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  1. Good day! This section is dedicated to cards players can find and use in this server. Included in this post are custom cards which are obtainable here in RevivalRO as well as cards that have adjusted effects. Please take note that this post is still a work in progress and subject to revisions as it is still needed to survey and double-check the cards that are dropped by monsters, obtained from OCA, MCA, BCA, and those from instances. Damage Reduction The cards listed on this section provide damage reduction in various aspects and may be placed on shield mostly, but there are certain exceptions. Reduction based on Race Reduces 30% damage from the following race: Card Demi-human Thara Frog Brute Orc Warrior Demon Khalitzburg Undead Teddy Bear Angel Anubis Plant Alnoldi Dragon Sky Petite Fish Rafflesia Formless Penomena Insect Bigfoot The following cards also reduce damage based from monster race or source Card effect Compounded on Card Reduce damage from Demon monsters by 15%; Gain immunity to the Stone Curse status. Shield Medusa Changes armor to water property. Reduce damage taken from Fish type monsters by 10%. Armor Pot Dofle Increases resistance to the Earth element by 10% Reduces damage from all sources by 5%. If you are a Novice-based class : All effects are doubled. Immunity to Freeze. Armor Jimbo the Novice Reduction based on Monster Property Reduces 20% damage from the following monster property: Card Earth Draco/Tatacho Wind Luciola Vespa Water Aqua Elemental Holy Cornus Poison Centipede Card Reduction based on Elemental Property Attack Reduces 5% of damage from the following elemental property attacks: Card Earth Munak Neutral Parasite Reduction Based on Boss and Normal/Non-boss Property Card Effect Card Reduces damage from normal monsters by 30%; but increases damage from boss monsters by 10% Toaster Reduces damage from boss monsters by 40%; but increases damage from normal monsters by 40% Alice Reduction Based on Monster Size Card Effect Card Reduces damage from small, medium, and large size monsters by 15%; enables a chance of gaining Perfect Dodge +30 for 10 seconds when the wearer receives physical or magical damage. Hodremlin Reduces damage from small-sized monsters by 25% Mysteltainn Reduces damage from medium-sized monsters by 25% Ogretooth Reduces damage from large-sized monsters by 25% Executioner Other Damage Reductions Card Effect Card Reduces damage received from long range attacks by 35% Horn Reduces damage received from WoE guardians by 50% Mi Gao Resistance The cards listed on this section provide resistance in various aspects and may be placed on specific pieces of equipment. Headgear Elemental Resistance Percentage Card Earth 10% Dryad 15% Giearth Wind 10% Giant Hornet Water 10% Leaf Cat Fire 10% Leib Olmai Shadow 15% Permeter Undead 15% Armor Card Effect Card Def+5; Adds a 25% resistance to the Earth element Treant Increases resistance to the Earth element by 10% Reduces damage from all sources by 5%. If you are a Novice-based class : All effects are doubled. Immunity to Freeze. Jimbo the Novice Garment Elemental Resistance Element Percentage Card Earth 10% Sproutling 30% Hode Wind 30% Dustiness Water 30% Marse Fire 30% Jakk Ghost 30% Marionette Shadow 30% Isis Holy 30% Rudo Poison 30% Myst Neutral 10% Noxious 10% Polistes 10%; if garment refine is +9 = 15% Orc Baby 15% Harpy 20% Raydric 20% High Orc Lord 50% Deviling Undead 30% Orc Zombie Racial Resistance Card Effect Card Increases resistance against demon race by 20%; increase damage dealt to demon race by 5% Thomas Anstis Shoes The following cards provide resistance from elemental attacks and at the same time also have additional effects which will be discussed on a different category Element Percentage Card Earth 15% Sapling Wind 15% Purplering Water 15% Icering Fire 15% Greyring Ghost 10% Whispering Shadow 10% Nekoring Holy 10% Cowring Undead 10% Pandaling Shield Racial Resistance Card Effect Card Increases resistance against Demi-human monsters by 15% Mossy Golem Immunity and Resistance to Status Cards Resistance to Status Cards Card Effect Compounded on: Card Base Agility >= 90: Add a 30% resistance against Silence and Stun. Base Vitality >= 80: Add a 30% resistance against Stone Curse and Sleep. Headgear Gemini-S58 Add a 20% resistance against Stun. DEF+1. Headgear Stalactic Golem Increase resistance to Silence status by 20%. DEF+1. Headgear Stainer Reduce damage from Earth monsters by 5%. Increase resistance to Stone Curse status by 15%. DEF+1. Shield Munak Increase resistance to Stone Curse by 20%. Shield Argos Increase resistance to Stone Curse status by 30%. MDEF+10. Shield Seeker Increase resistance to the Freeze status by 20%. DEF+1. Shield Megalodon Add a 20% resistance against Confusion. DEF+1. Headgear Wootan Shooter Add a 20% resistance against External Bleeding. DEF+1. Headgear Wootan Fighter Increase resistance to Blind status by 20%. DEF+1. Headgear Martin Increases resistance to the Poison status by 20%. DEF+1. Headgear Ghoul Add a 30% resistance against Stun, Curse, Blind, Stone Curse. Add a chance of auto casting Stun, Curse, Blind, Stone Curse when the user receives Physical Damage. Shield Flame Skull Immunity to Status Cards Immunity against: Card Stun Orc Hero Silence Marduk Curse Evil Snake Lord Blind Evil Snake Lord Deviruchi Freeze Marc Grand Marin Gioia Henry Morgan Evil Druid Stone Curse Medusa Evil Druid Bleeding Ungoliant Sleep Nightmare Coma Golden Thief Bug Decrease Agility Golden Thief Bug Immunity to Status based on Certain Conditions Status Conditions need to meet to gain Immunity Card Freeze Must be equipped together with Orc Lord Card High Orc Lord If you are a Novice-based class Jimbo the Novice Cold If Base VIT >=110 and the Player wears Elemental Shield Peter Easton Burning If Base VIT >= 110 and the Player wears Elemental Shield Alvilda Damage Reflect Equipped on: Effect Card Armor Adds a chance to reflect single target Magic back at the caster by 2 times the refine rate chance. However, the chance to reflect increases only up to + 10 refine. If worn by mage class, adds 3 MDEF Frus Reflect 30% of all Physical Melee Damage back to the enemy which inflicted it. Orc Lord Garment Increases resistance against Neutral by 20%. When being long range attacked, you have a 5% chance of returning 30% of long range damage received for 10 seconds. High Orc Lord Shield Reflects 5% of every physical attack damage. Def +1 High Orc Reflect single target attack Magic back at the caster (Success Chance 50%). Maya Reflect single target attack Magic back at the caster (Success Chance 50%). 5% chance to evade magical attacks. Sealed Maya Reflects 15% of near-range melee damage. 15% chance to reflect single-target magic. Mazdah Mantis Shoes Reflect single target Magic back at the caster (Success Chance 5%). MDEF+3. Cat O’Nine Tails Reduces Damage Reflected by Target Card Effect Compounded on: Card Reduces damage from reflected melee attacks by 50%; Reduces attack by 5%. Garment Teddy Baal Reduces reflected magic damage by 50%; Aftercast Delay Increased by 10% Footgear Sewer Bug King Armor Enchantment Cards When compounding following cards, they enchant the armor with a particular element. Element Card Earth Sandman Wind Dokebi Water Swordfish Pot Dofle Fire Pasana Ghost Ghostring Grand Ghostring Shadow Bathory Holy Angeling Poison Argiope Undead Evil Druid That's all for now for this section.
  2. Hi players! Cards are important in a player’s everyday journey towards becoming an effective player in his/her respective class. However, there are times that we players just do not have the budget or time to farm yet for the cards we need . As such, in this guide I will help name alternatives to some cards which are really important but are expensive. Find out what cards can replace one another in a tight-budget and hopefully, newbie-friendly manner. Take note that the alternatives may not be 1:1 but at least close to what the high-end or more expensive card gives. I hope this guide will help players find what they need in their everyday journey in RevivalRO. Card Effect Alternative Card Effect Evil snake lord Immunity to Blind and Curse. Int +3 Marlon Gives resistance to Blind and Curse by 20% Every 2 Base Dex increases resistance to Blind by 1% Every 2 Base Luk increases resistance to Curse by 1% +3 Def -3 Mdef Orc hero Gain immunity to Stun status. Vit +3 Gemini-S58 Add a 30% resistance against Silence and Stun if base Agi is > or = to 90 Add a 50% resistance against Stone Curse and Sleep if base Vit is > or = to 80 Orc hero Gain immunity to Stun status. Vit +3 Stalactic Golem Gives an additional 20% resistance to Stun. Def +1 Marduk Gain immunity to silence status Gemini-S58 Add a 30% resistance against Silence and Stun if base Agi is > or = to 90 Add a 50% resistance against Stone Curse and Sleep if base Vit is > or = to 80 Gemini -S58 Add a 30% resistance against Silence and Stun if base Agi is > or = to 90 Add a 50% resistance against Stone Curse and Sleep if base Vit is > or = to 80 Marduk Stalactic Golem Nightmare Medusa Gain immunity to silence status. Gives an additional 20% resistance to Stun. Def +1. Gain immunity to Sleep. Gain immunity to stone curse. Reduce damage from demon monsters by 15% Medusa Gain immunity to stone curse. Reduce damage from demon monsters by 15% Argos Munak Seeker Increases resistance to Stone Curse by 20%. Def +1. Reduces damage from Earth monsters by 5%. Increase resistance to Stone Curse status by 15%. DEF+1. MDEF+10. Enables use of Level 1 Stone Curse. Increases resistance to Stone Curse status by 30%. Giearth Gain immunity to the Confusion/Chaos status. Adds 15% resistance to Earth Property attacks. Wootan Shooter Adds 20% resistance against Confusion/Chaos. DEF+1. Maya Enables a 50% chance of reflecting single-target magic spells back to the caster. Mazdah Mantis Reflects 15% damage of near-range melee attacks. Gives 15% chance to reflect single-target magic. Yuki Reduces Physical damage by 35%. Increases to 55% if used by a baby class. Hodremlin Reduces physical damage received from Small, Medium and Large size monsters by 15%. Has a chance of gaining Perfect Dodge +30 for 10 seconds when the wearer receives physical or magical damage. Grand Marin Makes armor unbreakable. Immunity to Freeze. Marc Gioia Gain immunity from the Freeze status. Increases resistance to Water Property by 5%. MDEF +10. Gains immunity to Freeze. Nidhoggur Shadow Increases Matk by 10% Grants immunity to freeze Entweihen Crothen Increases Matk by 10% Ifrit Increase ATK, and HIT by 1 every 1 and 5 Job Levels, respectively, instead of 10 Has a 1% chance of auto casting Level 2 Earthquake when the user receives Physical Damage. Hardened Anvil +1 Attack per 2 Job levels +1 Hit per 10 Job levels +1 Critical per 20 Job levels Adds a chance to cast Pulse Strike when hit. White Lady Increases effectiveness of Healing skills by 30% when they are cast by the wearer. Increases SP consumption by 15%. Rhyncho Increases healing potency of Heal, Sanctuary, and Potion Pitcher by 4%. Increases SP used by all skills by 5%. Aunoe Critical attack damage increased by 20%. Mobster Filir Grace OMalley Sedora Inflict 15% more damage with Critical attacks. Thief class will get Crit +4 Increase Attack Speed, Hit and Critical Damage by 10% of Thief Class. Atk +50. Critical damage +10%. Increases damage done by Critical Attacks by 15% General Egnigem Cenia Recovers 500 HP and 25 SP per second. MaxHP +150 every base level. Max SP +10 every base level Apache Tear Increases HP and SP by 10% Recover 500 HP and 25 SP every 2 seconds Increase HP by (75*Base Level/2) and SP by (5*Base Level) Reduces HP/SP Recovery by 50%. Daehyon Increases damage against Medium-sized monsters by 20% Skeleton Worker Increases damage inflicted on Medium-sized monsters by 15%. ATK + 5 Sniper Adds a 20% chance to drain HP. (Amount drained depends on other gears/cards) When attacking, there is a 7% chance that the attack will pierce Pneuma Manyu Mantis Hunter Fly Has a 5% chance to drain a small amount of HP when attacking. Atk + 65 Enable a 3% chance of gaining 15% of the damage inflicted on an enemy as HP with each attack. Orc Knight Increases damage against all sizes by 20% but reduces Flee Rate by 20%. Ascendant Orc Increases damage on Normal and Boss monsters by 10% Atroce When dealing with a physical attack there is a small chance that for 10 seconds your Aspd will increase by 100%. ATK + 125 Hillslion ATK + 150 That’s all for now. I might try adding some later when I remember them. Write down what else you know about cards and help other players in finding what alternatives they can get. Have a great day.
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