deadly Poison with a success rate of 60%. Lauda Ramus (Lv4) - Recovers whole Party from Silence, Sleep, Deep Sleep, Stun and Poison and Chaos with a success rate of 60%. ======= Mitra [4] - All Stats +25, Holy damage +25%, Chance of casting Pneuma when being hit; If being Priest: Enables usage of Judex. Judex (Lv5) - Deals Holy Property damage on the Target and surrounding Enemies in a 3x3 AoE. ======= Feather Ribbon [4]; Priest Doll [4]; Noah's Hat [4]; Chinese Knot [4]; Melting Heart Icecream [4] - DEX +15, INT +20, Adds +3Lv on Meditatio. (Dyna Upper can also be set with those effect) Scarlet Anglel Ears [1] - DEX +10, STR +10, AGI +10, VIT +15, Fire Resist +10%, Nullify Gemstone and Ninja Stone requirements for skills. Non-Donor Items Priestly Nurse's Cap [2] - INT +15, Gives Assumptio AoE around the Target. Poring Book [1] - ASPD becomes 196, Weapon Attack becomes Holy, Increase Holy Property damage, Shadow Resist +10%, (As Priest) Gives your Heal an 7x7 AoE. Poring Priest Combo: Increase Heal Potency by 50%. ======= Rima's Ribbon [2] - Increase Matk +5%, INT +5, Heal Potency +10%. Shrine Maiden Hat [2] - Damage with Mace Weapons +10%, Damage with Books +2,5%*refine rate; Refine +7: Chance of auto casting Heal on yourself with the Level you know it; Refine +9: Grants Heal AoE, Increase ATK by 4 for every 10 INT. Event Rose Eyepatch (White) [1] - Increase received healing by +15%, Increase Heal Potency +20%, Demi Resist +1%*2 refine, Chaos Immunity. Yggdrasil Crown [1] - Mdef +3, Increase received healing by +10%, Increase Heal Potency +5%; Refine +7: +5% Heal Potency; Refine +9: +5% Heal Potency. Rabbit Bonnet [1] - ACD of Heal -10%, Increase Heal Potency +20%. Rosen Headband [0] - Increase Heal Potency +10%, Usage of Cure Lv1, Reduce damage taken by 7%. Holy Ward [1] - Increase Heal Potency +10%. Large White Angelwing [1] - PD +10, Increase Heal Potency +10%, Decrease damage taken by 10%. Large Blue Angelwing [1] - Matk +10%, Ignores Enemies Mdef 10%, Nullify Gemstone requirements for skills. Armor Options Diabolus Robe [1] - Max SP +150, Mdef +5, Reduces Cast Delay by 10%, Increase Heal Potency +6%. (Can be enchanted with Hidden Enchants) Diablous Ring [1] - Max HP +100, Max SP +100, Increase Heal Potency by 5%. Diablous Combo: Matk +3%, ATK +3%. Weapon Options NOTE: Acolytes can't equip any Dagger type weapon. They got access to Staffs/Rods, Books, Maces and Knuckle Type Weapons. Very Very Very Strong Hardened Steel Mace [0] - ATK +75%, INT +10, Increase Heal Potency +30%, Unbreakable. Long Mace [0] - Increase Weapon Range +3, Long Range Resist +10%. Rod [4] - Matk +5%. (Commonly used for the 4 slots.) Solid Rod [0] - Matk +15%, PD +10+(refine rate). Spike [0] / [2] - CRIT +40%; If VIT <=150: Decrease SDEF by 2/3, Otherwise by flat 100. Ledger of Death [2] - Matk +15%, STR +3, INT +3, LUK -20, Chance to cause Coma on Demi-Human enemies, ASPD Bonus depends on Weapons refine level. Darkwood Rod [3] - INT +3, Matk +15%, Gives Soul Strike and Holy Light a 3x3 AoE and 2 cell push back, you cannot be linked while using this item. Aaron's Rod [3] - INT +3, Heal Potency +5%, Matk +15%, ACD -0,5%*refine. (Specialty Bonus: Grants Kyrie Elesion of 10% Card Defense that lasts 15sec. (Card Defense reduces the effectiveness of card-based damage modifiers.) Vomars' Virga [3] - INT +5, Matk +10%, Increase Heal Potency +15%; If Gloria Lv5: +1Lv on Gloria; If you are Married: Heal Potency of Sanctuary +10%, Matk +5%. Thanatos Staff [2] - Matk +15%, INT +10, VIT +10, LUK -10, Ignores enemies Mdef by 1%*refine, Increase Heal Potency +10%, Magical attacks have chance to restore HP/SP, Drains 1000 HP every 10sec, Drains 1000 HP when unequipped. ======= Battleground Weapons, Glorious Arc Wand [0], Strong Recovery Wand [1], Glorious Cure Wand [0] and, mainly Speedy Recovery Wand [0]. Together with the Battleground Enchants: Priestly 1, 2 and 3 (which increase Heal/Sanctuary Potency by 6%/2%, 12%/4%, 18%/6% respectively). ======= Holy Stick [1] - Matk +15%, Reduces Casting time for Holy Light, Turn Undead and Magnus Exorcismus -25%. Exorcism Bible [0] - HP/SP Recovery +3%, INT +1. Exorcism Combo: Magnus Exorcismus damage +20%, Chance of auto casting Lv1 Turn Undead when receiving damage. Shield Options Bible of Promise (2nd Vol.) [1] - Mdef +5, Increase Heal and Sanctuary Potency +5%, Chance of receiving "Odin's Power Lv2" (ATK/Matk +10%, DEF/Mdef -20) when attacking. Accessory Options Asteria Ring [0] - Enables Cure to heal Deadly Poison and Critical Wounds. If Heal is known at Lv10, grants it an AoE of 3x3. If the Refines +3 or higher, the AoE becomes 5x5. Spiritual Ring [0] - INT +2, DEX +1. Clip [1] - SP +10. OR Rosary [0] / [1] - LUK +1, Mdef +3. Spiritual Combo: Magnus Exorcismus damage +30%, Heal damage on Undead Property enemies +50%, SP Recovery +9%. WoE Set WoE Robe [1] - Mdef +5, PD +10, Wind Resist +10%, Matk/ATK +5%; Refine +5: Increase recived healing by +15%; Refine +8: Max HP +20%, Matk/ATK + 5%. WoE Muffler [1] - Mdef +7, All Element Resist +1%*refine, Max HP/SP +1%*refine, Demi Resist 1%*2refines, Ignore elemental Resist by 1%*2refines. WoE Shoes [1] - Mdef +7, DEX +10, Max HP +1,5%*refine, Increase Movement Speed +10%, Reduce Melee damage by 1%*2refines. WoE Set Combo: Increase recived healing by 5%, Demi Resist +20%, Increase physical and magical damage on Demi +10%. Card Options White Lady Card (Bacsojin Card) - Increase Heal, Sanctuary and Aid Potion Potency by +30%, Increase SP consumption +15%. Rhyncho Card - Heal Potency +3%, Increase SP consumption +5%. Lif Card - Increase Heal Potency +4%. Mogwai Card - Gives Lex Aeterna an AoE of 3x3 around the Target. Cookie Card - LUK +2, Holy Light damage +10%. Poring Priest Card - Enchants your Armor with Holy. Chance of changing attacking enemy Attack to Holy Property for 3sec. Angeling Card - Enchants your Armor with Holy. Mistress Card - Nullify Gemstone requirements for skills, Increase SP consumption +25%. Aenbharr Card - Increase Holy damage +10%, Decrease Heal and Aid Potion Potency by -7%. Stalwart Sentinel Card - Increase Holy damage +3%, Grants Holy Cross Lv3. Saint Trofimena Card - ACD -7%, Grants "Sanctuary Power" at a rate of (INT/5)%. Increase Sanctuary Heal Potency by "Sanctuary Power" rate%. Sanctuary Power: All Players will be buffed with "Increase Agility" and "Blessing" (at the Lv you know) if they step into your Sanctuary. Kiel-D-01 - Reduces ACD -30%. Other Heal3 Orb - Increase Heal Potency +3% (Enchant for cedi items, expect GO-set and Wings) ========== Gear Set Examples and you ========== Note: Currently I am not maining my High Priest, beside doing some supportive stuff in instances. So the more WoE Oriented suggestions aren't optimal carded. Left Image: Example for a tanky Demi-Resist set up, Cure of Light can we switched for Asteria for the AoE Heal. Right Image: PD Focused set for facing Crit lock (mostly SinX). LWW with Gemini-S58 Card. NOTE: Gloria is active, Schwartzwald Pine Jubilee is active. Example for PVM, supporting in instances such as RDC or Cedi. Tho, frankly, if your team is good and knows what it does, you not really need "special" items for such stuff. Just be prepared in case the world goes down and you need to do more then Buff and the Heal here and there. LWW here with Mistress Card. NOTE: on stats for PvM, non-donor item areas, if you are switching from donor items, make sure you got enough DEX for the instant cast. 馃槣 Example for high Heal focused. NOTE: Blessing is active. Also, Bible of Promise, Light of Cure and Diablous Ring don't matter much in adding up the heal number. The only thing that would increase it now be Regeneration Potion and INT increasing items/gears. ========== Conclusion ========== High Priest is a highly demanded support class for all their buffs and Heal abilities, tho for most people it can be a boring experience, since you mostly just sit there and watch other people do the killing. So kinda need to be the "support" player to keep on enjoying playing it. Furthermore, people tend to keep pushing the blame on you if they die. But don't worry too much about it, if you know you did a decent job (and not stand there like a afk-bot or put wrong Buffs everywhere). And also, it can be a satisfying feeling when your team wins or holds the castles because of a decent support. :3
    4 points
  39. IGN:One Piece.....LVL of editor= (1000000X0)
    4 points
  40. 4 points
  41. *Idk if this is the right place to start this but I ma go anyways haha* === EDIT === To update this topic to the new time shedule, Wednesday (3-5pm) / 8-10am Europe [Mardol Himmin] Thursday (3-5am) / 8-10pm Europe [Cyr Andlangar] Saturday (3-5pm) / 8-10am Europe [Kriem BA Reph Neus] Sunday (3-5am) / 8-10pm Europe [Swan SP Eyol Hohen] Old rant can be found under the spoiler, ty.
    4 points
  42. Valentine's Day Event 2018 Guide and Headgear/Middle/Lower List:- I know there is already one of this on forums,But lets just optimize it for your better understanding. 1)Start off by finding Cupid at Prontera Coords (155,282). Agree with him until he says 2)Then warp your self to Jawai and move on to Coords (191,220) enter the warp,As soon as you enter the warp it takes you to Bar where you will be greeted by some sexy Women.. Well ain't got time for that sweetie,I'm sorry. 3)Head to north,You will see a bridge in the center of the building Head north_east,Until you see Npc named "Tomson". 4)Talk to him,He will tell you to collect requirements based on what Chocolate that you choose. Chocolate Recipes: Event (Milk) Chocolate(1 Valentine's Goodie Bag) 1 Milk 4 Cocoa 3 Honey 2 Love Fluff 2 Love Heart 2 Love Fabric 2 Love Steel 2 Love Silk Event White Chocolate(2-3 Valentine's Goodie Bags) 1 Milk 2 Cocoa 3 Honey 3 White Dyestuff 7 Love Fluff 7 Love Heart 7 Love Fabric 7 Love Steel 7 Love Silk Event Strawberry Chocolate(1-2 Valentine's Goodie Bags) 3 Milk 3 Cocoa 4 Honey 15 Strawberry 4 Love Fluff 4 Love Heart 4 Love Fabric 4 Love Steel 4 Love Silk You can actually buy them from players,For most of you who don't know where to get them check this out, Might be helpful in preventing you from being scammed. 1)Honey can be brought via Pet Shop Npc at Mall Coords(128,57). 2)Milk can be brought via Milk Rancher at Prontera Coords (75,134). There are also many other Milk Ranchers out there,Here is the list for them. List 1 Vendor from Milk Ranch hugel (105, 169) 2 Vendor from Milk Ranch izlude (105, 92) 3 Vendor from Milk Ranch lighthalzen (220, 122) 4 Vendor from Milk Ranch moscovia (199, 110) 5 Vendor from Milk Ranch prontera (73, 134) 3)Cacao is dropped by Yoyo from Prontera_Field_03. 4)Love Items are Dropped by Heartrings,They spawn hourly as per the Fields/Dungeons announced by the Server. They look like this 5)White Dyestuffs can be quested.Dye Maker is located at Morroc_In (146,99) get him the requirements necessary to make the Dye,He will make it for you. To make White Dye it requires 1)30 x White Herbs 2)1 x Counter Agent 3)1 x Empty Bottle 4)3000 zeny. 6)Strawberries can be farmed from Yoyo(Prontera_Field03) Or Coco(Geffen_Field02). 5)Bring him the requirements(Trading 1 by 1 is preferred) and come back and talk to him again,He will handle you over the Chocolate,Here there is a chance of failure as he would eat away Chocolates and you will loose your materials,So better be prepared with enough sets of requirements. 6)Luckily if you managed to get one then head back to Cupid He will handle you over his Valentine's Goodie Bag in return of Chocolate. Here is the list of items that you can get from Valentine's Goodie Bag. Note:You can get Love items from Heartrings,They spawn hourly as per the Fields/Dungeons announced by the Server. Headgears: 1)Love Bunny Band: 2)Frilled Flower Band: 3)Rose Piece: 4)Heart Ring: 5)Valentine's Topper: 6)Valentine's Cap: 7)Gent Hat: 8)Choco Love Hat(2015): Middle: 1)Twin Butterflies: 2)Spinning Hearts(2015): 3)Frilled Flower Robe: 4)Valentine's Hairpin: Lower: 1)Frilled Flower Bow: 2)Valentine's Blush: Pets 1)Cupid Egg: 2)Heartring Egg: If anything is missing,Let me Know @Tommy also my Ign is Tommy,Also Hats off to my buddies @Phinky,Kendra,Alleyne,Bambino,Gcq for sponsoring these sprites couldn't have possibly done this without them. Also don't forget to check out the Cash Shop for Limited Edition Items. This event will last for 2weeks,So make sure you get everything that you needed.Thank you.
    4 points
  43. Greetings Everyone, Since the reset of the server we announced that we will refund all donations from date September 2017 until December 2017, a part of that we're re-releasing Black Friday sales, so those users and old donors can re-participate the sales. You will be able to use LPP and PP during this sales, and items won't be refundable. The Black Friday sales will be available From 11th Of February until 12th of February All day long, you will be able to access the black Friday selling rooms through Black Friday NPC which will be placed in (prontera 156 232) Edit 9th of February 2018: Due to balance concerns the Woodland Topper and Avian Farmer will be 1 per account and rental for 30 days for the price of 10c, we also did another review and lowered some prices and fixed over priced items. The following is the table of Black Friday items, we will put full preview of all headgears soon! Best Regards, RevivalRO Management
    4 points
  44. imo its better to call it SALE not Black Friday Sale. so yea after evrything happened.... i was plannin to throw some money just to grab some of em, but i change my mind maybe this so called black friday sale is not for everyone but just for those who hit lvl 10 donor(200000pp). RIP for those who invested time, years and effort so yea i feel you guys. nice meeting you RevivalRO cheers.
    4 points
  45. You should make a priest and use Magnus Exorcismus In Gefenia dungeon level 2 thru 4, just autoloot everything, when ur inventory is full 100/100, head to go 11 there is NPC right away You can sell those there and warp back to dungeon. This method can make 50-60M in an hour not counting the cards You get. Also I think it's best if You put Stackable items like potions etc into storage and later sell them with Merchant. You can buy blue gemstone at @go 9 Magic Items Seller, or U can buy Mistress card if You decide to dedicate purely to this method. Requirements for this: -High Priest (lvl.255 would be ideal) -Max Int -Teleport lvl 1 You can aswell try to farm Thanatos tower, @ autoloot everything aswell (stone of sage is main source of income), You can go Thanatos tower levels 7 thru 10. For this I would use LK, because they walk faster with pecos (since u can not teleport on those maps) and they can hold large amounts of weight. The another method would be farm "Mavkas" at Moscovia Forest lvl. 3, Autoloot Witherless roses (@alootid +748 and crystal mirror @alootid +747, You can aswell autoloot Blue Herbs, since they are RUSH for alchemists, You can sell them on trade @alootid +510 for that) Then there is aswell an option to farm Amistr Eyes in Bio Laboratory Underground (lvl4 on warpra). You need basic gears for this thought, since it's a lowrate drop. Amistr Eyes are really LIT right now u can sell just 2 of those babies for over 1 credit! You get lot of useful stuff aswell like Glistening coats, Acid bottels, OCA's and Clips of Cinciousness, You can always profit selling those aswell. You will need following: -Any slotted shoes (Dark Lord card) -Any slotted armor (Orc Lord card) -Any slotted shield (Alice card) -Novice Angra Manyu (until U get premium one) <-This is VERY important, You need the angra to get healed back from reflect. -Any slotted garment(raydric card/deviling card) -Ifrit Rings -Slotted headgears (Rata cards) To get these basic gears U can first grind up any of above methods, since these are pretty easy and do not require any special gears. Hope this helped a bit ^^ P.S. When U have Your 4 slotted angra, buy 4AK cards and head straight to new MVP rooms! It's worth it!
    4 points
  46. ~~ Stripping for a living: A guide to playing Stalker ~~ IGN: Stalker Introduction Stalker is one of RevivalRO鈥檚 most versatile classes. You can debuff your enemies, inflict damage using a variety of builds, and be an overall headache to face in battle! Although you might not be as mighty as a High Wizard or as scrappy as a Lord Knight, you have the ability to be unpredictable and use your adaptability to outwit and outlast your foes. Skill Overview Here is a general description of the Thief, Rogue and Stalker skills, with some added tips and ideas about how to use it. The damage values listed represent the highest skill level possible. Thief Skills: Backslide allows you to quickly move backwards. This is good for retreating from a fight in PVP or to dodge an AoE skill. This skill cannot be used in WoE. Detoxify allows you to remove Poison or Deadly Poison status effect from a target. Hiding will protect you from AoE attacks, except for Heaven鈥檚 Drive or Earth Spike, and allow you to be invisible unless the enemy is using Maya Purple Card or an item with a similar effect. Envenom is a low damaging attack with a decently high chance to Poison your enemy. It is best to use this with the Inconspicuous Hat headgear to combo with Back Stab, which we will discuss later. Double Attack gives you a chance to double attack when using a dagger. You won鈥檛 generally use this much even if you use a physical-type Stalker build unless you are trying to break an Emperium with a dagger. In this case, an Assassin Cross is much more useful! Increase Dodge boosts your Flee by a little bit. The boost is hardly noticeable, but maxing out this skill is still worth it. Steal allows you to steal an item from a non-boss monster, based on you and your enemies DEX stats. Useful for farming, but no use in PVP or WoE scenarios. Pick Stone lets you pick up unlimited Stones (ID: 7049). Although Stones have some use for quests and making WoE barricades, there are easier ways to them. Throw Stone lets you throw a Stone for 50 damage, with a small chance to Blind or Stun. Sprinkle Sand does 130% ATK and can Blind your enemy. Its primary use is to reveal enemies using Hiding, but you need a Maya Purple Card or another similar item in order to target them. Rogue Skills: Back Stab is a very underrated skill. On RevivalRO, it does 2000% ATK with melee weapons or 1000% with a bow. This damage is doubled against monsters! Furthermore, this attack has perfect accuracy and cannot miss. In order to use this skill, you must be facing the enemy鈥檚 back, making it difficult to use. We鈥檒l go more into this skill later. Strip Armor has a chance to strip an enemy player鈥檚 armour. Against monsters, you reduce their VIT by 40%. Strip Helm has a chance to strip an enemy player鈥檚 helmet. Against monsters, you reduce their INT by 40%. Against a magic-based MVP, this can reduce their damage output. Strip Shield has a chance to strip an enemy player鈥檚 shield. Against monsters, you reduce their DEF by 15%. Strip Weapon has a chance to strip an enemy player鈥檚 weapon. Against monsters, you reduce their ATK by 25%. This can also be very useful in a PVM setting. Double Strafing is a range Stalkers go-to skill. At level 10 it does 398% dmg divided into two hits and can be spammed quite fast. It requires a bow to use. Snatcher has a chance to automatically steal from a monster when attacking. It has some use in PVM, but it's generally faster to use Steal manually. Compulsion Discount is a skill most people forget about, allowing you to buy items from NPCs at a 25% discount. This is higher than a Merchant鈥檚 Discount skill, which is 24%. Plagiarism is one of the Rogue class's most iconic skills. It allows you to copy any non-Transcendent or Third Job skills. This skill is what enables Stalkers to use many different builds. At level 10, you can copy skills up to level 10. In order to copy a skill, you must first get damaged by it. On RevivalRO, you cannot copy skills from monsters. Steal Coin allows you to obtain Zeny from monsters. The amount you get is tiny and is not worth casting when you could instead be killing or stealing! Remove Trap allows you to remove a Sniper鈥檚 traps, an incredibly useful skill to have in WoE. Graffiti allows you to write a message on the ground. This is a 鈥榝or fun鈥 skill and is not worth investing skill points into. Alternatively, you can try to write an intimidating message on the ground and maybe your enemies will get scared off and run away! Cleaner removes your Graffiti message. Raid allows is an attack with 300% ATK and a 3x3 AoE. It can Stun or Blind enemies and on RevivalRO you do not need to use Hiding before using this skill. This skill is also a great way to spread status effects with a status weapon! Gangster鈥檚 Paradise stops non-boss monsters from attacking you if you sit next to another Rogue or Stalker. Intimidate is an attack that does 350% damage on RevivalRO. Think of it as a single-target Raid. Generally, Raid is almost always more useful as you don鈥檛 need to aim and is easier to spam. In PVM, it can teleport both you and the target. Tunnel Drive allows you to move while using Hiding. A very useful skill for dealing with magic spam. Sword Mastery gives a small damage boost to Dagger and Sword weapons. The bonus isn鈥檛 noticeable, but if you want to run a melee build, it can be worth putting skill points into it. Vultures Eyes gives a small Hit bonus, and increase Bow range by +10 when at level 10. A must-have for range builds. Close Confine allows you to prevent a target from moving for 10 seconds, and grant you +10 Flee. The effect will be removed if either of you dies, one of the targets gets knocked backed by a skill such as Storm Gust, or if a movement skill such as Body Relocate is used. To cancel the effect early, like if your enemy really hurts, you can Backslide away or use Hiding to remove it. This skill is very, very good in WoE situations as you can lock down a target, and make it easier for you and your guild to eliminate them. It also allows you to separate members from their group. NOTE: You can lock down multiple targets, however, they will share the same countdown timer as the original target. If I use Close Confine on target A, then 5s later, use Close Confine on target B, they will both have 5s left before being freed. Stalker Skills: Full Strip is a Stalker鈥檚 most famous skill. It allows you to remove an enemy player鈥檚 Armour, Helmet, Weapon and Shield all at once. A Full Stripped target is as good as dead. It can be countered using a Creator鈥檚 Full Chemical Protection, removed by Paladin鈥檚 Gospel, and certain equipment cannot be stripped. High DEX helps with the success rate. Reject Sword is a Stalker鈥檚 only 鈥榙efensive鈥 or damage mitigation skill. At level 5, you have a 75% chance to reduce incoming Sword, Dagger, Axe or Spear weapon attacks in half (陆), and redirect the other half to your enemy, for up to three hits. My biggest tip for this is that it is amazing at countering a Paladin using Sacrifice, as they mostly use spears and the damage can really hurt. Make a habit of keeping this skill constantly refreshed. Preserve prevents Plagiarism from copying a new skill. Keep this skill active and refreshed at all times to prevent your skill from being lost! If you want to copy a new skill, use @die to remove Preserve immediately. Chase Walk allows you to become cloaked and immune to detection skills, such as Sight or Detecting. AoE skills will uncloak you. You leave very faint footprints along your walking path, and enemy players with a Maya Purple Card or other similar items will be able to see you. It also provides a +16 STR buff after being cloaked for 10s, if you like using a melee build. This skill is very, very good, especially with Rogue Spirit active. Honorable mention: Rogue Spirit is the Soul Link buff for Rogues and Stalkers, a skill known by Soul Linkers. When Soul Linked (also known as 鈥榣inked鈥), you will be immune to Dispell. Furthermore, potions created by ranked Alchemist/Creators will restore more. Lastly, Chase Walk will have an increased movement speed, and the STR bonus from Chase Walk will last 5 minutes. Builds Range: STR: A bit of STR is nice for increasing your carrying weight limit. AGI: 90 AGI is needed if you use Gemini-S58 Cards for Stun and Silence resist, otherwise get enough AGI to get 196 ASPD/Attack Speed, after maxing your DEX first VIT: 80 VIT is needed for Stone Curse and Sleep immunity if using Gemini-S58 Cards. Keep your soft defence or 鈥榮def鈥 at 120 or below to not take increased damage from Thanatos Card. Getting a lot of VIT is a gamble, as you can potentially live longer, but may die quickly to Thanatos Card or Acid Demonstration. Pick a number you are comfortable with. INT: You do not need any INT, however, leftover stats can be placed here for extra SP or to make Blue Potions restore more SP. DEX: Should be maxed out or nearly maxed out. Bows use the DEX stat for calculating Attack. Please note that DEX attack is given in bonuses of 10: having 255+174 DEX (429 DEX total) and 246+174 DEX (420 DEX total) will be nearly identical in terms of damage. Consider putting that extra DEX into another stat. LUK: LUK will grant you 1 PD/Perfect Dodge per 10 LUK, and roughly 0.3 CRIT per 3 LUK. If using a CRIT build, pump up LUK until you reach 100 CRIT. If not using CRIT, consider still putting extra stat points into LUK for free PD. Range Skills: Your primary damage will come from Double Strafe. Raid does good AoE damage, but keep in mind that you must be very close to your enemy and when wearing a bow you are very vulnerable. Good skills to copy using Plagiarism include: Flying Side Kick, a great mobility skill and a way to easily land a Full Strip!. Arrow Shower, for uncloaking far away targets; note that the delay can be quite long and your target may have time to recloak. Charge Arrow can help you create space between you and a close-range melee class. Demonstration, for uncloaking without having to actively use a skill. Reverse Tatami allows you to block incoming range damage, good for 1v1 in PVP. Charge Attack can be useful for pushing enemies out of Pneuma. Even without any or very little INT, AoE magic skills like Storm Gust can be used defensively to stop closer range characters like Assassin Cross or Whitesmiths from coming near you in PvP. It can also push targets out of Pneuma. Triple Attack can be used if you like to use normal ranged attacks and are running a hit lock or status build. Melee: STR: Should be maxed or nearly maxed. As with DEX, try to get your highest bonus of 10, as to not waste stat points. AGI: 90 AGI is needed if you use Gemini-S58 Cards for Stun and Silence resist, otherwise get enough AGI to get 196 ASPD/Attack Speed, after maxing your DEX first VIT: 80 VIT is needed for Stone Curse and Sleep immunity if using Gemini-S58 Cards. Keep your soft defence or 鈥榮def鈥 at 120 or below to not take increased damage from Thanatos Card. Getting a lot of VIT is a gamble, as you can potentially live longer, but may die quickly to Thanatos Card or Acid Demonstration. Pick a number you are comfortable with. INT: You do not need any INT, however, leftover stats can be placed here for extra SP or to make Blue Potions restore more SP. DEX: Get enough DEX for instant-cast (150 DEX total), and to get a decent amount of HIT. Also, consider that Full Strip will depend on having high DEX. LUK: A melee CRIT build on Stalker is underwhelming; any points in LUK should be for getting PD. Melee Skills: Your primary damage will come from Raid or Intimidate. Back Stab can do really high damage but it is highly conditional. If using Inconspicuous Hat, Back Stab is much easier to use. Good skills to copy using Plagiarism include: Flying Side Kick, a great mobility skill and allows you to 鈥榮nap鈥 to a target to spam Raid. From the Swordsman family, Bash, Bowling Bash, and Holy Cross Mammonite from Merchant classes is spammable and high damage skill. Triple Attack can be used if you like to use normal attacks, but it is generally unviable to attack normally when using a dagger unless you are trying to status effect an enemy. Magic: STR: A bit of STR is nice for increasing your carrying weight limit. AGI: 90 AGI is needed if you use Gemini-S58 Cards for Stun and Silence resist, otherwise get enough AGI to get 196 ASPD/Attack Speed, after maxing your DEX first. ASPD helps certain skills become more spammable. VIT: 80 VIT is needed for Stone Curse and Sleep immunity if using Gemini-S58 Cards. Keep your soft defence or 鈥榮def鈥 at 120 or below to not take increased damage from Thanatos Card. Getting a lot of VIT is a gamble, as you can potentially live longer, but may die quickly to Thanatos Card or Acid Demonstration. Pick a number you are comfortable with. When using magic, high VIT/HP may help to deal with magic reflect. INT: Maxed or nearly maxed INT is required for good magic damage. Unlike STR or DEX, INT gains a bonus to minimum MATK every 7 INT, and maximum MATK every 5 INT. Try to get your INT to be a multiple of 5 or 7 to prevent stat point wasting. DEX: Get enough DEX for instant-cast (150 DEX total), and to get a decent amount of HIT. Also, consider that Full Strip will depend on having high DEX. LUK: Magic builds tend to have lots of leftover stats. Consider putting some stat points into LUK to get some free PD instead of going full VIT. Magic Skills: Stalkers have no naturally occurring magic skills. However, with 196 ASPD you can still get great use from Raid as a way to spread status effects. Good skills to copy using Plagiarism include: Lightning Spear of Ice (Water) or Crimson Fire Blossom (Fire) are two highly spammable Ninja skills. Jupitel Thunder is a highly spammable Wind attack. Cold Bolt, Fire Bolt, Lightning Bolt, or Earth Spike with their corresponding %dmg cards can work, but you need lots of After-cast Delay reduction. Some premium headgears give you access to some magic skills and are an option if you would like to have multiple magic skills at once. Equipment Note: As there are so many different equips available, I won鈥檛 be listing their specific effects. I鈥檒l instead list general equipment and you can decide what you like best, or what you can afford. New sets are always being added, and won鈥檛 be covered in this guide. Some set pieces are very good on their own, but will still not be included. Do not take this to be an exhaustive list of what you should be wearing! Use wiki.ragnarevival.com, ratemyserver.net, or use the @id command followed by an item ID to see its description. For example, @id 909 will show you the item description for a Jellopy, as well as a wiki or ratemyserver link. Tanking In general, look for Demi-Human resist, Elemental resist, Non-boss or normal monster resist, or a long range/magic/close range damage resist when choosing tanking equipment. MDEF, +HP, or Perfect Dodge can also help you with tanking. Demi-Human and Long-Range resist will both cap at 65%. Damage Look for +%Damage vs Race/Element/Size, +ATK or %ATK, %Crit Damage, %Range Damage, +MATK or %MATK, +%damage with specific element, or DEF/MDEF ignoring or elemental resist piercing, or +Stat. Upper Headgear: Tanking: Antique Headgear, Event Coppola, Healer Heart Hat, Emperor Helmet for MDEF, or a 4-slotted upper with elemental or status resist cards. Damage: Any Magic, Melee or Range PVP hats from Lucky Boxes. Inconspicuous Hat for Back Stab. For non-donor headgears, Amistr Hat, Hyzo Hat, or any other event headgear for melee/range, and Flax Hat, RDC helm or other +INT/MATK hats for magic damage. For emp breaking, using a +30 stat and +30% dmg helm if you have a Hypatia card. Otherwise, use a Hyzo/Amistr/Amistr Beret. For range builds, a hat that gives level 10 Attention Concentrate is mandatory for getting good damage. Middle Headgear: Tanking: Large White Wing, Ethereal Twilight, Emperor Wings, Little Devil Wing for Neutral resist, any headgear with elemental resist, or with +Walking Speed. I highly recommend getting a middle headgear with +walk speed as it synergized very with Chase Walk and Rogue Spirit. Damage: For range, any middle headgear with an effect similar to Poring Party Hat. For melee, any speed wing is probably the best all-rounder. For magic, look for either a speed wing or wing that offers over +30 INT or with +MATK. For non-donors, Large Red Wing for CRIT builds, Large Blue Wing for magic builds, or Melody Notes/Music Ring/Jazz Ring for melee or range. Lower Headgear: Tanking: Planet Orbs, Poring Pipe, Emperor Shoulders, Scarlet Ears, or any other +demi-human or +medium size resist. You may also want to use a lower that offers +10% status resist or offers a bit of elemental resist. Damage: Red Necktie for range/melee, Blue Necktie for magic damage. If you can鈥檛 get those, there are a number of lowers in the cash shop that gives a good +stat bonus or gives extra damage effects. General Cards: Gemini-S58, Orc Hero, Marduk, Evil Snake Lord, Nightmare for status effect resist or immunity. Leaf Cat, Leib Olmai, Giearth, Giant Hornet or Perimeter for elemental resist. Dark Pinguicula or Duneyrr for +ATK Rata for +MATK Maya Purple for seeing hidden enemies High Wizard Card for MDEF ignore, very expensive and rare. Lord Knight Card for crit/hit lock/breaking emperiums, also very expensive and rare. Armour: Tanking: WoE Suit from WoE coins, Siege Suit from Hall of Abyss, Tidon/Tidung, Variegated Vest with Orbs from Cedi, or even a Great Old Hauberk. Damage: Great Old Hauberk, Brynhildr, Reset Girl Robes, Vanna鈥檚 Dress. General Cards: Marc / Gioia / (Grand) Marin / Detale for freeze resist. Angeling / (Grand) Ghostring for elemental enchants Gloom Under Night for breaking emperiums Tao Gunka for more HP Byorgue Card is a Rogue/Stalker exclusive for extra damage Weapon: Tanking: Combat Knife. If you already have over 65% Demi-Human resist (the cap), then use Fortune Sword for Perfect Dodge, or Grimtooth if you have a lot of VIT. Poring Sword and Poring Ban Hammer offer some elemental resist. Damage: Range: Thief Bow, Spectral Bow, Heart Bow, Upgraded Earth/Fire/Freezing/Wind Bow, Goblin Bow Composite Bow, Bellum Arbalest (for SP draining) Melee: Sir Vincent Sabre, As-Nail or Scarlet-Nail, Sealed Krieg, Perun Axe (for status) or Drake Sabre Magic: Houken, Black Wing, Main Gauche, or BG weapons General Cards: Hydra, Turtle General, Grand Metaling for melee/range. Incantation Samurai/Samurai Spector for DEF ignore Hypatia for high damage to one specific set target Valkyrie Randris for Dispel, %ATK and Undestroyable Weapon Thanatos for high VIT/SDEF targets Aunoe for CRIT damage Abysmal Knight / Orc Sniper / Orc Fighter for emperium breaking or MVPing Fable for short periods of physical damage invulnerability (Sealed) Lord of Death, (Sealed) Drake, Orc Champion, Stormy Knight, Whitesmith, Skoll for Status Effects. Puff or Jessica for elemental resist ignore Zakudam for %magic dmg to Demi-Human Adult Sewer Bug for a chance to Strip Shield when using magic Shield: Tanking: Vigilante Shield, Valkyrie Shield, Antiquated Shield, Antique Shield, Immune Shield Damaging: Turtle General Shield for melee, Erebus Curse for magic General Cards: Thara Frog, Toaster, Yuki, Golden Thief Bug, Maya Garment: Tanking: WoE Manteau, Caliginous Cloak w/ orbs, Valkyrie Manteau, Asprika, Great Old Cloak, Red Cape, The Spell Manteau, Wool Scarf Combo Damage: Great Demon Shroud, Heroic Backpack, Great Old Cloak General Cards: Deviling, Raydric, Marse, Jake, Dustiness, Hode, etc for elemental resist Noxious for long-range+ Neutral resist Polistes for close-range + Neutral resist Anunaki for CRIT damage Wakwak for +ATK Flamel for FCP Footgear: Tanking: WoE Boots, Bronze Greaves, Antique Shoes, Apache Coated Boots, Tidal Shoes w/ Abyssal Ringmail, Ebony Greaves Damage: Elvira Boots, Great Old Boots, Fey Boots General Cards: General Egnigem Cenia, Apache for HP Ascendant Orc or Orc Knight for physical damage Amon Ra for Kyrie Fallen Bishop Hibram for magic damage to Demi-Human and %MATK Any Itty Bitty Poring City monsters for +ATK/MATK and elemental resist Accessories: Tanking: Great Demon Shackles, Glorious Ring, Kraken Tooth Necklace, Clip-On Fringe, Seth鈥檚 Pride, Vendor鈥檚 Clip, Puff Eye Ring Damage: Recondite Ring, Megingjard, Ring des Nibelungen, Great Old Ring, Resplendent Ring, Asomatous Ring, Brisingamen General Cards: Alligator for long-range resist Errende Ebecee for Pneuma auto-cast Horong for Sight to unhide enemies Implosion, Hardened Anvil or Ifrit for +ATK Pokey for %range dmg Yoyo for PD Poring Knight for +HP Poring Wizard for +MATK, -delay Grand Poporing for Deadly Poison Status Effect Imp, Siroma, Young Orc, or Orc Dame for +25% dmg to elemental bolt spells Mermaid for %water magic or melee damage What do I do against specific classes? Lord Knight: Most LK skills have a shorter attack range, therefore they will try to get really close to you. In PVP, utilize Backslide to keep a safe distance and a copied pushback skill if you can. Range or magic build will be far better than a melee build. Keep Reject Sword active at all times since most LK weapons can be reflected by this skill. Paladin: If the Paladin has FCP, this matchup can be very tough. Defender lowers your ranged damaged by a lot, and reflect makes melee builds hard to pull off. Try to Dispell them with VR card, or wear them down with status effects. Critical Wounds from Drake or OCC will stop them from healing up quickly. 99% of Paladins use Sacrifice as their damage skill, so stack Neutral resist. As with Lord Knight, most of their weapon choices can be countered with Reject Sword, so keep the skill active at all times. High Wizard: If using a ranged build, keep distance to prevent them from spamming you with single target magic. Use Backslide to stay out of AoE skill range. Quagmire can dispell your Attention Concentrate and recude your DEX by a massive amount, so avoid it at all costs. In WoE it may be a better idea to do a quick Full Strip, land a few status effects, and move on to a different target. Professor: Magic build will have a very hard time due to Magic Rod and Land Protector. Range can be shutdown by Wall of Fog, and melee can be blocked by Safety Wall. Either push the Professor out of WoF or SW, or focus on applying status effects. Dispell will remove your copied skill, so either wear GTB or assume you have no copied skill for this matchup. Their highest DPS is by using auto-bolts while Soul Linked, so remove their link if you notice the blue glow. With decent resist you should be able to win the fight by wearing them down. If they have very high PD and are sitting in WoF + SW, don't even bother; try to Full Strip and move on. Sniper: In terms of damage potential, a Sniper will almost always out damage a ranged Stalker. Use Reverse Tatami or try to guess the Sniper's arrow element. Magic stalker has a good advantage, but your limited choice of element can be a drawback. If using melee, try to keep the Sniper Close Confined and use a form of anti-knockback to prevent the Sniper from pushing you away. A combination of hugging the Sniper and using Pnuema autocast will tilt the battle in your favor. Clown/Gypsy: If using FSK, your first step should be removing their Soul Link. In a crowded battle they won't notice right away and you reduce their offensive/defensive power. They will have range damage more similar to a Stalker instead of a Sniper, but the idea about how to deal with them is the same. Most Clown/Gypsy that you see in WoE will be a pure-support build with good resistances, so try to use status effects to wear them down. High Priest: A High Priest's offensive capabilities are limited. Holy Light can hurt, but you can remove their Soul Link with FSK or use a Holy armor like Angeling card to become Holy immune. Before attacking them directly, try to disable them with status effects and Critical Wounds in particular. This will give you a small window to try and squeeze in some damage. If using range, try to push them out of Pnuema or rely on Raid. Melee is a difficult option as they can out spam you with Safety Wall and Kyrie Eleison. Magic is also difficult as they can stack resist to your chosen element and use reflect and heal to outlast you. Full Strip makes the fight much easier. In WoE, try to Close Confine them as their group pushes in so you can separate them from their allies. This makes them easier to take out and deny the enemy guild Heal at the same time. Champion: Thanks to Backslide and Chase Walk, you are a hard target to Asura Strike. If using range, try to push them out of Pneuma or spam Raid in small bursts, making sure to avoid Asura. Melee build is similar, keep using Raid or your copied skill. If using magic, keep your distance and try not to eat too much reflect. Being able to wear a shield when using magic or melee makes you more likely to survive Asura. Creator: Most Creators rely on Acid Demonstration, so stack Neutral resist. Since they tend to have high resistance, try to start the battle with status effects to wear them down. Critical Wounds will help stop them from using potions to out-heal your damage, and Deadly Poison can take lots of HP in a short period of time. In WoE, use FSK to remove Soul Linkt and reduce their Potion Pitcher heals. Whitesmith: Range build has a big advantage as Whitesmiths have to be very close in order to use Cart Termination. Melee build is likely to be severely out-damaged and is not recommended. Magic has the recurring issue of being reliant on one element. NOTE: Cart Termination has a chance to slow your movement speed and disable Backslide for a short period of time. If possible, never allow the WS to get close enough to land a CT. If you get disabled, tried to use Hiding or Chase Walk and wait out the disable. Stalker: A mirror matchup comes down to who is more prepared, who has better equipment or has better spam. In my opinion, a range build has the best advantage. A range build can stack elemental resist against a magic build, and you can easily keep distance and cancel Close Confine when fighting a melee build. In WoE, use Sight from Horong Card and Close Confine to prevent the Stalker from running, unless they have FSK. In WoE, it's probably best to just ignore enemy Stalkers (unless they are an enemy Guild Leader or an emperium breaker!) other as your time is better spent focusing on other classes. Assassin Cross: Do not attempt to melee them unless you can be sure that you know what element they are using, or have high PD. Use Horong and Backslide to uncloak them while maintaining relative safety. Copying an AoE skill like Arrow Shower, Storm Gust, even if not using a magic build, can be useful for keeping the Assassin Cross from using cloak. As most Assassin Crosses only use normal attacksand do not use skills, having a Perfect Dodge gear set will help you take them on more easily in WoE. Star Gladiator: If they have Stalker set as a Hatred target, avoid trying to out damage them. With a bow equipped, they are likely to one or two-shot you. Try instead to status effect them while wearing tank gear. If you have allies to hide behind in WoE, or have a gap in the environment like a pit or a fence, you can safely range them. Melee will be difficult to do as they have high mobility and they can escape Close Confine easily. Soul Linker: Soul Linkers generally play a supportive role the majority of the time, but can also use decent offensive magic. Katie makes a magic build near impossible to use. Kaupe spam can make using range or melee difficult, but is manageable to break through with good spam or by using normal attacks. In WoE try to Full Strip them (your first thing to do in any battle) and try to status them. Attacking them normally (not using a skill) helps to break Kaupe and let your allies' attacking skills break through. Ninja: In a 1v1 situation Ninjas can be very annoying to deal with. Reverse Tatami can block your range attacks, and Castoff Cicada Shell can block range and melee attacks. Copying Triple Attack let's you ignore Reverse Tatami, so try to push them towards the wall and force them be on the defensive instead of offensive. Melee build will have difficulty getting close and landing a hit, and magic build suffers from being predictable. A hybrid range/magic build could be useful, outlined in the tips section later in the guide. Gunslinger: They have really strong range damage, so a head-on range fight will be difficult. Gunslingers have access to less elements than Bow classes do, which is one advantage. As a matchup, this is probably one of the most difficult to face in terms of trying to outright kill them. They have high range damage, can use Desperado to make melee and Raid attacks a suicide mission, and can use Groung Drift to keep you out of Chase Walk. Magic has a slight advantage here by being able to be tankier than range build, and able to deal damage while avoiding Desperado. If possible, try to use tank gear in combination with a status bow to try and disable them. In WoE, you should be able to tank Desperado long enough to try and Full Strip. You can also use Bellum Arbalest to drain their SP very quickly. Super Novice: Even though they are the rarest class in PVP & WoE, they are capable of good damage and have lots of versatility. They have virtually identical ranged damage to you but have the ability to cast Pnuma whenever they want. For range and melee build, your best bet is to use Raid or your copied skill. You can alternatively copy skills such as Charge Attack or Storm Gust to knock them out of Pneuma. Note that they may use Mammonite instead, so be prepared. As Super Novice also has Backslide, your Close Confine will be useless. For magic build, you can take advantage of that fact that they have very low Max HP, so even if they use magic reflect you should still outlast them. What should I do in WoE? Full Strip any and everyone. Try to disable support classes like Paladin or High Priest to help your guild. Pick off weaker targets or stragglers, use Close Confine to separate enemies from their guild. Remove traps! On defence, stay near the portal and use Close Confine, status effects and Full Strip in combination with tanking gear to slow down the enemy guild鈥檚 push. If built for breaking emperium, try to put pressure on the enemy guild by rushing the emperium. Even if you鈥檙e not built for breaking, running past the enemy defense will make them follow you, helping you ruin their defensive set up. Creating chaos and confusion is what a Stalker does best. Communicate with your guild! As a Stalker, you are one of the best scouting classes for WoE. How many defenders are there? Are there any traps? What does their defensive setup look like? Random Tips: If you have a +9 or higher Inconspicuous Hat, you unlock the 鈥楶oisoned Stab Combo鈥. After using Envenom, this combo allows you to use Back Stab on a target within the next two seconds, regardless of what direction they are facing. This allows you to endless chain Envenom > Back Stab > Envenom. You can Flying Side Kick and Full Strip almost simultaneously. It takes a bit of practice to get it right, and even if you get it right, Full Strip still has a chance to fail. Basically, as your character is snapping to the target when you use FSK, immediately click Full Strip and then target the enemy. If you did it right, as you FSK to the target you will make an attempt to Full Strip them. I recommend testing this on Red/Yellow/Green/White/Blue Plants summoned by a Creator. If the embedded video is not displaying, please visit www.youtube.com/watch?v=y6-V0BtLRu4 One of Flying Side Kick鈥檚 effects is that it removes all Soul Link or Ka- buffs (Like Kaite or Kaupe) from an enemy, making it an excellent way to debuff an enemy. Note that Soul Linkers are immune to dispel naturally, and a Stalker with 鈥楻ogue Spirit鈥 is also immune to this debuff. My #1 debuff target suggestion with FSK would be Clown or Gypsy. Lastly, Flying Side Kick has great synergy with Close Confine. Much like the FSK + Full Strip combo, you can do the same thing with Close Confine, allowing you to lock down a fast-moving target quickly. Because Chase Walk gives you immunity to detection skills, you can enter Chase Walk with Sight active to quickly reach an enemy and un-cloak them. While hybrid builds are possible, they are generally under-performing. The best hybrid build at a Stalker鈥檚 disposable is Range + Magic. The idea is to try to auto-cast magic attacks using a bow, commonly an Upgrade Gale Bow [3] due to its chance to auto-cast level 5 Wind Blade. Combine that with Skoll Baby Card, Stormy Knight Card, and Clip-on Fringe + Belly Button Ring and other magic or skill auto-casts to pump up your DPS. Diversify your elemental types so that you cannot be easily resisted. Bellum Arbalest combos very well with Little Devil Wing, allowing you to drain your enemies SP very quickly. Combine with Drake or OCC for Critical Wounds so they cannot replenish SP using restoring items. Conclusion Playing Stalker is what you make of it. Don't think you have to follow a certain play-style or build. Experiment, find what you're comfortable with, and have fun. The best way to learn techniques or builds is to test them out yourself, and see what does or doesn't work.
    3 points
  47. Well... I am not a huge fan of starting out naked and broke. However, have you considered how it must feel to be the purveyor of a mature, robust and thriving RO server... and then have to start all over again from a basic distribution code base? Wow! Talk about a daunting task! All We have to do is play the game. The admins have to BUILD the damned thing... and listen to all the usual griping and all that implies -- and try to maintain a smile and good humor for the sake of promoting a positive atmosphere. I bet any one of them would trade with you. For my part... I had one of every class maxed out (except Rebellion 'cause I had left by then). I had more than a decade of spiffy donate gears, forged items, and 3 guild storage lockers over-flowing with forge/brew items and specialty gears... all gone. Meh! So what? We are all equal. Imagine getting a party together to beat the 1st three floors of Payon dungeon! LOL! And remember that Low Rate servers do not attract troublemakers. We will all build a brand new community. You, yourself, will become a founding member of something that will live past your playing days...
    3 points
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