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Optimus Prime

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Posts posted by Optimus Prime


  1. 9 hours ago, Von Sky said:

    The prizes are very "cheap"... 30 event points? really? How is that going to motivate the artists to participate in this event?
    I recall in the old server, me and mel a.k.a. gcq were paid more than our art's worth.

    We participated in making loading screens before and we were paid with creds not some cheap event points.
    Also when GM Lux from the old server commissioned us to make art for cards, we were paid 20c-30c for each card.

    A Costume Artist Hat( if it's ugly it aint worth it coz there are so many cool costumes out there ) and 30 Event points. Do we even need that?
    I do like the Title Famous Artist tho but still don't need it, because I was famous back then for making art.
    might as well make a big sign "HEY I'M A FAMOUS ARTIST!" and I can just simply change my guild title to "Famous Artist".

    "Worthy artworks will get a chance to negotiate artwork value with the Staff Team."

    Sounds very shady. If the art is not deemed worthy based on how you judge the art, it's gonna make the artist feel really bad. Trust me! *raises the red flag*
    you should just keep it simple like

    1st prize 50c + 10 EP
    2nd prize 25c + 10 EP
    3rd prize 10c + 10 EP

    Other participants will just get 10 EP for their effort.

    If we keep it as simple as 50/25/10c for 1st/2nd/3rd prize, then if there are 3 arts that are already submitted here, other artworks will be discouraged.

    We want to make sure that each art submitted here should have fair chance to participate. 

    Also, on your point, about the "worthy" word, there's many times where art is simple enough but creative, or detailed, if we go by votes or something, both can land into 1st place, but having their own value based on efforts gives the chance to gain something for simple arts as well as detailed arts too.

    5 hours ago, gcq said:

    Well to sum it a bit better up; the prizes are basically too underwhelming.

    (And yes I understood the second part with "you can negotiate with GMs since they buy your art")

    But the point of an event is; give people a shiny nice prize in luring them into participate. 30 EP is not luring at all (for the most people, I mean let's be real, that shop needs a revamp too -like the whole server-). I mean, what would get your attention? Having 5c as prize or 50c?

     

    And yes I agree on that last note with Vonneh, from an artist perspective that "negotiate" sounds so shady. I know you guys didn't meant to make it sound so shady, but it feels, since, who tells me that we get to a reasonable price together. And then on a second thought, IF you were willing to pay that negotiated price, then why not just made it a fix main event prize in the first place? That would lure in probably a lot more people.

    Who defines if my art is "worthy"? What if my skill level isn't that high, that might discourage some since they could think like "my art isn't worth anyways".

     

     

    On a side note; I had also said that event has way too much going on for that short time (Card Art, Load Screen AND whatever that patcher thingy falls into); that should had been 3 separate contests, with maybe 3 different sets of prizes (maybe even 3 different costumes and titles?).

    Also I still demand a picture of that Artist Costume hat. :v

     

    Rant over, have a nice day.

    I see your first point of not luring the participants, but what if we just had 3 prize and 3 great artworks are already submitted? that would also discourage new participants, so having fixed price is something that was taken off the list. 

    Also, It's not everyone niche to do loading screen/etc, some people likes to do all, some might have particular niche.


  2. To clear some confusion on Dragon Balls:

    Only 100-150 Dragon balls are utilized each day, randomly. Currently, there's more than 400 dragon balls submitted, so out of those, ~150 dragon balls are converted to wildcard, rest of them are converted to best possible number that could win.


  3. Hello everyone!

    During this maintenance, we enabled Summer Lottery Event and made few additions and fixes as listed below.

    Additions:

    • Summer Lottery Event Added, it will end on 7th June 2020
    • Added @viewhg command. This command allows the player to hide the headgears/costumes equipped by other players. Type @viewhg in game to know more about the syntax and usage.
    • Added Permanent Cart Decoration Set on cash shop. It allows unlimited usage of cart decoration. #137

     

    Changes:

    • Multiple fixes for item Locations (Bunny Backpack). #466
    • WoE Set works on all maps and new WoE Set is introduced for Guild Packages whose item bonuses will now only work in WoE, Horus, PvP, BG, Deathmatch and town maps.
    • Limited Items removed from cash shop.
    • Pet loyalty changed from 910 to 900. #169
    • Players will no longer be able to leave Guild when WoE is active. #474
    • Poring Greatsword now have proper name. #178
    • WoE Quivers can now be stored in guild storage.

    Fixes:

    • Fable Silk Orange and Purple now corresponds to correct name.
    • Added Item Job restriction for Touhou items. #183
    • Premium HWC and LKC no longer works in Battlegrounds. #469
    • Dragobete's Rope and many other item bonuses which were dealing the effect to self are fixed. #154
    • Remaining Event: Luck o' Leprechaun Hat deleted from player. #179
    • Eden Gramps warp NPC now asks for confirmation to warp, to avoid misclicks. #186
    • Item Description has been changed to reflect in game bonuses. #213
    • Strongman Hair is now visible and no longer reports as unknown item. #196
    • All Resource file errors should be fixed with the patch pushed last week. #44
    • Thanatos 2H Staff can now be equipped by Soul Linker. #473
    • Hair Extensions Item Description fixes. #464

     

    That's all for current maintenance. We will be having new Full and Lite client in upcoming week (Desktop users don't need to download it again). Moreover, Midgard Police have caught the thief of Lost Merchant and some items will be available through events given by police in upcoming week and many more changes are planned.

     

    Thanks to @gcq @Derry @Unseen28, @Aka Gelato @Marvolo @Tomson for reporting the bugs and suggestions that were implemented.


  4. 7 hours ago, reza347 said:

    i know the trouble. misingfile.grf make it cant login at android. also last change for event etc make it crash. how can be gm put harmful file? i dont blame to gm. patch always making fun. even if its take a long time. that a prove a gm has hard work. maybe last patch was failed. i hve try another ps ro. its doing smoth. no error. some lagy its normal. since much player there. thx for spending time with me gm. god bless u. good luck

    We scrutinize everything that goes into the patch, minor overlook can happen, but patches are never harmful, MissingFile patch actually contain lots of missing resources which are very USEFUL. Unfortunately, we don't have any control over AndRO, as it is third party developer, neither we knew that 50MB patch would make it fail. That being said, we have tried to contact AndRO developer, but we don't even know if there will be a fix from his side.

    I won't try to change your choice of other server as you have already joined there. I hope you enjoy it.

     

    Thank you, God bless you.


  5. Hello everyone!

    In commemoration of RevivalRO reaching its highest peak players number recently, we will be having a Double Donor Box event along with a Server Peak Surprise Sale (more details will be released soon) which will last from 23rd of April 1:30 server time until the 30th of April 23:59 server time. Along with this, we will also release our 6th and 7th year Loyal Player Rewards. During this maintenance, we have also updated our Easter Event and made few additions and fixes as listed below:

     

    Easter Event:

    • Easter Event has been updated with a few fixes:
      • More Eggs have been respawned in fields and dungeons.
      • Easter Dragon have appeared in Geffen.
      • Wiggleton (Easter Boss) stats adjustment.
      • When the Easter Boss dies, Easter Dragon gets very happy and spawns tons of eggs (and dragon eggs) around the Midgard.
      • Ransom bunny has adjusted its ransom value.

     

    Battleground AFK System:

    • Adjustments to Battlegrounds AFK punishment system were made. The followings are the punishments for being AFK in the Battlegrounds:
      • 1st Offense:
        • Kick from Battlegrounds
      • 2nd Offense:
        • Kick from Battlegrounds
        • Mute for 30 minutes
      • 3rd Offense:
        • Kick from Battlegrounds
        • Mute for 60 minutes
        • Delete 50 badges from AFK character
        • Ban from entering Battlegrounds for the next 2 hours
      • Further Offense:
        • Kick From Battlegrounds
        • Mute for 60 minutes
        • Delete all badges from the AFK character
        • Ban from entering Battlegrounds for next 1 day

     

    Loyal Player Rewards:

    • Loyal Player Rewards for 6th and 7th year has been added:

     

    Additions:

    • Items kept in Favourite tab cannot be dropped.
    • This maintenance will unload the Autotraders, for this reason, we will provide Autotrade with 7,000,000 zeny fee starting from after this maintenance until the 30th of April 2020 23:59 server time.

     

    Changes:

    • Battlegrounds will now announce the name of player.
    • WoE Set C equipments are now wearable by Ninjas.
    • WoE Set item bonuses will now only work in WoE, Horus, PvP, BG, Deathmatch and town maps.
    • Crafted/Forged item names are no longer shown in chat channels.

     

    Fixes:

    • Costume: Heroic Cyber Income, Magitech Costumes and Royal Costumes are now tradable.
    • An unknown status "Freezing Status" has been removed.
    • Bagh Nakh weapon will now take DemiHuman into consideration.
    • Homun Clip A, B & C bonuses  are now working. (#166)
    • Fairy Wings recolor quest now accept proper ingredients (#173)
    • Internal Chatsync fixes.

     

    That's all for current maintenance.

    • Like 1

  6. On 4/15/2020 at 6:24 PM, gcq said:

    @Not @Optimus Prime

    After the event is now on run for some times; here some suggestions.

    Idk how, but make the Bunny to survive a bit longer. I know the intention is that you don't need be super-duper pro to kill it. But that thing is not even surviving a minute after it spawned. Maybe increase it's MDEF and give it Plant-DEF, so that Melee will always do 1 dmg.

     

    Further I would say, Maybe double the amount of Eggs that drop in town when the Bunny dies. The player count is relatively high, and especially in small towns the eggs are gone in matter of seconds.

     

    Remove the Trash, or decrease the chance on which you get the Trash items in Bags. The Bags are really frustrating right now, since you not only need to avoid the Trash items, you ALSO need to pass on the past event gears (if you got them already), to even get to the newer ones.

    Alternative to that: Make a Exchanger similar to maybe Halloween one or that Valentines one (with the Zeny-Double).

    We are reviewing the eggs and making some changes to it, along with new type of eggs. That ransom bunny too needed to go (too expensive).

    We are discussing on exchanger too,(it may come maybe @ last week of event or after the event). 


  7. Greetings Everyone!

    Once again we're opening the door for new GM Applications! We are currently understaffed and looking for active people to be one of our RevivalRO family members, slaves staff. Although the positions that we are looking for are currently volunteer based, we will require anyone selected to have a considerable amount of time dedicated to the position given to them. Please keep that in mind during all the stages of the application process, make sure that you are willing, and that you will be able to commit to a position before applying for one. Also know that applying to become a GM does NOT guarantee that you will be selected.
     
    Asking any staff member for assistance when answering any of the questions on your application WILL result in disqualification. Follow all of the instructions when applying, details are important. Do not skip steps or cut corners, we will overlook your application as a result.


    Frequently Asked Questions (FAQ):

    Do I need to be 18 years of age or older to apply?

    • No, however -- being 13+ would certainly help your case (COPPA, and all). We care about mental maturity more than we do about physical maturity. Also, the fact that you are allegedly over 13 when you agreed to play this game.


    How many hours do I need to work?!

    • Ideally we expect you to be around at least 2 continuous hours per day, but it can be flexible. The requirement here is that you can be relied upon when needed. This is NOT just a "do it when I feel like it" thing. By applying to be a GM, you are saying that you are willing to ACTIVELY make time in your day to meet various GM-related responsibilities for as long as foreseeably possible. List your availability based on your regular life--not on your breaks or vacation days or anything else. Moreover, if you don't have the time or will to dedicate to a position, then it's better not to apply.
       

    What is availability, and how do I fill it out?

    • Essentially, it is the amount of time per day/week that you'd be willing to devote to GMing. Just because you're free, that doesn't mean you'll be GMing automatically. You should also take into account things like traveling time, meals, study time, family or social time, etc. You need to be realistic over long term with this, because if you put you are available to GM 80 hours a week, we'll be assuming that you're full of shit.
       

    Does GMing get me chicks/dudes? Does it make me popular?

    • If only. Most of the things that would actively get you chicks/dudes are forbidden--as in, we have rules against giving out free stuff and haxing stats and whatnot, so if you're going to apply just for the attention/chicks/dudes--don't bother. It is also forbidden to reveal confidential information regarding anything discussed as a GM.
       

    Do I have to stop playing my current character/account?

    • At the moment, no. However, if you get accepted as a GM candidate, most likely your time on your legit will plummet. You will have to distance yourself from your friends or guild a least a little. GMing always comes before regular playing, no matter how hard you want to WoE at the time. Thus, if you are extremely active in your guild/with your friends and are unwilling to put that second in your RO life, you should not apply. However, if we find your performance as a GM unsatisfactory, especially because of your legit or if our rules change, we do reserve the right to either suspend your legit until your quality of conduct improves, or simply remove you from the team. Also since this is said, being a GM means you can't be a leader, or in a lead position in any WoE Guilds.
       

    How much time do I need in order to properly GM?

    • If you're logged into RO in any capacity, you are expected to be ready to GM. It's pretty hard to say because of that, since some days are busier than others. But basically, consider it similar to being a receptionist. After you finish your basic duties and paper work, you can be at the desk doing whatever, but as soon as someone steps foot inside the building, you need to attend to them. Whether you consider your idle time as GMing time is up to you. We're not going to give a concrete requirement because that varies widely with the job, and we try our best to be flexible.
       

    Should I embellish my application, leave out critical information, or essentially lie in order to be selected?

    • No. We've been doing these applications long enough to tell when someone is lying about what their hours are, how dedicated they can be, etc. The best thing to do is to just be honest--but still professional. Seriously, anytime someone says something like "My only weakness is that I work too hard!" we roll our eyes hard enough that they're in danger of popping out of our heads.
       

    Are there any other requirements to be a GM that I may be unaware of?

    • Aside from certain secret special things we look for, you must be fluent in English and willing to type at least semi-properly, this is an English speaking server, so that is a MUST--it is also a must to successfully complete the application. Moreover, you should have a fairly clean slate. That is not to say that if you've ever been warned or banned, ever, we won't accept you, but having a history of being drama bait, being disrespectful, being inflammatory, or otherwise breaking rules will make us hesitate rather hard to hire you. It would also help if you knew RO, especially the gameplay of Loki.
       

    How many positions are you looking to fill?

    • We generally hire as many people as we can that fit all required criteria. There really isn't a hard cap, if your application is solid and you ace through the interviews, we'll hire as many qualified people as we can.
       

    I donated a lot of money to the server, that will automatically make me a GM right?

    • No. We don't care how much money you invested into your account--that has little to do with how good of a GM you could be.
       

    How much will this position pay?

    • GMing is its own reward a volunteer position and we do not offer monetary compensation.

    When will I be notified that I have been selected to be a GM?

    • If we choose to pick you as a candidate, you will know at the same time as all the other candidates. Do not use a fake/full/crappy email for this, because you will be out of luck.

     

    Application Information:

    PLEASE READ EACH QUESTION CAREFULLY AND BE AWARE THAT A PARTS OF THE FORM REQUIRES A 100-200 MINIMUM WORD COUNT

    To apply you can fill the form at https://forms.gle/mEo6vQ41cGte9mcSA

    The application deadline is April 14 2020, 11:55PM UTC + 8

    Application Questions:

    Any inquiries can be forwarded to the GMs or Admins through our support channels or message them directly through Discord.

    Best regards & good luck to all the applicants!

    RevivalRO Management Team.


  8. Hello Everyone,

    During this maintenance, we have updated our Cash Shop items and made few additions and fixes as listed below:

     

    Cash Shop Changes:

    • We introduced Easter items for cashshop, more details here: 

    Donor Box 2020:

    • We will be introducing new Donor Box 2020 by 9th April 2020. More Details to follow soon.

    Guild Package:

    • Guild Package has been revamped with WoE in consideration and avoiding abuse of Guild Packages, you can get detailed information in the post: 

    Additions:

    • Implemented System to detect AFK in battleground.

    Changes:

    • Angel of Kindness, Angel of Love, and Celestial Veil are no longer wearable in Legit Area (#155)
    • Costume: Big Bad Pirate, Costume: Amistr Ears & Costume: Crimson Booster are now tradable

    Fixes:

    • 'Blood will have Blood' quest fix wherein user was not able to complete the quest (#130)

    Server:

    • This maintenance was focused on diagnostic and improvement of server network capacity.

    GM Applications are Up! Last date to apply is 14th April 2020 11:59PM (UTC + 8). More information about GM Applications: 

    That's all for current maintenance. Easter Event & Midgard Detective Agency will be coming in a week and other changes to be followed soon.


  9. Hello Everyone,

    During this maintenance, we have updated our Cash Shop items and made few additions and fixes as listed below:

     

    Cash Shop Changes:

     

    St Patrick Event Changes/Fixes:

    • Gold Coins are no longer tradable.
    • Increased treasure chest map count to 4 at one given time.
    • Treasure monster reward system changed.

    Additions:

    • Added Tool dealer at MvP Room
    • Battlegrounds Happy Hour feature added where players can get extra 50% badges at 1AM, 7AM, 12PM, and 7PM server time.
    • To promote awareness on Coronavirus (COVID-19), a Medical Staff NPC has been placed at Prontera 156 218 to provide players with information regarding the outbreak. This information is also accessible through the command @ncov @ncov19 @covid @covid19.

    Changes:

    • Fixed costumes that were not tradable. (#441)
    • 2x Limited SRT Box will be substituted with 3x Bubblegum Box (10) for the Guild Package system.

    Fixes:

    • Melody Notes [3], Music Ring [3], Jazz Ring [3], Black Tie [1], and Orange Tie [1] slots are all working as intended in legit maps and they will not be stripped off players when entering the legit maps (#147)
    • 'The Expandables' achievement is auto achieved on login for those who had completed the prerequisite achievements before the previous fix.
    • Luk3, SPrate5, Breakfall2, Unbreakable3, Heal3, and Healed3 orbs are now dropping as intended in New Cedi instances
    • Donor Box progress bar is now showing accumulated donations progress per 50 Euros donated instead of 16 Euros.

     

    That's all for current maintenance. Soon, we will be launching campaign for COVID-19 and new event coming @ April 1st


  10. 34 minutes ago, Snip snap said:

    Fix forging equip and armor for android user sir. Auto targeting button and other bug from quest. Thx

     

    As much as we love to fix it, we can't, because Android is managed by third party developer who is no longer available.


  11. Hello Everyone,

    During this maintenance, we have added Valentine Exchanger npc, performed skill adjustment and fixed multiple bugs

    Valentine Exchanger:

    Skill Adjustments:

    Additions:

    • Added 5 Costumes: Gold Snapback CapOni HornsBig Bad PirateGravekeeper Blinker and Amistr Ears (#123)

    Changes:

    • SRT Box have a protection wherein it not consume if no items are selected
    • Item: Kitten Love will now add monster drop for Water Type monster instead of Fish Type monsters
    • Costume: Dragon Bravura is wearable on Top headgear instead of mid headgear
    • Increased chance of Full Strip to 3% for Bandit Egg (#135)
    • Super Novice Bow ASPD changed.
    • We killed the Headless Ghost (Headless Sprite error would no longer appear).
    • Ambernite items and Forbidden Reaper no longer allowed in Legit maps.

    Fixes:

    • Twilight Alchemy Skill no longer disappears (#13)
    • Skill point is no longer lost when saving/loading build (#96)
    • Fixed a bug wherein in certain cases, player could teleport inside Endless Tower (#124)
    • Fixed Death by dice event been stuck when no players joined (#132)
    • When Ethereal Twilight is equipped, middle headgear no longer shows (#136)
    • Element bonus fixes for multiple items.
    • Multiple Item bonuses were fixed.
    • In Game setting "Turn on Aurora" now works properly. (#64)
    • Fixed Expandables Achievement not been completed.

    Upcoming Event and Fixes:

    • St. Patrick Event to be activated on 15th March 2020, More detail on it will follow soon.

    That's all for current maintenance.


  12. Hello Community!

    We're doing some adjustment on some skills that currently become game changing and flip everyone's desk! 
    We heard you and we compiled some little skills that we need to adjust them. Here some of them and please find us if you have more ideas or concerns about this!~


    Tarot Card of Fate:  Yes, yes yes we heard your voices that screaming out this skill need to balance out!

    • Success Rate changes: Level 1: 5%, Level 2: 10%, Level 3: 15%, Level 4: 20%, Level 5: 25%, Level 6: 27%, Level 7: 30%
    • The High Priest Card (Tarot) does not dispel Full Chemical Protection.
    • Skill doesn't get affected by Poem Of Bragi skill anymore

    Sharpshooting: This has been a long problem especially in PvP and WoE area that we finally tone them down.

    • Reduced ATK, New Rates:
    Level 1: 100% (Previous: 150%)
    Level 2: 150% (Previous: 200%)
    Level 3: 200% (Previous: 250%)
    Level 4: 250% (Previous: 300%)
    Level 5: 300% (Previous: 350%)



    Double Strafe: This skill just need some a bit more attentions.

    • Damage Increase:
    New Formula: 100% + 11*(skill_lv - 1)% per arrow (Previous: 100%+10*(skill_lv - 1)%)

    Mind Breaker: It's need to tone down a little bit in our current balance!

    • MATK Rate has been adjusted:
    Level 1: 20% (Previous: 20%)
    Level 2: 30% (Previous: 40%)
    Level 3: 40% (Previous: 60%)
    Level 4: 50% (Previous: 80%)
    Level 5: 60% (Previous: 100%)
    • Increased duration by 5 seconds. (It lasts 5 seconds more)

    Acid Demonstration: A little touch won't hurt this superior skill

    • Change the formula per hit from (0.7 * Target's VIT * Creator's INT^2) / (Target's VIT + Creator's INT) to (0.6 * Target's VIT * Creator's INT^2) / (Target's VIT + Creator's INT)

    Nature's Blessing: Just some reducing of their current big damage!

    • HP of Mobs spawned will now by 35% of Player's Max HP (Previously: 50%)

    Land Protector: We gonna need to make this more counterable!

    • Cooldown time changed to 6 seconds

    Kaupe: Since it blocks physical skills we need to balance this out

    • This skill will now reduce Flee and Perfect dodge by 50%.

    Cap:

    Race, Long Range, Normal Attack Resistance Cap Reduced from 65% to 60%

     

     

    If you have any suggestion/feedback, let us know https://gitlab.com/revivalro/bugs-and-suggestions-tracker/-/issues


  13. On 3/5/2020 at 12:41 PM, Pedo Bear said:

    Yo yo yo! Pedo Bear here!

    Question, the Achievement Reward being fixed manually?

    I mean, here's a person waiting for the management to fix the reward, can you believe it? It's been more than a year waiting for the fix on it. 

    I am talking about the Reward for completing The Expendables Achievement Challenge. 

    I asked as I am seeing people have the helm, which mean that the Achievement Challenge can be completed and be rewarded. 

    But all in all, this achievement is not just a hazy dazy easy one and would be awesome and an up side for this server if the reward is obtain. 

    Thank you for reading and hope to hear appropriate response and action from the management!

    Regards, 

    Pedo Bear

    This achievement will be fixed in upcoming maintenance. 

    Thank you for reporting the bug.


  14. Hello Everyone,

    During this maintenance, we have activated Valentine event and done following Fixes:

    Event:

     

    Changes:

    • Summoner class would no longer have effect of Stylist's Slick Shoes. #98
    • Valentine Goodie bag have 3 new equipment and rate changes.
    • Antonio no longer spawn on town fields.

    Fixes:

    • Manteau of Reckoning now have a chance to cast Lex Aeterna on enemies. #106
    • Fixed Sea Captain Set bonus. #122
    • Fixed some mapflags related issues. #94.
    • Fixed Sealed Ice Pick not having break equipment effect. #114
    • Fixed Paladin Card bonus. #110
    • Player no longer be linked while wearing Unholy Whip/Haunted Guitar. #103
    • Hermes Holiday Quest will now reward user with Heartwood. #108
    • Butterfly ears will drain SP from enemy. #107
    • Cooking Related Achievement will now be updated properly. #83
    • Enchantment Fix(Bisashiggy will now accept proper equipment/enchantment). #120

  15. Hi,

    You might have heard that in the past week, we got news of 2 of the best person leaving us. They were great at what they were assigned and were doing it whole heartedly.

    To continue the legacy, I am joining this family of RevivalRO as one of the Administrator to accompany every one of you with the Ragnarok Journey and continue to nourish this server as it was done before.

    I will be looking forward to have fun with everyone and to help this wonderful community in every possible way.

    • Like 1
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