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KittyBoy

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KittyBoy last won the day on August 23

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  1. Oh it looks good, even better just because i love priest class the best! Looking forward for more ^^
  2. Greetings Everyone, this maintenance was following the milestone (2019-09-12 Maintenance), in which it was 66% Completed, for more information on the milestone you may click here. in this milestone 18 issue was completed, 2 was moved due to deadline and 2 was moved due to incorrect assignment. The following issues was moved to 2019-09-19 Milestone instead: Issue #59 was moved due to time limit (deadline) issue #30 was moved due to time limit (deadline) issue #29 was moved due to time limit (deadline) (Partially fixed) issue #26 was moved due to time limit (deadline) (Possibly fixed by the fix for issue #48) issue #20 was moved due to time limit (deadline) issue #11 was moved due to time limit (deadline) The detailed change long is as the following: Fixes Fixed a bug in steal skill which would turn it abusable and possibly steal any rare item at 100% rate (#48 Confidential) Chaser of the sun quest shall now have weight checks before deliver it's rewards (#40) Adding missing enchants to Traditional weapon quest keris enchants (#38) Fixed several pets issues, refer to the issue #37 to know more Fonts now would show correctly to the player (#36) The return of fluffy instance should now work as intended (#28) Added missing orbs to cedi refer to issue #27 for the full list Support lucky box shall now show it's content (#24) Cedi orb mirror shard shall no longer reflect on ranged attacks (#19) FINALLY fishing in alberta and aldebaran works! (#10)
  3. Greetings Everyone, Our new sets was being in crafting for an almost 2 months now, with a set aiming for PvM and another for Tanking! not to forget it's also so fashionable ❤️ Sea Captain's Beret (upper headgear) 1700 Premium Points All stats +15 Damage and Magic Damage to all race except player +40% Gain 10% of max HP or 30,000 HP at max on each mob killed by physical and magic attack. [Set] Increase damage damage dealt to Boss type monster by 15%. Give additional 20% ignoring DEF and MDEF of Boss type monster Grants use of level 1 Striking and level 1 Drain Life Sea Captain's Bubble Aura (middle headgear) 1700 Premium Points All stats +20 Ignore 40% DEF and MDEF of Boss Type monster If base STR equal or more than 200, increase physical damage by 10%. If base INT equal or more than 200, increase magic damage by 10%. If base DEX equal or more than 200, increase long range damage by 10%. Decrease aspd and movement speed by 5%. Sea Captain's Penguin (Lower headgear) 1700 Premium Points All stats +15 Resistance to all status debuffs +10% Decrease damage received from Boss type monsters by 5% Ethereal Horns (Upper headgear) 1700 Premium Points All stats +15 Maximum HP +10% Reduce damage from Demi-Human race by 7% Resist to all elements +5% Maximum weight increased by 1000 [Set] Reduces damage from all sources by an additional 5% Healing received by Heal, Potion Pitcher and Slim Potion Pitcher +10% Disables natural HP/SP regeneration. Reduces Attack, Magic Attack, Flee and Hit by 20% Reduces Perfect Dodge by 10 Grants use of Level 1 Hallucination Walk Ethereal Twilight (Middle headgear) 1700 Premium Points All Stats +15 MDEF +15 Movement speed +20% Reduces damage from all sources by 7% Chance to inflict Chaos and Cold to enemy when getting hit Ethereal White Mane (Lower Headgear) 1700 Premium Points All stats +18 Resistance to all status debuffs +10% Damage taken from normal mobs +4% Skill Changes Level 1 Striking Make it a buff on self only (Weapon level * 50) atk (Weapon level * 3) %crit chance Duration 30 second, cooldown 60 sec Level 1 Drain Life Absorb 15% of Damage as Health Absorb Success rate 75% Aftercast delay 0.5 seconds Cost 40 SP No cooldown Level 1 Hallucination Walk Flee +100 Ignore magic attack chance 10% After the skill wears off, reduces movement speed and attack speed by half for 10 seconds Duration 30 seconds Cooldown 90 seconds
  4. Greetings Everyone, According to our last poll (click here to check it), players has opted to move the 3AM slot to 9PM to 11PM instead, therefore all WoE timings that falls into this slot have been changed. The new schedule is as the following and applicable starting now: 1- WoE First Edition (Donor Version) First Timing Singapore Saturday: 3pm ~ 5pm GMT+0 Saturday: 7am ~ 9am UTC-8 Friday: 11pm ~ 1am Swanhild - Scarlet Palace - Eeyolbriggar - Hohenschwangau Second Timing Singapore Saturday: 9pm ~ 11pm GMT+0 Saturday: 1pm ~ 3pm UTC-8 Saturday: 5am ~ 7am Kriemhild - Bright Arbor - Repherion - Neuschwanstein 2- WoE First Edition (Legit Version) First Timing Singapore Sunday: 3pm ~ 5pm GMT+0 Sunday: 7am ~ 9am UTC-8 Saturday: 11pm ~ 1am Skoegul - Sacred Altar - Bergel - Wuerzburg Second Timing Singapore Sunday: 9pm ~ 11pm GMT+0 Sunday: 1pm ~ 3pm UTC-8 Sunday: 5am ~ 7am Fadhgridh - Holy Shadow - Yesnelph - Nuernberg 2- WoE Second Edition First Timing Singapore Wednesday: 3pm ~ 5pm GMT+0 Wednesday: 7am ~ 9am UTC-8 Tuesday: 11pm ~ 1am Mardol - Himinn (Temporary moved to Viblainn) Second Timing Singapore Wednesday: 9pm ~ 11pm GMT+0 Wednesday: 1pm ~ 3pm UTC-8 Wednesday: 5am ~ 7am Cyr - Andlangr Best Regards, RevivalRO Management
  5. Greetings Everyone, This was a hot patch to patch urgent issues, this maintenance did not follow any milestone and therefore we won't publish milestone information. During this maintenance we've done the following: Fixes Fixed an issue in the new Zotar code caused in some cases the instance code to fail (issue#58)
  6. Hello, I first apologize for late reply, we're in contact with the android developer but he is slow as usual, we will update you on the coming maintenance notes if anything is updated.
  7. Server is up now, the maintenance was extended.
  8. Greetings Everyone, this maintenance was following the milestone (2019-09-05 Maintenance), in which it was 78% Completed, for more information on the milestone you may click here. in this milestone 15 issue was completed, 2 was moved due to deadline and 2 was moved due to incorrect assignment. The following issues was moved to 2019-09-12 Milestone instead: Issue #36 was moved due to time limit (deadline) issue #11 was moved due to time limit (deadline) issue #24 was moved due to incorrect assignment issue #48 was moved due to incorrect assignment (Confidential) The detailed change long is as the following: Client Homunculus AI is now supposed to work as intended this might also cause some slowdown during client closing (issue#41) All costumes in storage shall now appear in costumes tab (issue #57) Fixes Kraken Lair's treasure chest will now send items to Zotar if inventory is full, also this fixed possible issue in Cedi Tier A which might cause the items to never be delivered (issue#5 Confidential) Cash shop would no longer turn Premium Points into Limited Premium Points when inventory is full, instead it will just fail without deducting points (issue#8 Confidential) Homunculus ASPD formula has been fixed and would no longer cause ASPD to go 0 (issue#12) Several issues in Skill Twilight Alchemy VI quest has been fixed and it should no longer disappear on relog (issue#13) RDC Officer would no longer eat hats and sprite should show correct now (issue#15) Headgears mentioned in issue#16 should now have a costume version Items in issue#17 should now have their descriptions or names corrected RODEX item retrieval and zeny retrieval shall now not work in event maps (issue#21 Confidential) Ukulele New Oz and Ring New Oz Wing shall no longer penetrate stone immunity (issue#34) Primordial Set now should give DEF as expected (issue#35) Blank Eyes shall now not crash the client on custom hairstyles (issue#51 Confidential) Item usage during storage opening is now no longer possible (issue#55) God Items quest shall now give the correct God Items instead of the old ones (issue#56) Note about RDC Helm: the bug is fixed but RDC Helms made when the NPC was bugged won't show the sprite. If you want you can sign up at Helpdesk to get the items replaced.
  9. Woah! I'm really impressed with those entries, keep up the good work guys! 😄
  10. Hello, this has been added to our task list, you may follow it at https://gitlab.com/revivalro/bugs-and-suggestions-tracker/issues/57
  11. Splendid ^^ glad you could finally login!
  12. Greetings Everyone, this maintenance was following the milestone (2019-08-29 Maintenance), in which it was 100% Completed, for more information on the milestone you may click here. The detailed change long is as the following: Cash shop Blacksmith's Blessing price was increased from 10pp to 20pp to weigh out the fact SRT had lower chances than normal refine Fixes Fixed jumps being allowed in Hazy Forest and Nidhoggur's Nest instance maps, which lead it to be abused (issue#47 Confidential) Notoriety quest should now give the notorious title correctly (issue#3) Re-written Cedi Tier A to fix the problem where the nectar would be eaten and players would not be warped in (issue#4). Equipment that should bind on player when equipped would not be refine-able now through the new refine UI, unless it's bound (issue#6 Confidential) Top/mid Headgear costumes and Shadow Garments are now not refine-able (issue#6 Confidential) Job Master would no longer give EXP to non-novice character (issue#7 Confidential) Decarding items will now unequip it before the decarding process, this fixes issues like unlimited Endure status (issue#31 Confidential) Condensed White Potion weight is now set to 2 (issue#32) Regarding costumes and shadow armors that was refined Players who have refined such items would have until the 7th of September to voluntary surrender those items. If they do it before the mentioned date they would be able to pick another item to transfer the refine level to. Those players WILL NOT BE PUNISHED. to report those items use our help desk by clicking here. Players who don't voluntary surrender those items will have their item refine rate removed and might have another temporary punishment depends on how heavily they used this bug. Good luck and have fun in RevivalRO's world! RevivalRO's Management,
  13. Oh hello welcome at our little RevivalRO World, mind to send me a message about your logging in troubles? to ensure it won't repeat again!
  14. Greetings Everyone, in our continues goal for more transparency and faster action towards player issues we're now releasing our brand new bug tracker and suggestions tracker, players will be able to view our GM and Developer actions towards are reports with no restriction except in confidential reports that used for abusable bugs and exploits to ensure none of those would spread to other players, not this only, players would be able to estimated milestones and estimated fix time throughout our milestone system in our bug tracker. How to use our new bug tracker? If you're planning on just exploring it you may just click here and look for the issues, However if you're planning on report new bugs or add suggestions please first register at gitlab by clicking here. It's very important to keep in mind that you can report issues or just suggestions/feedback and ideas through the same tracker! How to keep track of current development or Game Master responses? You can keep track of those by checking your issue at any time, all issues will have labels assigned to it by Game Master or Developers, those labels indicate what the issue currently affecting, the current status of review, if the issue invalid or valid, etc Also you can check our milestones by clicking here each milestone is a specific maintenance date, developers will assign issues to each milestone as they see appropriate and this will give you a rough timing of when a specific issue will be fixed! How about confidential issues, like exploits and/or things that can be abused if known by other players? after all it's public tracker and everyone can see it! Be assured, we have something called confidential issues, those issues are only visible to the issue sender, GMs and Developers and no one else can see it! To set an issue as confidential check the following box before you send a new issue and then it will only be visible to GMs, Developers and yourself! We hope you like this new update, we aim for more transparent and professional service for our beloved players and we will keep taking more measures towards this! RevivalRO Management,
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