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gcq

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Everything posted by gcq

  1. Bumpy bump on that topic since it was in Main Chat again. wkwkwkwkw
  2. Haha sure, no problem. Just wanted it to be posted so I won't forget it or get lazy again lol
  3. That is possible, you need an item in cash shop for that, forgot the name tho (can't check in game right now).
  4. Need get VIP so you can access the Char and take items from there.
  5. Not sure but made you the Char in a VIP slot? The last 3 slots are only accessible when you have VIP active.
  6. One suggestion tho, I know you wrote we can @id the items but, I had said you write in here if they have alot or not. Like, let's say someone gets excited about Hermes Sandler "oh cool free eddga" and then he learns it's no slot. haha Same with Bunny Hood, while the stone immune, they not slotted and you can't use anything else in them. Also maybe mention if somethings not tradeable May be? I think Kitty love wasn't or?
  7. Added a updated TAGRAS link into the FAQ, since I saw it's a very common ask in Main Chat.
  8. Herro my fellow pros. Cedi is by now a pretty old system, and even the Orb addition became pretty old by now. So I was thinking of how we maybe can improve it. My thoughts brought me to some Renewal mechanic, probably most people know here if they ever played a 3rd Job Server: Temporal Boots enchant. First, for those who don't know: What is Temporal boots? Temporal Boots are a item that can be obtained by doing the Old Glastheim instance. To keep it short (if you curious about the topic, here is the iRO link), basically you get the Boots, you refine them to +7. Then you can upgrade them to one of the 6 Base Stats. You can then Slot the boots, which has a chance of failure and bring you back to the blank boots. As final you can enchant the the Boots with the first enchant (random but can be reset and retried), and the second enchant (which is random but CAN'T be reset). Now you probably wonder, why the f**k did I told you guys that story. Well right now in Rro, and with Cedi in general, we kinda have the problem that the system is stagnating. What do I mean by that? You see, in our Enchant and Refine system there is less to no failure. You can Refine with blessings and all is save, you can slot cedi orbs and all is save. Basically the whole Cedi system is dead to you if you got all the Equipment on +10 and Orb-ed, if you don't plan on selling bulks or hope on gettin' a better Orb. How does that connect to Temporal Boots? My idea was, how about we add a similar system as the Temporal Boots. *NOTE: Since Temporal Boots Enchants go onto the 3rd and 4th socket, I dunno how to add that with our Orbs. Might need some help on that how technically possible it is. *NOTE2: Those numbers are just suggestion, not the "you must do it like that". Lets take it on an example: Enchanting a Calig Cloak. I would says, we can keep that system with refine it +7, then you can start the Enchants. We gonna enchant the Calig with Water Resistance. The Enchant can have 4 possible outcomes: +5%; +7%; +10% and Failure. (Failure meaning, it will not break (?) but go back to +0) Which enchant you will get is random. If you get a +5% Water but you wanted +10%, you would need to collect all items again and try again. To do this we need to collect items, I thought of some farmable stuff that everyone can collect and Orbs: 50 Water2 Orbs (idk) 100 Ice Scale (idk??) 200 Crystal Blue ofc some Zeny (god knows we love our Zeny sinks) This is still just a brain storming but I also thought of maybe similar Enchants, for all Base Elements, and the 6 Base Stats. Armors maybe could possibly get an Elemental Enchant (if that doesn't make some things too OP). I also had said make the Wings Enchant-able too, currently I am not sure if the GO set should be involved in this too, since that might get too OP. Pros of this whole madness: Cedi items will be again in demand, right now all older people have what they need useless Cedi Orbs will finally have a usage, beside catching dust in the storage High number of Orbs in the enchant means you need to run more Cedi: means you need more Marvin Cards as well: thus OCA farmer benefit Adding random (but still sort of related) items to the enchants materials gives other players to farm them and sell them: opening another market Well that's it for now, probably add more if I get more in my mind. Feel free to share your thoughts on it! :3 Kthxbai.
  9. Actually the wiki is open to edit. Me and Connor already edited a ton of things already. Also don't tell me about adding every weird ass item, I already notice that with 3rd job hats qq. If you think we maybe should focus on a topic is particular, feel free to offer us. The downside is: you could trash it with nonsense.
  10. Oh ok, sure. And regarding an upgrade. It's just there is sooooo much trash in wiki since it's a copy, articles that are over a decade old and no one cares for, articles of the old servers that we dun need and all the ancy shits like conquest or elixirs. It's just to support you guys since, I have seen this rabbit hole. It's pitch black as his background and I guess you guys have better things to do then hunt outdated wiki pages.
  11. Haahhhhh idk, it still feels kinda pointless to me, since everything is so rushed (I mean we get a Angra for free on start lol). What I had in mind now tho, how about add Gears too? Like for example those Bunny Hoodies that give Stone Immunity. They also super cheap to buy from players. Also lol to the sealed cards, you can't really call that an "alternative". It's not a stable card everyone has, quiet the opposite actually. :v
  12. I frankly feel so torn apart with that guide. I mean, ye alternatives are nice, and it works good (example stuff like GEC and AT), but. My issue is sort of more, who in their right mind would use a card that just gives like 20% Immunity to a status, when on the other hand you can have 100% with another card. It sort of makes no sense to me. And since we got stuff like the MVP, OH and ESL aren't that hard to get anymore anyways. Prolly Gemini be the more harder thing to get in this list HA Not meant to rant, it just looks so weird to me. The sections with GEC/AT, Ifrit/HAC looks much more reasonable to me.
  13. And to finally add some constructive suggestions. @Nebula@KittyBoy Since I can image you guys are already done with the event mentally, and I guess the Sign on map cant come back due to Android. Make at least get us a message when we enter those fields. Something like "There is nothing unusual here" > Pit Cool down "A dark energy is present, we should investigate" > A Pit is active.
  14. I give you a better summary :3: People are just greedy as fok egotistic assholes, and therefor you can't have a fun event that benefits everyone, coz HEY, a closed circle of people needs to monopole everything, coz #profit. At this point, it's the communities fault, less the GMs. Also, I did rant about jump, yes but I never ever said anything about the marker. ty.
  15. gcq

    VIP Rewards

    Oh shit I want that VIP 1 reward ... time to set up a killer class.
  16. Ok so now I actually played with that new nerf, my thoughts on it. No Jump - totally ok No marker - ... this is where I start to wonder what you guys think. First of all: It makes you hella Paranoid while Teleporting. Like, A) you cant tele fast coz then you miss the Pit maybe and B) What if you you tele ON it and then accidentally keep tele? It's active and you will never see it again. Great. Second: Now we got the Issue, the Event basically became MVP farming. People who killed now know the timer. They know when to come back, while others waste their time "is it alive? did it died? do I need to wait just few moments???" I know I ranted before about Alt Scouting maps, but removing the marker (and I also think it was coz AndRO doesnt has it but honestly ... screw AndRO lol) makes it a even bigger waste of time now. I know you guys always aim for some more "challenging" content. But. The issue is, this very small border between "Competitive" and "Challenging". Competition is not fun (for the grand majority of peeps), Competition is suppose to be serious. And Event isn't suppose to be like that, you do it to have fun. Challenge can be fun. In my opinion the Challenge was already given enough be (now) get teleport there and kill the mobs. Now the Event went from a Marathon against the @jumpers to the goal; to a Marathon to a goal you don't even know if it exists.
  17. Didn't done it yet but on paper eliminate Mark sounds a bit like overkill lol Also
  18. I had said just make it that randomly 1 to 3 pits spawn at same time (one person can't take all 3 if they spawn same time). In my opinion the issue isn't a cool down, it's just too less for the amount of people on peak times. For example Sammy, on German time around 8 to 10pm we basically were alone. A forced cooldown I had found pretty gei then. :v
  19. The mechanic itself I find ok actually, once you get into the flow. But yea the issues give it a bit a after taste.
  20. Dude, what the fuck is wrong with you lol Also I never called anyone a cheater lmao, the only one bitching are the people that give no other argument then "having a privilege".
  21. First of all, you can't memo all maps Second, memo is max 3 maps, who tf memos the whole event on several alts Third, Infinite Flywing is a RANDOM pancake drop and not even a common one Fourth, I lost hope in that argue.
  22. Ok sorry for being a bit overly sarcastic now but; are you high lol Don't you think it's an HUGH difference in roaming field if you just can note down Jump coord, type them in and be on the next field in 2sec VERSUS using maybe (depending on how unlucky you are) 50 Fly wings and need around 1minute or 2minute (again depending on how unlucky) ?????? My last reply to that point, I can't make it more clear.
  23. Ok first of all. I start to seriously start to hate the attitude some players seem to have on their precious @jump. Yes we paid for it. HOWEVER. It's an insane difference if you spam 50 Fly wings (to roam maps) to get lucky close to portal or f***ing wrote down jump coords and be there in 2sec. It's FREE to play and so should the event as well. (also you guys act like jump becomes totally useless outside of the event lol) So to up date my view, last evening I played with Connor, Europe time. We didn't had a competition problem coz Asia asleep. Still can imagine on Asia primetime it could be cancerous. Still had said increase pits and maybe nerf loot rate, coz frankly it's insanely easy to get all loot within hours. To Akas. I agree Seasonal items should be more special. However we need an exchanger for the nature of double items. Just remove him outside of event season. In my honest opinion. We NEED tradeable event costumes for the market. It's an refreshing way to keep the market alive. Coz lemme ask, what was the last tradeable Event item that still is in need? Vanna. And that was a totally not newer player friendly thing. So something sort of "easier"ish to get also help people to make money of (everyone likes a costume collection right?) and there for your other argument fits if someone dun want/can't join. You still later on can sell them the shits. Hope it's not too confusing what I want to point out. haha
  24. And to everyone, try get an GM like Nebby, they can fix it for you. :3
  25. Well, then. The event is suppose to be for EVERYONE Not Everyone has the spare 100€ to donate to get @Jump If that's really the way we go now, Pay to Win the event, then I feel really sorry for you thinking that's suppose to be right. Just because you have the privilege, it doesn't mean it's fair towards the others.
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