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gcq last won the day on April 4 2021

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About gcq

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  • Birthday 01/27/1991


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  1. Ok as someone who has/had a high rank with 200m+ points too myself, I wanna point out ... Alchemist Ranking is a pure "who has the most money + time" rank. There is nothing special needed like lets say kill things as Taekwon. So this big gap you notice is the result of time. We basically had the exact same with old rro, where rank 1 had 1 billion and could literally stop playing and be forever rank 1 (until they implemented a decay system similar to ours). The issue is, that you need 0 farming for Alchemist rank, if you got all the money to buy your stock (I even made a guide here about that all). I have high points myself, but I feel like buffing the higher ranks, especially linear is not the best idea. That means the lower ranks are "useless" (in the default system, everyone has the same boni), I mean sure I get the plan, you hope that lower ranks will try get higher. But then again the issue arises from before. Alchemy needs MONEY, and TIME. So while the lower ranks try to climb, the number 1 can gain more and more, 'coz trust me, Leah got the money to get higher. Further the issue with, while I regard Alchemy still as the most "useful" rank, you don't need this endless supply on potions. Potions are heavily tied to WoE/PVE to some level. You don't have the big WoEs and guilds anymore like 7 years ago where Alchemists needed to provide for 76 full guilds every week. Oh welp, idk. I start to ramble. Tl;dr I don't think a linear bonus be the best idea, grouping (1-3; 4-6; 7-10) might be better but who knows. Also what bothered me the most reading that, out of ALL the ranks you choose Alchemy. The one that was pretty much good on going without intervention. While Blacksmith and Taekwon are dead in the river. lol
  2. gcq

    1337 Reporting for duty

    I am honestly astonished and a little bit terrified, how this community here will do literally ANYTHING just to not post on gitlab. I feel like gitlab became this demonic entity that you need to avoid at all cost. God forbid we take out 5min of the 24/7 online play in rro to read/suggest a idea in gitlab. Or ... you know, you open up Discord/your internet browser, type in gitlab link/take the link they provide in there, and post your topic DIRECTLY in there. Are you really THAT addicted to the game that you can't pause it 5min to write a post (and if your issue is the "wahhhhh I don't wanna log in" --- you are aware you can have burner emails, it's 2021). I am not here to sound mean, I am just. I am honestly a bit shocked. A bit late but just saw that now. You know that makes literally 0 sense. Big issues SHOULD be argued there, 'coz literally EVERYONE can join in there (if you notice, git is open again freely for all after Oppai left). "you will have string and strings of arguments to read which will take your whole day. " Oh, so you wanna tell me, reading gitlab string is bad, but (I lets assume), reading the (possible) SAME STRING on forums or discord, that is ok? ... I, jesus ... "A lot of players really don't like arguing that much so they don't go gitlab. " One one side, you want to argue about bigger issues with all. Gathering opinions. On the other side, you don't want to argue 'coz that basically takes too much time. This is not how discussion work buddy. A discussion literally is argue about the Pros and Cons of a thing, a "Consideration of a subject by a group; an earnest conversation"- and this will come with more points to discuss and different perspectives. And a big topics WILL take time, things especially in a high customized server like rro are multilayered. You need to think outside the box (just take the MVP arena/tomb dramas as example, this doesn't only affect the system themselves, it affects economy, market, value of items, coins, zeny, cedi, regular/custom mvps, artistry, certain headgear quests, and on and on and on). Your post basically says, you want to be able to say "I don't like this" and expect others to be like "f**k yeah, that's a good argument, I take it", without further thinking. ======== God I am so fed up with this, ya know what, whatever. Do what ya guys want. Cry a river how much the people are bad that put effort in suggestions and thought about arguments, 'coz they clearly don't care at all with their mini essays and suggestions. In the end the superior argument should always be "I don't like it, so change it to how I liked it", right. Such a Kindergarden.
  3. gcq

    New RMT Punishment Rules

    This is all nice and dandy, but it has one major flaw. It DOESN'T MATTER FOR THE SELLER. The only "victim" there is the buyer (to clarify, both parties are guilty, but like that you basically just punish the buys for buying, not the seller for selling). The RMT seller gets his RL money, and is done with the transaction, you ain't gonna punish him basically. He will keep the money AND his ability to do it more (Note; yes same applies to ban method too, but with this, you just restrict trade-abilities, which doesn't matter when you just can go make a new account, A thing that be restricted if you IP BAN). Sure you put all kinds of restrictions there, but there is no ban or anything. That seller just can go make a new account, and do it again (Note; I know they basically can do the same with a Ban note too, but it involves way more time and effort on their side). Gettin caught? Well doesn't matter, just hide under a new alias and do it again, they ain't gonna punish you much anyways. Also this whole concept. Sounds like so MUCH work. From "Evidence is clear > Ban" to "Evidence is clear > Remove items > remove donor levels > keep in check WHOS still on that all > community service". This be ok if you had a team of like 10 GMs. Atm we are like 4, were 1 is MIA, the other 2 not much alive too and one basically alive. Just stop pandering the crowd coz we need players, punish people properly if they did things wrong. jeez.
  4. gcq

    1337 Reporting for duty

    To be honest this all boils down to the core issue in this server: The lack of communication. The circle that repeats itself is always the same: Staff stays radio silent (working tho) > things happen > the Staff takes actions > the Staff DOES NOT explain itself > people throw a fit over it (and worse, blackmailing them). A lot of those dramas (ban or just a mechanic change) could had been prevented by more communication. Best example: The Eden set change. The topic was in Gitlab for over half a year, nothing happen, and then BOOM change, without any notice. And believe me, I regularly check gitlab and even to me that was out of the blue. What we really need, and what I already tried pushing to Oppai in the past (with lackluster success), is a sort of "Dev Notes" blog/forum topic/whaterver. Something that tells the players "Yo we are working on this, X gonna happen, what's your thought on project Y", that kinda thing. ====== Now the points that make me probably again the no1 boogey gei on the server. Note, all statements are under the assumption allegations are valid and not some shady "we dunno" case. While I agree, punishments should have a sense of stacking up on another (for example, you won't lose your driver license after 1 mistake (assuming it wasn't THAT bad)), BUT. The thing that kinda annoys me the most with especially the thrid party/macaroni/whatever cheaters is, IT IS IN THE RULES. IT IS IN THERE IN EVEN A BIG RED FONT. It should be f***ing common sense to not cheat in the first place. I can understand a bug abuse, that might accidentally happen. But using a macro? THAT AIN'T HAPPENING ON ACCIDENT. The person did that INTENTIONALLY. A person doing this does this being WELL AWARE they break the rules (and no, the "but I didn't read the rules" excuse doesn't count; Ignorance doesn't protect from punishment) and (in my opinion) should face the CONSEQUENCES. And on that note, since people connect it with "the woe will become alive". Like, really - they never ever thought of, idk, MAYBE get a newer generation to woe? Instead they cling to the old cheaters and hope that they will come back not cheating again? Guess the egos too big to get newbies on board and teach them. God, this really - Yes Oppai did mistakes, but one thing he did well was, that he gave people consequences for their actions. And I respect that. And @1337 I really hope you make a good research on that and don't just unban people 'coz a certain someone wants more money or a bunch of kids pressure you because their egos are hurt. I really hope. Thanks. Also welcome gei, I hope you enjoy hell.
  5. Aww, Ripperoni Oppai. It was always fun fetching new ideas and suggestions to you. It's sad some people demonized you for just doing your job but I hope you can now move on to something that gives you even more joy than rro. haha Thank you for everything, Opppppaiii~
  6. So you mean 1 Token for each member or like, 3 Party member, everyone gets 3? Also Set of Keys for the PL or the whole party (aka each member).
  7. Wiki Page for the Event, - https://wiki.ragnarevival.com/wiki/Arrival_of_Ragnarok
  8. Anniversary Wiki Page: https://wiki.ragnarevival.com/wiki/RevivalRO_Anniversary_Event
  9. Updated Guide to include a in depth guide about Potting. Happy ranking nubs. ❤️
  10. I don't think we have that quest, to be honest. But I might be wrong.
  11. Will still be updated, but the wiki page for the event: https://wiki.ragnarevival.com/wiki/Grinch_Ruins_Christmas
  12. Wiki page for the Elf Helper Event: https://wiki.ragnarevival.com/wiki/Santa's_Secret_Elf_Helper
  13. Wiki page for the event: https://wiki.ragnarevival.com/wiki/Pre_Christmas_Event_2020
  14. -Didn't knew just copy pasting links is a "guide" now- Well, you could had saved yourself 10 minutes of your life by just linking the BF wiki page. https://wiki.ragnarevival.com/wiki/Black_Friday_Sale#Black_Friday_2020
  15. You cannot decard orbs, but you can "overwrite" them by placing a new orb at their place.
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