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  1. Good day! This section is dedicated to cards players can find and use in this server. Included in this post are custom cards which are obtainable here in RevivalRO as well as cards that have adjusted effects. Please take note that this post is still a work in progress and subject to revisions as it is still needed to survey and double-check the cards that are dropped by monsters, obtained from OCA, MCA, BCA, and those from instances. Damage Reduction The cards listed on this section provide damage reduction in various aspects and may be placed on shield mostly, but there are certain exceptions. Reduction based on Race Reduces 30% damage from the following race: Card Demi-human Thara Frog Brute Orc Warrior Demon Khalitzburg Undead Teddy Bear Angel Anubis Plant Alnoldi Dragon Sky Petite Fish Rafflesia Formless Penomena Insect Bigfoot The following cards also reduce damage based from monster race or source Card effect Compounded on Card Reduce damage from Demon monsters by 15%; Gain immunity to the Stone Curse status. Shield Medusa Changes armor to water property. Reduce damage taken from Fish type monsters by 10%. Armor Pot Dofle Increases resistance to the Earth element by 10% Reduces damage from all sources by 5%. If you are a Novice-based class : All effects are doubled. Immunity to Freeze. Armor Jimbo the Novice Reduction based on Monster Property Reduces 20% damage from the following monster property: Card Earth Draco/Tatacho Wind Luciola Vespa Water Aqua Elemental Holy Cornus Poison Centipede Card Reduction based on Elemental Property Attack Reduces 5% of damage from the following elemental property attacks: Card Earth Munak Neutral Parasite Reduction Based on Boss and Normal/Non-boss Property Card Effect Card Reduces damage from normal monsters by 30%; but increases damage from boss monsters by 10% Toaster Reduces damage from boss monsters by 40%; but increases damage from normal monsters by 40% Alice Reduction Based on Monster Size Card Effect Card Reduces damage from small, medium, and large size monsters by 15%; enables a chance of gaining Perfect Dodge +30 for 10 seconds when the wearer receives physical or magical damage. Hodremlin Reduces damage from small-sized monsters by 25% Mysteltainn Reduces damage from medium-sized monsters by 25% Ogretooth Reduces damage from large-sized monsters by 25% Executioner Other Damage Reductions Card Effect Card Reduces damage received from long range attacks by 35% Horn Reduces damage received from WoE guardians by 50% Mi Gao Resistance The cards listed on this section provide resistance in various aspects and may be placed on specific pieces of equipment. Headgear Elemental Resistance Percentage Card Earth 10% Dryad 15% Giearth Wind 10% Giant Hornet Water 10% Leaf Cat Fire 10% Leib Olmai Shadow 15% Permeter Undead 15% Armor Card Effect Card Def+5; Adds a 25% resistance to the Earth element Treant Increases resistance to the Earth element by 10% Reduces damage from all sources by 5%. If you are a Novice-based class : All effects are doubled. Immunity to Freeze. Jimbo the Novice Garment Elemental Resistance Element Percentage Card Earth 10% Sproutling 30% Hode Wind 30% Dustiness Water 30% Marse Fire 30% Jakk Ghost 30% Marionette Shadow 30% Isis Holy 30% Rudo Poison 30% Myst Neutral 10% Noxious 10% Polistes 10%; if garment refine is +9 = 15% Orc Baby 15% Harpy 20% Raydric 20% High Orc Lord 50% Deviling Undead 30% Orc Zombie Racial Resistance Card Effect Card Increases resistance against demon race by 20%; increase damage dealt to demon race by 5% Thomas Anstis Shoes The following cards provide resistance from elemental attacks and at the same time also have additional effects which will be discussed on a different category Element Percentage Card Earth 15% Sapling Wind 15% Purplering Water 15% Icering Fire 15% Greyring Ghost 10% Whispering Shadow 10% Nekoring Holy 10% Cowring Undead 10% Pandaling Shield Racial Resistance Card Effect Card Increases resistance against Demi-human monsters by 15% Mossy Golem Immunity and Resistance to Status Cards Resistance to Status Cards Card Effect Compounded on: Card Base Agility >= 90: Add a 30% resistance against Silence and Stun. Base Vitality >= 80: Add a 30% resistance against Stone Curse and Sleep. Headgear Gemini-S58 Add a 20% resistance against Stun. DEF+1. Headgear Stalactic Golem Increase resistance to Silence status by 20%. DEF+1. Headgear Stainer Reduce damage from Earth monsters by 5%. Increase resistance to Stone Curse status by 15%. DEF+1. Shield Munak Increase resistance to Stone Curse by 20%. Shield Argos Increase resistance to Stone Curse status by 30%. MDEF+10. Shield Seeker Increase resistance to the Freeze status by 20%. DEF+1. Shield Megalodon Add a 20% resistance against Confusion. DEF+1. Headgear Wootan Shooter Add a 20% resistance against External Bleeding. DEF+1. Headgear Wootan Fighter Increase resistance to Blind status by 20%. DEF+1. Headgear Martin Increases resistance to the Poison status by 20%. DEF+1. Headgear Ghoul Add a 30% resistance against Stun, Curse, Blind, Stone Curse. Add a chance of auto casting Stun, Curse, Blind, Stone Curse when the user receives Physical Damage. Shield Flame Skull Immunity to Status Cards Immunity against: Card Stun Orc Hero Silence Marduk Curse Evil Snake Lord Blind Evil Snake Lord Deviruchi Freeze Marc Grand Marin Gioia Henry Morgan Evil Druid Stone Curse Medusa Evil Druid Bleeding Ungoliant Sleep Nightmare Coma Golden Thief Bug Decrease Agility Golden Thief Bug Immunity to Status based on Certain Conditions Status Conditions need to meet to gain Immunity Card Freeze Must be equipped together with Orc Lord Card High Orc Lord If you are a Novice-based class Jimbo the Novice Cold If Base VIT >=110 and the Player wears Elemental Shield Peter Easton Burning If Base VIT >= 110 and the Player wears Elemental Shield Alvilda Damage Reflect Equipped on: Effect Card Armor Adds a chance to reflect single target Magic back at the caster by 2 times the refine rate chance. However, the chance to reflect increases only up to + 10 refine. If worn by mage class, adds 3 MDEF Frus Reflect 30% of all Physical Melee Damage back to the enemy which inflicted it. Orc Lord Garment Increases resistance against Neutral by 20%. When being long range attacked, you have a 5% chance of returning 30% of long range damage received for 10 seconds. High Orc Lord Shield Reflects 5% of every physical attack damage. Def +1 High Orc Reflect single target attack Magic back at the caster (Success Chance 50%). Maya Reflect single target attack Magic back at the caster (Success Chance 50%). 5% chance to evade magical attacks. Sealed Maya Reflects 15% of near-range melee damage. 15% chance to reflect single-target magic. Mazdah Mantis Shoes Reflect single target Magic back at the caster (Success Chance 5%). MDEF+3. Cat O’Nine Tails Reduces Damage Reflected by Target Card Effect Compounded on: Card Reduces damage from reflected melee attacks by 50%; Reduces attack by 5%. Garment Teddy Baal Reduces reflected magic damage by 50%; Aftercast Delay Increased by 10% Footgear Sewer Bug King Armor Enchantment Cards When compounding following cards, they enchant the armor with a particular element. Element Card Earth Sandman Wind Dokebi Water Swordfish Pot Dofle Fire Pasana Ghost Ghostring Grand Ghostring Shadow Bathory Holy Angeling Poison Argiope Undead Evil Druid That's all for now for this section.
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